7 Days to Die

7 Days to Die

Statistiche:
NDC Checkpoint clear area
Anyone had any issues with this area for the "clear area" mission? I've spent an hour or so running circles around the compound desperately looking for the zombies that I've missed and supposed to clear. It's enough that I don't even have the yellow markers pop up, yet I went through the whole route, got to the final loot room, and destroyed a couple of walls to get to areas which were less obvious. Any tips / tricks? It's one of the new POIs ....
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I have this problem often. The higher the tier is, the higher the probability is that you spend endless time looking for an hidden mob that either you missed or either he hasn't spawned yet.
Yesterday I had this with tier 5 tower tipically, it was a mob hidden in a lift cage. Not even on the ground, on the edge of the third floor door....
Another one was a pair of mobs hidden in a closet that I hadn't triggered, perharps because of a steal move mode....
It is quite ridiculous, I have already made an inquiry to the devs about that, I think these missions should allow a better % of completion, especially for the higher tiers.
TRICK : when this happen at the end of the mission I use god mode to fly through the entire building, making noise on the walls with my pickaxe and using the display of the mobs IDs.
One of them has a button that opens a bunch of doors and is suppose to spawn the zombies. The spawn can fail and the alternative is to destroy that button which is 7.5k hp to trigger it again. There are a few new pois with this spawn mechanism and has been known to fail when pressing it.
Had it with the 'three dollar store'. Knocked the whole building down still couldn't clear so annoying.
often i found it was a random roof bird that did fly away :(
Messaggio originale di Fork:
Had it with the 'three dollar store'. Knocked the whole building down still couldn't clear so annoying.

You should get extra quest rewards for knocking down the entire building LOL!
It'll do that some times. Exit the POI to the start area so you won't be stuck inside but don't fail the quest. Reload the game and it'll reset the POI and the quest. If you reload inside of the POI you'll have to fight your way back outside to start the quest over.
地上外のスイッチの起動や、発電機の破壊等のイベントを進行するギミックを作動させると敵が発生し、ミッションが完了します。
また、天井に張り付いている場合もあります。
unfortunately its a common bug, try restart a quest or just abandon it :7days::7days::7days:
Just had the same error, I think it's because the enemies spawned too early in the final room, then the game thought they should spawn there but couldn't spawn them because they had already spawned there. I logged off, logged back in, the mission was ready to go again and got 2 cracks at the loot room, so net positive I guess?
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Data di pubblicazione: 13 lug 2023, ore 23:53
Messaggi: 9