7 Days to Die

7 Days to Die

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Zombie Cops, spitting at walls to try and get me.
I am on the other side of full block wall, just one thick but the Zombie Cops hold their position and keep projectile hurling at the exact same spot on wall that I am on the opposite side of, this is in my base and a first time to see one just stand there and hit that same wall spot over and over, unless I move then they track me through the walls unless I am a good distance form them.

Anyone else getting this ?
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Showing 1-3 of 3 comments
seven Jan 28 @ 9:00pm 
When you say full block do you mean full cube blocks? A lot of the thinner blocks they can see through.
Full standard building block square upgraded to cobblestone. I had started with thin plate type blocks to make a wall and when they were attacking me through it I then redid that section to all default full square blocks to see if that was the problem, I did use creative to spawn in more cops to see if it was consistent and it was.

I have never played with any mods and I only play solo. Really enjoy making bases and making those rotters have to work to get to me, that is why I was so surprised to see this happening.
I just ran the same map again, it seems when I agro the cops, they start a spittin, then I run to get inside the base and it seems when I stop they still fire/spit at that area of wall several more times before moving on to try and get into base.

Maybe I was/am just being impatient for these slow moving rotten bastards to get a walking and it just take a while, but with so many hours in it was feeling weird.

By the way, bugs and all this game has given me so many hours of joy, just 200 hours shy of 5,000 and only played this game a for a couple years. I did pay $4.99 for the game so it comes out to something like .001 paid per hour, I almost feel like a criminal lol

Now if I had bought this game today for the price of (lets just make simple math) $50.00, I would have paid .01 cents per hour of play. If my math is wrong very sorry, Mr Confused is a name I took for good reasons.
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Showing 1-3 of 3 comments
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Date Posted: Jan 28 @ 4:34pm
Posts: 3