7 Days to Die

7 Days to Die

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Cursor Leaves Screen In Fullscreen, Mouse Does Not Lock To Application
As per my title: when playing 7D2D, and having a multi-monitor setup, while running 7D2D in fullscreen, the cursor is able to leave the screen. So clicking at all leaves the window entirely. This obviously makes play, particularly in combat, impossible to enjoy.

I have been searching Google and here for tips, my apologies if I missed a fix.

Tried:
- Enabling/disabling fullscreen.
- Opening/closing the app.
- Changing resolution.

Any fixes known?
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Showing 1-1 of 1 comments
I use two displays, with the game on "monitor 2" (the 55" tv).
The only time the cursor can leave/wander over to monitor 1 is if I'm in a menu (inventory, crafting) or in the ESC or main settings menus. Otherwise it's locked to the center aim cursor (so this includes during combat). eg, to mouse over to monitor 1 for something I'd have to hit Tab or ESC to bring up menus first. (M/KB, not controller).

I do play in 4k with a smallish scale UI (.xml tweaked, not default settings) tho, so stuff like inventory/skill menus are much smaller/center screened in a way that my cursor never gets near the screen edge by "accident" when craft/inventory/storage menu-ing.

When you say fullscreen, are you picking the Exclusive option/does it happen using that one? I don't use that one. I think "Fullscreen" may be borderless window. Could be wrong tho.
Last edited by CatPerson; Jan 18 @ 8:23pm
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Date Posted: Jan 15 @ 11:52am
Posts: 1