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I think they modified quite a bit since this guide was written, but the world data can be found here;
\SteamLibrary\steamapps\common\7 Days To Die\Data\Worlds
There is Also a map seed previewer as well. So you can pull a seed from other worlds you like and generate those into "fresh" worlds.
Thank you for the Question.
I just built a spare computer for this purpose
property name="GameWorld" (does not change) value="Random Gen" (does change)
property name'"GameName" (does not change) value="BOB" (does change)
For example mine is:
property name="GameWorld" value="PREGEN10k"
property name="GameName" value="The Server"
Yeah I've been trying the last couple of days and I can't get it either. Help us Billy Mayes I know you're still out there!
I've Been Covering For Vince The Last Two Weeks. You Are Correct. The serverconfig.xml Needs To Remain In The Server Directory Unless You Specify The Directory Path / File Location In A Few Different Spots. Glad To Hear It Is Working.
You have the name of the world, which is NOT selectable by the player. You then have the name of the save which you do get to provide.
For example, if you do a Random Gen world and enter the name "This is stupid"
It will create a world folder/file called something like "Super Mountains" and inside that it will place a folder named "This is stupid"
In any case, it then takes forever to figure out how to position these files, in which folders, and what files to edit, to get the game to actually use those files properly.