7 Days to Die

7 Days to Die

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Outofmeomory
Everytime i start up singleplayer it says loading then outofmeomory then stays there and on multiplayer i can play it but sometimes it crashes please help
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Showing 1-9 of 9 comments
Green Feb 13, 2014 @ 6:44pm 
Same problem with local server (haven't tried remote server):

Right at startup while the game is loading:
  • LOG: WorldStaticData.Init() needed 13.039ms
  • LOG: StartAsServer
  • LOG: createWorld: Navezgane, My Game, GameModeSurvival
  • LOG: Started WorldGenerationThread0
  • LOG: SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  • LOG: DTM image size w= 3072, h = 3072
  • LOG: EXC: OutOfMemoryException: Out of memory

System Info
  • Windows 7 32-bit
  • 2Gb RAM
  • AMD Athlon 64 x2 Dual Core Processor 5000+ 2.60Ghz
  • ATI Radeon HD 3400 Series

All settings in game set to the lowest possible:
  • View Distance: 5
  • Field of View: 50
  • Resolution: 848 x 480
  • Fullscreen: Unchecked
  • Shadows Distance: No Shadows
  • Reflective Water: Unchecked
  • Enable Image Effects: Unchecked
  • High quality light: Unchecked
On a side note, my second computer is a laptop with equivalent hardware (i.e. 2Gb of ram, ATI graphics, ect...), Win8 64-bit, and game runs, very laggy, but it does run both with local server and remote servers.
Last edited by Green; Feb 14, 2014 @ 4:26pm
please help my computer runs everygame pretty smooth
Green Feb 14, 2014 @ 4:24pm 
Hey Community,

Was just checking to see if anyone had any ideas or tips on how to resolve this issue, or if it's on the developers radar to address in a future build of the software.

Thanks!
Jᴧgᴧ (Banned) Feb 14, 2014 @ 6:15pm 
Minimum specs for the game state 4gb requirement. Recommended 6gb+. Don't know why you'd expect the game not to throw errors like this with 2gb on a 32-bit system.
i have 4gb tho
Jᴧgᴧ (Banned) Feb 14, 2014 @ 6:18pm 
Originally posted by MagicMushroom:
i have 4gb tho

You might have 4gb, but you haven't posted any detail on your computer or what is running at the same time as the game. Can't expect people to help if they can't see what you are working with.

Chances are good you have stuff running at the same time as the game, in addition to services, that all take up too much memory and don't leave applications enough. We won't know until you get us a DXdiag, screenshot of your Task Manager before running the game (but with Steam started), etc.
Red Eagle LXIX Feb 15, 2014 @ 1:30am 
Out of memory for which there isn't any real known workaround. Currently the game is very memory intensive and the 3.0-3.3 GB as maximum accessible RAM on a default Windows 32bit install is just not enough. I imagine even if one used the correct boot parameters for windows (/3GB and /PAE but forget which and how/why since I've not used 32bit in years) the best you can get is 4GB usable.

Code and memory usage will improve as the game progresses, but the full optimization stages are much further along in a normal development cycle so I'd not expect them anytime soon. That is not to say The Fun Pimps can't do such sooner than a normal development cycle, just setting a more realistic expectation.

Originally posted by 7 Days To Die Requirements:
Subject to change
May be higher during Alpha and Beta stages

PC System Requirements
Minimum:
OS: WindowsXP (Service Pack 3)
Processor: 2.4 Ghz Dual Core CPU
Memory: 4 GB RAM
Graphics: Nvidia 8800 GTX | Radeon HD 4770
DirectX: Version 10
Hard Drive: 1 GB available space
Additional Notes: Install size will gradually increase with future updates.

Recommended:
OS: Windows 7 or higher
Processor: 3.0 Ghz Quad Core CPU or faster
Memory: 6 GB RAM
Graphics: Nvidia GTX 460 | Radeon HD 5850
Network: Broadband Internet connection

Mac System Requirements
Minimum:
OS: 10.6
Processor: 2.4 Ghz Dual Core CPU
Memory: 4 GB RAM
Graphics: Nvidia 9800M GTS | Radeon HD 6770M
Hard Drive: 1 GB available space
Additional Notes: Install size will gradually increase with future updates.

Recommended:
OS: 10.9
Processor: 3.0 Ghz Quad Core CPU or faster
Memory: 6 GB RAM
Graphics: Nvidia GT 650M or 750M (strongly recommended)
Network: Broadband Internet connection

@jjakupca you don't even meet the minimum requirements under the current projected ideal final conditions. Even worse when you consider that this is the Alpha stage, so those requirements have a lot of potential change, and should be expected to be higher at such an early point in the development cycle.
Last edited by Red Eagle LXIX; Feb 15, 2014 @ 1:31am
Green Feb 16, 2014 @ 4:49pm 
Originally posted by Jᴧgᴧ:
Minimum specs for the game state 4gb requirement. Recommended 6gb+. Don't know why you'd expect the game not to throw errors like this with 2gb on a 32-bit system.

Thanks Jᴧgᴧ. Good point. I didn't realize that the minimum requirement is 4gb. I'll go find the requirements information for the game and look those over.
Green Feb 16, 2014 @ 4:58pm 
Originally posted by Red Eagle LXIX:
Out of memory for which there isn't any real known workaround. Currently the game is very memory intensive and the 3.0-3.3 GB as maximum accessible RAM on a default Windows 32bit install is just not enough. I imagine even if one used the correct boot parameters for windows (/3GB and /PAE but forget which and how/why since I've not used 32bit in years) the best you can get is 4GB usable.

Code and memory usage will improve as the game progresses, but the full optimization stages are much further along in a normal development cycle so I'd not expect them anytime soon. That is not to say The Fun Pimps can't do such sooner than a normal development cycle, just setting a more realistic expectation.

Originally posted by 7 Days To Die Requirements:
Subject to change
May be higher during Alpha and Beta stages

PC System Requirements
Minimum:
OS: WindowsXP (Service Pack 3)
Processor: 2.4 Ghz Dual Core CPU
Memory: 4 GB RAM
Graphics: Nvidia 8800 GTX | Radeon HD 4770
DirectX: Version 10
Hard Drive: 1 GB available space
Additional Notes: Install size will gradually increase with future updates.

Recommended:
OS: Windows 7 or higher
Processor: 3.0 Ghz Quad Core CPU or faster
Memory: 6 GB RAM
Graphics: Nvidia GTX 460 | Radeon HD 5850
Network: Broadband Internet connection

Mac System Requirements
Minimum:
OS: 10.6
Processor: 2.4 Ghz Dual Core CPU
Memory: 4 GB RAM
Graphics: Nvidia 9800M GTS | Radeon HD 6770M
Hard Drive: 1 GB available space
Additional Notes: Install size will gradually increase with future updates.

Recommended:
OS: 10.9
Processor: 3.0 Ghz Quad Core CPU or faster
Memory: 6 GB RAM
Graphics: Nvidia GT 650M or 750M (strongly recommended)
Network: Broadband Internet connection

@jjakupca you don't even meet the minimum requirements under the current projected ideal final conditions. Even worse when you consider that this is the Alpha stage, so those requirements have a lot of potential change, and should be expected to be higher at such an early point in the development cycle.


Thanks Red Eagle LXIX. I didn't know that 4gb was the minimum requirements for this game, mainly because I didn't read them before posting. Thanks for the post! Much appreciated!
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Date Posted: Feb 13, 2014 @ 5:42pm
Posts: 9