7 Days to Die

7 Days to Die

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gerasimimumu 2016 年 6 月 1 日 下午 10:51
save rollback
Hi,

Been playing SP mode for about a week. Got a nice base going and my power went out. When it came back on, my guy woke up outside at level 1 (I was @ lvl 56 before the power out).

I managed to run back to my house at night, fortunately the spawn was close enough and my base was there (but my sleeping bag was dissociated from my char)

Is there a way to roll back the save?

Thanks,
G
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目前顯示第 1-11 則留言,共 11
Adam Earlston 2016 年 6 月 2 日 上午 12:43 
Atleast u can still connect to ur game, i get stuck on Building Environment after a crash =/

Also i think u have to manually save every so often incase ur PC crashes, so im guessing u dont have another save file/backup to rollback to, and i suggest using 'cheats' to get back to ur level or just guess wat u had, then maybe roughly some of ur items back and continue playing
gerasimimumu 2016 年 6 月 2 日 下午 6:04 
how do you manually save though? i don't see the option....
ReadyNick 2016 年 6 月 2 日 下午 6:21 
引用自 gerasimimumu
how do you manually save though? i don't see the option....

Just quit :)

I've started backing up my saves every once in a while too, incase my base somehow collpases after a horde or something.
最後修改者:ReadyNick; 2016 年 6 月 2 日 下午 6:23
Adam Earlston 2016 年 6 月 3 日 上午 3:07 
引用自 sickbullet
引用自 gerasimimumu
how do you manually save though? i don't see the option....

Just quit :)

I've started backing up my saves every once in a while too, incase my base somehow collpases after a horde or something.
lol, after i lost my entire save/server yesterday, i used cheats to quickly build a trench and get my stats back, started building my base inside a massive church with a graveyard.. Then later on the entire roof fell down o.o.. destroyed my chest with random stuff, luckily the others survived :D

Also why would u say 'Just quit'?

Also idk how to save/load sorry.
gerasimimumu 2016 年 6 月 7 日 下午 5:58 
the only way i can sort of think of is manually making a copy of your save directory once in a while, but that's a real hassle. I really do not understand why they don't have a save feature in SP, so you can load your game.

I understand they want you to have that cut throat experience of dying and not being able to constantly reload until you win, but given that a camputer crash can corrupt your whole file and you have no back ups made me not play anymore. I just don't want to take the risk of losing a week of playtime and leveling, as much as I like the game. I am not a fan of neverendingly regrinding the same ♥♥♥♥ from scratch
HAHA funny fish hat (DG) 2024 年 10 月 2 日 下午 1:53 
8 years later, the same thing happened to me. I wish there was a way to work around this without being forced to set up an alarm and a shortcut to the save file so I remember to manually copy it.
thestile 2024 年 10 月 2 日 下午 2:33 
I'm so lucky. My power went out twice the other day while I was playing and I didn't lose anything. In the past, I used to lose my saves when that happened.

I started backing up my saves again after that power outage issue.
Ensign Toby 2024 年 10 月 2 日 下午 3:09 
Pro Tip:
A modest UPS (i.e. battery backup), good for 5-10 min., is a wise addition to a gaming rig...
Yes, they cost $200-400 (depending on size), but it beats losing progress in your game(s).
--------
The only way (in 7DTD) to create a save backup, as stated before, is to remember to backup your game save directory (I just save it as a compressed folder) on a REGULAR basis...

As that gets annoying as Heck, and you almost never keep it up-to-date, I went with a UPS.
最後修改者:Ensign Toby; 2024 年 10 月 3 日 上午 12:11
Blue Hasia 2024 年 10 月 2 日 下午 3:22 
a UPS will also save your PC during a brown out also. brown outs aka low voltage can fry your PC
Nocternaldaze 2024 年 10 月 2 日 下午 4:02 
If you right click 7 days to die in library, then click on properties, then click on installed files, you will see a option to save a back up copy.
DerFinneAT 2024 年 10 月 2 日 下午 10:12 
引用自 gerasimimumu
. I really do not understand why they don't have a save feature in SP, so you can load your game.
It's not really about a hard ore cut through feeling.

It's more about how you would implement such a feature, in a way, that does not clog your storage, and is intuitive.

The game is constantly persisting world changes to disk.

So a "save" would need to make a copy of the whole current state.
Easy enough, no?

But what you now have is actually a fork.
Still not really a problem.

Now when you load back this fork-point, the live-persisting starts, starting to overwrite the state of the fork.

Still no problem.
Unless you want to reload again you supposedly "saved state", just to realize it doesn't exist anymore, since it has gone live the moment you loaded it the first time.

OK - let's solve that, by making each load another fork.
Silently count till ten - open the steam forums and look at people screaming, because the plethora of forks has clogged their hard disk.

And while all of this may sound hypothetical - just check the empyrion forum, to see exactly this.

Normal players can't deal with the idea of forking save-games.
And no matter how you implement them, they will end up dissatisfied.

On the other hand I could see a shelve functionality, where the backup and restore is at least incorporated into the game UI.

That *may* be intuitive enough, that normal players might get along with it.
(and yes, I know you can do thatanually now already. But that is not the point)
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張貼日期: 2016 年 6 月 1 日 下午 10:51
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