7 Days to Die

7 Days to Die

5 raw meat = 1 charred, boiled, grilled meat WTF!?
This is probably the most broken change I have ever seen with this game. Changing meat output based on a unit of measurments and then having it effect the ratio for raw-cooked meat? All so they can build a skill around it that is basically useless. With the softcore minecraft like farming making it so easy to just start spaming veggie stews. Or just stockpile canned goods...

Hunting is no longer viable . And has been made overly tedious and grindy for ZERO reward .

Whos idea was it to change this. It's stupid. Back in a15 if you set out on a hunting run and only found 2 deer and got 30 peices of meat. It was more rewarding then going to that hog and corn farm poi on Naz and killing everything there for 2 stacks of meat in a17...

Like, every streamer and youtuber I have talked to about this agree with how stupid the change was...Hell, killing a rabbit in a17 and eating the raw meat and dealing with the food poisioning is more benificial then actually cooking up what you can with 2 eggs..

even if I have to eat 4-6 peices of boiled or grilled meat at a 1:1 ratio just to get above 50% hunger.. I'd still like it over where cooking and hunting stands now...
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7690/96 megjegyzés mutatása
Can't argue facts. Numbers dont lie. Enough said.
BubblestationCPH eredeti hozzászólása:
Martin Fax eredeti hozzászólása:

what?? cmon, are you inventing talkingpoints now?

All you have proved with demanding harvest count and that a broken system was fixed with a steriod shot to the ass. It didn't fix the issue...
Martin Fax eredeti hozzászólása:
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well.. it did sort the claim its more tedious
BubblestationCPH eredeti hozzászólása:
Martin Fax eredeti hozzászólása:
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well.. it did sort the claim its more tedious
Dude dont feed the troll man just let them have their way
BubblestationCPH eredeti hozzászólása:
Martin Fax eredeti hozzászólása:
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well.. it did sort the claim its more tedious

It still didn't fix the issue. They broke an early game food source . Just so they can build a perk ... This whole argument is about that fact that they broke the benifits of hunting early game. Anyone with a brain can see this. It's trying to deal with a knife stabbed through your hand. You wouldn't just wrap it up, pump your self full of antibiotic and hope for the best. No, You would get it dealt with properly..

A15 made sense. charred, boiled, and grilled were your stages 1,2, and 3 respectfully . Along with baked potato and cooked corn with canned food being a sub for early game food progression. Boiled eggs, corn bread, veggi stew. were mid game foods with bacon and eggs being something that you could make early or mid game depending on your supply of eggs.. Meat stew was an endgame food that you would work for.

FP broke the chain of progession in this game by first implenting a system to work with a skill that that they made. And then by baring down and making it worse for early game. Thus making hunting nonviable as it leads to very little reward early to mid game.
Major✪Mason eredeti hozzászólása:
BubblestationCPH eredeti hozzászólása:

well.. it did sort the claim its more tedious
Dude dont feed the troll man just let them have their way


Takes one to know one. But saddly your assumption is wrong.
@Martin Fax I just checked the xmls for the ratio on the recipies and the amount of meat harvested from animals and in A17 you get twice as many meals from 1 animal than in A16.
Legutóbb szerkesztette: vgifford; 2019. jan. 3., 1:39
Martin Fax eredeti hozzászólása:

Im sry for being dense. what is it you call broken? what benefits did you loose early game?

We get more meat now than before, relatively speaking.

Added skills. Is that bad?? are you sure youre playing the right type of game?? 7dtd clearly have a lot of roleplaying elements to it. Skill-trees is a fundamental part of RPGs.
You seem to be a little bit all over the place, jumping from broken hunting to broken progress??

Hunting is easier, as proven by numbers. That leaves the progress, and that you cant wrap your around a simply recipe that requires 5 units of meat instead of 1, or 2 or whatever the old number was.

I im not a big fan of the flow of the skilltree.. but its not broken. its 1st generation man, of an alphaversion of a game. Broken would require it to have been finished at some point
How fast your hunger burns now depends on how much stamina you use (food replenishes stamina) What the rate of replenishment is, I dont know. Wouldnt know where to look. EntityClasses Player maybe...
BubblestationCPH eredeti hozzászólása:
Martin Fax eredeti hozzászólása:

Im sry for being dense. what is it you call broken? what benefits did you loose early game?

We get more meat now than before, relatively speaking.

Added skills. Is that bad?? are you sure youre playing the right type of game?? 7dtd clearly have a lot of roleplaying elements to it. Skill-trees is a fundamental part of RPGs.
You seem to be a little bit all over the place, jumping from broken hunting to broken progress??

Hunting is easier, as proven by numbers. That leaves the progress, and that you cant wrap your around a simply recipe that requires 5 units of meat instead of 1, or 2 or whatever the old number was.

I im not a big fan of the flow of the skilltree.. but its not broken. its 1st generation man, of an alphaversion of a game. Broken would require it to have been finished at some point

ever heard of " placebo effect". it's what they did from a16 to a17 . They just multiplied harvest output of meat by 5 and times the required meat needed for all meals by only 2.5.

You do this to any quantity, of course you are going to get more of something. But if you do this across the board without properly addressing early game items. You inherently break the system.

Hell they could of kept charred, boiled, and grilled meat at 2:1 and made the changes to the rest of the game and there would be no issue . . .

you really are dense...
Martin Fax eredeti hozzászólása:
BubblestationCPH eredeti hozzászólása:

Im sry for being dense. what is it you call broken? what benefits did you loose early game?

We get more meat now than before, relatively speaking.

Added skills. Is that bad?? are you sure youre playing the right type of game?? 7dtd clearly have a lot of roleplaying elements to it. Skill-trees is a fundamental part of RPGs.
You seem to be a little bit all over the place, jumping from broken hunting to broken progress??

Hunting is easier, as proven by numbers. That leaves the progress, and that you cant wrap your around a simply recipe that requires 5 units of meat instead of 1, or 2 or whatever the old number was.

I im not a big fan of the flow of the skilltree.. but its not broken. its 1st generation man, of an alphaversion of a game. Broken would require it to have been finished at some point

ever heard of " placebo effect". it's what they did from a16 to a17 . They just multiplied harvest output of meat by 5 and times the required meat needed for all meals by only 2.5.

You do this to any quantity, of course you are going to get more of something. But if you do this across the board without properly addressing early game items. You inherently break the system.

Hell they could of kept charred, boiled, and grilled meat at 2:1 and made the changes to the rest of the game and there would be no issue . . .

you really are dense...

placebo
/pləˈsi:bəʊ/
noun
noun: placebo; plural noun: placebos

a medicine or procedure prescribed for the psychological benefit to the patient rather than for any physiological effect.
a substance that has no therapeutic effect, used as a control in testing new drugs.
a measure designed merely to humour or placate someone

But ok.. what earlygame items is not being adressed?? the glassjars?? the virtual tetrapacks? the item you have like 50 of from looting and in the 100s once you find/craft a forge?

and who lives of charred meat anyways?? get some bacon and eggs.. you eat charred/boiled meat mebbi 1 or 2 days top, and ofcus in emergencys if you find yourself in a such
you may not like it or having a bad day, but it´s really one of the better changes. yes , numbers seem weird on the meat with the /5 ratio, but at the end ofthe day(s), you get more variety in food instead of:´
morning: bacon&eggs. Noon: bacon&eggs evening : bacon&eggs.

anyway...don´t tell this logic of the mole comment above any miner . they will ask about their bonus yield of 20% more to a yield of 1 or 2. ontop, use the words "coal!" and "miner 69er" to trigger him/her even harder;)

or may we change it viceversa?;) hunter 69er? you do more animal corpse dmg for lesser yield? how about that ? this post may contain sarcasm ;)
Dread910 eredeti hozzászólása:
Madmole commented on this already.....

"Meat is identical math wise. They drop 5x as much and recipes take 5x as much. This let us do the harvest bonuses. (can't harvest 20% more of 1)."
But you can have a 20% chance for additional 1, can't you?

Animal spawn seems as random as finding a beaker (I very rarely see any animal, maybe 1 in a 500 moving entities is actual animal and not a zombie). I've bought a hefty supply of raw meat from... vending machines. It sells a meat per 2 dukes and have 50-150 at once. I really do recommend checking them out.
Did anyone read my comment on page 4?
It's the 9th down and no one on the opposite replied to it.

Feels like the discussion should have ended right there and gone no further.

Also regarding the dev comment on the subject that they needed to increase it 5x to make it possible to fit the 20% perk as 20% of 1 is just 0.2 is absurdly silly.
It can easily be a 20% chance to get 1 extra as G Thoro mentioned 27 minutes ago.

Once again change the ratio to 1:1 and reduce the amount of meat obtained by 80% to keep it balanced and change the perk according.
Now absolutely everyone is happy because the game didn't change whatsoever and yet it makes more sense.
I mean who cares really, i know i don't really since reading this is giving me comiptions. You get enough food in the game anyway and the amount of food gotten from animals and thr increase to animal spawn makes it not really matter. I mean you get roughly 5x the amount of meat you got is previous alphas in this one so nothing changed.


It is just game why you hef to be mad?
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7690/96 megjegyzés mutatása
Laponként: 1530 50

Közzétéve: 2019. jan. 2., 16:34
Hozzászólások: 96