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The angle the turret shoots is less than 180 degress. They call it a junk turret for a reason. It will shoot down, but not at an angle you'd like. If your turret is 4 blocks higher than the zombies it may only shoot at ones that are further back and at less of a hard angle. Keep in mind you'll need to reach the turret to reload it.
If you're doing run and gun in the street, though, keep a bunch of them in your inventory to place here and there so you can lead the hoard back around to where they are. That works very well! Before you hit tier 5 in the perk, only one at a time will be active. After tier 5, though, 2 can be shooting at one time, and their range of shot, as well as how far away from them you can be goes up significantly. Super weenie me would NEVER dream of doing a run and gun in the street without those turrets, but it's fun with them.
Good information to have! I did not know that…
Or I was thinking of doing one of those ramps (with barbed wire at the side) which they run up and fall through a hatch at the top but having a turret facing them as they run up. That might work too.
Don't forget those mods... for me, most important are drum mag and full auto. After that, can be range extender, shotgun choke, crippler or rad remover.
You can see their firing arc, follow the laser site. (You can also see it lock on to what it's shooting at.)
Max turret skill with 2 full auto & drum mag turrets set up correctly is more than a match for any poi you are looting, especially once you get a feel for redeploying as you move around.
https://steamcommunity.com/sharedfiles/filedetails/?id=1969580646