7 Days to Die

7 Days to Die

檢視統計資料:
Jim Lahey 2017 年 6 月 12 日 下午 6:45
Turrets not working?
I decided to test out the new stuff, wiring/electricity turrets etc.

I set up the turrets, fed them ammo, wired them to the battery bank, turned the bank on. And sent a horde my way. The turrets didn't fire. They just locked onto them. But didn't fire.

What went wrong?
< >
目前顯示第 16-24 則留言,共 24
𝔇ave 2018 年 1 月 4 日 上午 6:40 
引用自 shardinhand
turret is not shooting me iv locked the ammo powered it and set its A.I. what am i missing?
Have you got atleast 20 watts Of power going to it?
最後修改者:𝔇ave; 2018 年 1 月 4 日 上午 6:40
Datsu 2018 年 1 月 5 日 上午 8:20 
Anyone resolve the turret issue? I recently set up shotgun turrets locked ammo with enough power but they won't shoot automatically.
counterintel 2018 年 1 月 5 日 上午 8:53 
引用自 DustyDust
since you have build turrets, any info to give about fire rate, range or damage?
still far from building one, so a bit curious of how good/bad they are... is it worth to craft ammo and feet it to them?

Theyre outstanding if you can afford the ammo and have a good set up for them.

In our base, we have a 3 block wide ramp that comes up to our entrance. It plateaus to a 3X3 platform that has a 1 or 2 block gap at the end of it to jump to get into the base.

There are 2 shotgun turrets across the gap (on left and right, oriented towards the middle of the entrance platform) that just murder the sh@# out of the horde as they shamble up the ramp.

It's freaking awesome. Our day 28 horde was just having heads and limbs blown off as they popped their heads up the ramp and then were getting blown to pieces before they made it to the jump gap.

Additionally, when they do make it to the gap and fall in, they just get chopped to ribbons by blade spin traps that line their path back around to the ramp, which, they rarely, if ever, make it back to for a 2nd trip down murder lane. By this time they usually have no legs so, they just get chopped up or beat on walls until we shoot them.

By our day 35 horde, since we were extremely pleased with the shotgun turrets, we mounted an SMG turret several blocks higher to overlook the field leading to the ramp, just to give it a shot and it was literally picking off zombies from like, christ, 20-30 blocks away. It WAS sucking up 9mm ammo but, between the 3 turrets, it was one of the easiest hordes we've ever faced.
最後修改者:counterintel; 2018 年 1 月 5 日 上午 8:53
BobMaster 2020 年 11 月 22 日 上午 9:38 
I don't understand the ammo locking mechanism in the game.
My turrets work, that's not the issue, but my Robotic turret ammo is in my ammo chest and the turret is still working, bullets magically teleport to them ?
Don't they get loaded in the turret ?
Shurenai 2020 年 11 月 22 日 上午 9:44 
引用自 BobMaster
I don't understand the ammo locking mechanism in the game.
My turrets work, that's not the issue, but my Robotic turret ammo is in my ammo chest and the turret is still working, bullets magically teleport to them ?
Don't they get loaded in the turret ?
Ammo locking is meant to prevent you from shooting yourself with your own turret with a misclick,and to prevent any player able to get close enough in multiplayer from just swiping away all your ammo.

The robotic turret is loaded with ammo manually by picking it up, reloading it like a gun, then re-placing it- It will continue to function even if it has no ammo, it'll just stop shooting.
Jonnson 2020 年 11 月 22 日 下午 10:40 
引用自 DustyDust
since you have build turrets, any info to give about fire rate, range or damage?
still far from building one, so a bit curious of how good/bad they are... is it worth to craft ammo and feet it to them?

12 turrets in action, 2 on each outer tower, 4 in the center with me, one each side.
Thats insane diff, 64 blood moon count

https://youtu.be/fTnxWW3jpsI

11,800 9mm bullets. takes about 1 game afternoon of mining for the lead, nitrate and coal, and I melt dukes for brass, doing quests, about 2 quests at my level (the loot drops being sold) cover the brass

最後修改者:Jonnson; 2020 年 11 月 22 日 下午 10:43
Rafflesia 2022 年 10 月 22 日 下午 1:22 
Hi! Same problem: Turrets have electricity, gernerator is on, ammo is locked, target is set to self - but it wont shoot. Target Zombies - dont shot when they enter the range. I watches some videos to figure out a mistake - all do the same. So why and how to fix?
Shurenai 2022 年 10 月 22 日 下午 1:27 
引用自 Rafflesia
Hi! Same problem: Turrets have electricity, gernerator is on, ammo is locked, target is set to self - but it wont shoot. Target Zombies - dont shot when they enter the range. I watches some videos to figure out a mistake - all do the same. So why and how to fix?
Do you have the right ammo loaded? Auto Turrets wont use specialized ammo. EG: The SMG turret wont use HP or AP ammo, the shotgun turret wont use slugs or breach rounds. Has to be basic 9mm or basic shotgun shells.
Rafflesia 2022 年 10 月 22 日 下午 1:28 
Hi! Yes, its the basic ammo.

引用自 Shurenai
引用自 Rafflesia
Hi! Same problem: Turrets have electricity, gernerator is on, ammo is locked, target is set to self - but it wont shoot. Target Zombies - dont shot when they enter the range. I watches some videos to figure out a mistake - all do the same. So why and how to fix?
Do you have the right ammo loaded? Auto Turrets wont use specialized ammo. EG: The SMG turret wont use HP or AP ammo, the shotgun turret wont use slugs or breach rounds. Has to be basic 9mm or basic shotgun shells.
< >
目前顯示第 16-24 則留言,共 24
每頁顯示: 1530 50

張貼日期: 2017 年 6 月 12 日 下午 6:45
回覆: 24