7 Days to Die

7 Days to Die

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Romans Jan 25, 2020 @ 10:57am
How to verify if is a mod installed?
Hello! How can i check if a mod is installed correctly? Because the 2 guides on web are not soo god explained, i have some mods with only an xml file like prograssion.xml, others mod with config, modinfo.xml etc, but i don't know how can i install them correctly and how to verify them.

Thank you
Last edited by Romans; Jan 25, 2020 @ 10:59am
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SylenThunder Jan 26, 2020 @ 2:30am 
How to install a mod will depend entirely on how the mod is written. Almost every one has instructions if it's not a basic modlet that you just stick in the Mods folder.

When you load a game with mods, it lists the mods that are loaded in the log file. You would be able to see if they loaded correctly, or gave any errors there in most cases, though not with all of them.
Romans Jan 26, 2020 @ 4:10am 
Originally posted by SylenThunder:
How to install a mod will depend entirely on how the mod is written. Almost every one has instructions if it's not a basic modlet that you just stick in the Mods folder.

When you load a game with mods, it lists the mods that are loaded in the log file. You would be able to see if they loaded correctly, or gave any errors there in most cases, though not with all of them.

ok thank you, and where are the logs?
SylenThunder Jan 26, 2020 @ 4:21am 
In you 7DaystoDie_Data folder.

All the information is in the Support sections Pinned threads.
Romans Jan 26, 2020 @ 4:31am 
Originally posted by SylenThunder:
In you 7DaystoDie_Data folder.

All the information is in the Support sections Pinned threads.

ok thank you so much
vandil Oct 10, 2022 @ 12:25pm 
I wanted to add some additional clarity to this post. You can verify a mod is installed and loaded properly on a dedicated server (linux) by reviewing the log.

1. Find the log: ps -eaf |grep 7Days |grep -v grep |awk '{print $2}' |xargs lsof -p |grep output_log |tail -1

7DaysToDi 2842870 steam 3u REG 259,5 641147 54788151 /gameserver/7days/7DaysToDieServer_Data/output_log__2022-10-10__11-57-47.txt

2. cat the log: cat /gameserver/7days/7DaysToDieServer_Data/output_log__2022-10-10__11-57-47.txt

3. Look near the top of the log file or search for: INF [MODS]. You are looking for: "Loaded Mod: ModName

2022-10-10T11:57:49 0.717 INF [MODS] Start loading from: '/gameserver/7days/7DaysToDieServer_Data/../Mods'
2022-10-10T11:57:49 0.723 INF [MODS] Trying to load from folder: 'alwaysSeed'
2022-10-10T11:57:49 0.734 INF [MODS] Loaded Mod: Harvest always drops seeds (1.0)
2022-10-10T11:57:49 0.734 INF [MODS] Trying to load from folder: 'Ana_Vehicle_Respawner'
2022-10-10T11:57:49 0.735 INF [MODS] Loaded Mod: Ana_Vehicle_Respawner (1.0.0)
2022-10-10T11:57:49 0.735 INF [MODS] Trying to load from folder: 'ExtendedBuilding'
2022-10-10T11:57:49 0.735 INF [MODS] Loaded Mod: Extended Building (1.0)
2022-10-10T11:57:49 0.735 INF [MODS] Trying to load from folder: 'izayo_weapons_firearms_45acp_v2'
2022-10-10T11:57:49 0.735 INF [MODS] Loaded Mod: Weapon_firearmIZY45acp (1)
2022-10-10T11:57:49 0.735 INF [MODS] Trying to load from folder: 'izayo_weapons_firearms_v2'
2022-10-10T11:57:49 0.736 INF [MODS] Loaded Mod: Weapon_firearmIZY (1)
2022-10-10T11:57:49 0.736 INF [MODS] Initializing mod code
2022-10-10T11:57:49 0.736 INF [MODS] Loading done

One of many possible all in one command: ps -eaf |grep 7Days |grep -v grep |awk '{print $2}' |xargs lsof -p |grep output_log |tail -1 |awk '{print $9}' |xargs cat |grep "MODS"

More info: The values in the log should match your mod directory and mod xml configuration as shown.

2022-10-10T11:57:49 0.723 INF [MODS] Trying to load from folder: 'alwaysSeed' (based on directory of mod: ../Mods/alwaysSeed)

2022-10-10T11:57:49 0.734 INF [MODS] Loaded Mod: Harvest always drops seeds (1.0): (based on ../Mods/alwaysSeed/ModInfo.xml)
<ModInfo>
<Name value="Harvest always drops seeds" />
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Date Posted: Jan 25, 2020 @ 10:57am
Posts: 5