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Αναφορά προβλήματος μετάφρασης
Anyway looking forward to game progress, including server mode options. Seperate customizable day and night cycles would be excellent. Could use it to make long days and short nights of horror (extreme spawn) with the day used more fully to rebuild. Could make 20 hours of night with 4 hours day causing a panic to get as much <whatever> done as possible before... . .
Would you happen to have any suggestions?
I have a 2Wire router if that helps, I can provide a model number if needed.
Add me on steam, ill see if i can help you out ;)
we got it working. needed to ipconfig /renew in order to refresh the ip address settings. Woodbury is live, stop on by.
Did you actually set:
in the config? If you didn't, try that, and also take note of the password entry too and change that, immediately :)
If I were you I would use the default files from game and just change the names of host and game for now.That way you can keep things simple.When you have port forwarded all ports correctly you should see your game running. Make sure to always kill the server in the task manager before trying again. I have two setup to run at my house now. Ones on a wireless .setup
Friends cant join my server anymore with my ip whats wrong with that?
i did everything and doublechecked everything but i cant join
here is my console output:
0.000 LOG: StartAsServer
0.000 LOG: createWorld: Dat World, Dat Game, GameModeSurvival
0.000 LOG: SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
0.000 LOG: Loading of #0 chunks took 11ms
0.000 LOG: createWorld() done
0.000 LOG: Awake done (1792ms)
0.000 LOG: Loaded debug IF type=DebugInterfaceTesters
63.068 ERR: A client which was not in the connected player list disconnected. ???
65.967 LOG: PlayerLogin: 455101286000/AllocatedID: 0/MarcMasterM/FAAAACU/PkBDt5LIZpPKBwEAEAENsShTGAAAAAEAAAACAAAAtZ0YJQAAAACgqrECGwAAALIAAAAyAAAABAAAAGaTygcBABABstYDALWdGCUcsqjAAAAAAKpyKFMqIkRTAQAVeAAAAAAAAK3LGdgAWcZM1/2O0gIIkR+mpXSLT9iAvciRzdl+oTvsBfiuI4Iq/t0Inz0qX5tevPjshlZeKefEgSrCWNZaMxjFKrSZj0rxF97AFupc8hQJwraL89oLOflkgsQsJiqDdh8Hl5ssZE/2UCqEuId2d769KNRwwgY48n/CmSpHZfK3aWrTbBjxq2G03o3SVJZG6WZRUQHg8IMtv8VQmVXLn+MsjcS8a/kbNce80LscW1ZLeVO8HpyEtayzB/Hlaoo+kWrfvlx5uCkI3LuF81kdjpZwbMIdQxd94u3IZBpe0BqJNugDCTChyVqP3CjqLD4q93Z93s5FBhxpHRV5OaV0GqdSLNh5kF+Pxh7qVOhejKSzJPrVLpmbQimH47sjO5vZNWYwuOceOmf4ViVBB06h34IuIKcwXb6boE0ccPaB3VJsuxQUNWf0otKJL1F1q09YejC6Amxdc6BrTsLx1vKdA7K/i4db9vAZuOlqgvcdWfLM0fTRcrmd9Q/b/ka9830+wsD5yYf1qCH4ITYXBuz0HZEFfnS4U7BetD/pdDvgeMaJmrngfSjJwNQm1rf6pSD9b6Cqfja6enlnUn7D+Bn2PFcSVHekjO4qdOSV8LF1FetjPo9lePpJiRzRK0yUT+PplKdnXhf9IIQ2Jqxmzgmg68bm6lBeA0aCRLOTB2b6/bLq1S8hXAGRYLJjeCls9g4C+BGXORi8t2dcwqcPw3gUvREsIoH1xObQEBZ2/NpJPUStg51h8UoEcqerONIyA/S8jH92vVRZBurx+XGkwI6rcSdgDDh4gu2anbRMEEx3A628493JfLxhL+Pim45O+c8NuqdWGHzJQMQyKk0FHEmvRlrHDyvCTbWZ1DN9ojsJ7Hh9tLatQiiqoK8Vg+s4YPM8Zm7VGQK0sSKToq+SWjEjtQtr8AVg4WQnTjpsxGzNWVnG1lWsn5sqr2AytshrO9aAWJQLoihUCK9RVBhm0mY3Rlo+4vZ0INRW8Yf8gWQDpiX/CBCKIfjx9eYPJ9lYCkD1H2ZG5aKCsNn+gYB68RAWzWqVQKioCIKC1kzwCSJhcHB0aWNrZXRzIgoJewoJCSI3IgkJImltZQBhdQFTCAAxOAAHU3RlYW1JRAC/69UFAQAQAQdnYW1laWQArF8DAAAAAAACcGxheVRpbWUAgPULUwgAMTkAB1N0ZWFtSUQAArJxBwEAEAEHZ2FtZWlkAKxfAwAAAAAAAg==/Alpha 7.6/8
65.967 LOG: Authenticating player: marcmasterm SteamId: 76561198090982246 TicketLen: 1024 Result: OK
65.967 LOG: Started thread_CommReader (thread_CommReader: ConnectionToClient=1, channel=1)
65.967 LOG: Started thread_CommWriter (thread_CommWriter: ConnectionToClient=1, channel=1)
65.967 LOG: Started thread_CommReader (thread_CommReader: ConnectionToClient=1, channel=2)
65.967 LOG: Started thread_CommWriter (thread_CommWriter: ConnectionToClient=1, channel=2)
65.967 LOG: Allowing player with id 1
70.354 LOG: RequestToEnterGame: 1/marcmasterm
70.702 LOG: RequestToSpawnPlayer: 173, 1, marcmasterm, 15
70.702 LOG: Created player with id=173
70.702 LOG: Adding observed entity: 173, (0.0, 0.0, 0.0), 15
115.154 LOG: OnPlayerDisconnected 1
115.154 LOG: Removing player with id clientId=1, entityId=173
115.154 LOG: Removing observed entity: 173
115.154 LOG: Exited thread_CommWriter(thread_CommWriter: ConnectionToClient=1, channel=2)
115.154 LOG: Exited thread_CommWriter(thread_CommWriter: ConnectionToClient=1, channel=1)
115.154 LOG: No objects for the given player ID were deleted 1
115.171 LOG: Exited thread_CommReader(thread_CommReader: ConnectionToClient=1, channel=1)
115