7 Days to Die

7 Days to Die

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Fivzie🌕 Jan 3, 2022 @ 5:02am
Best graphic settings for an NVidia RTX 2070?
Trying to get a consistent 60fps, but having a lot of trouble. Any setting advice for this would be preciated <3
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Showing 1-12 of 12 comments
Mell Chi Jan 3, 2022 @ 5:10am 
i have Ultrasetting with WQHD.... and my rtx 2070s
Fivzie🌕 Jan 3, 2022 @ 5:11am 
Originally posted by AnRa:
i have Ultrasetting with WQHD.... and my rtx 2070s

Bruh idk whats wrong with my thing hnggg
JayMeema Jan 3, 2022 @ 5:19am 
Just start with everything turned down to lowest, then increase your Texture quality and terrain quality to higher. Take of Depth of field, Take off motion blur, turn up your FOV. Vsync may or may not help. Shadows do not need to be up very high. Your game can look very good without max graphics, and there will be points in the game where yours frames are going to dip no matter what your settings are.
Kai Jan 3, 2022 @ 5:30am 
Try turning Object Occlusion off, while it's used to save CPU performance due to not calculating and rendering them when you don't see them, it's a strain on the I/O of the Unity engine to repeatingly unload and reload all assets back in and out of RAM when you enter a building and move back and forth a lot.

If you have a lot of RAM and VRAM, have a decent CPU and GPU, it should not be a issue to render things even if you don't see them. It's more versatile if the Object Occlusion option only removes things you do not see beyond 100 meters.

Basically imagine your computer unloading multiple POI out of existence when you walk into a building, and then you look out a window and it has to load every single POI in your FOV back into existence, then you turn around and it has to remove all of them again.

I swear my FPS is possibly higher turning off Object Occlusion because I have a decent hardware, so it makes sense to keep the resources intact rather than unloading it to 'save space'.

My CPU gets 'warm' but my GPU is cool on my PC case.
Last edited by Kai; Jan 3, 2022 @ 5:32am
Fivzie🌕 Jan 3, 2022 @ 6:23am 
Originally posted by Kai:
Try turning Object Occlusion off, while it's used to save CPU performance due to not calculating and rendering them when you don't see them, it's a strain on the I/O of the Unity engine to repeatingly unload and reload all assets back in and out of RAM when you enter a building and move back and forth a lot.

If you have a lot of RAM and VRAM, have a decent CPU and GPU, it should not be a issue to render things even if you don't see them. It's more versatile if the Object Occlusion option only removes things you do not see beyond 100 meters.

Basically imagine your computer unloading multiple POI out of existence when you walk into a building, and then you look out a window and it has to load every single POI in your FOV back into existence, then you turn around and it has to remove all of them again.

I swear my FPS is possibly higher turning off Object Occlusion because I have a decent hardware, so it makes sense to keep the resources intact rather than unloading it to 'save space'.

My CPU gets 'warm' but my GPU is cool on my PC case.

This helped A LOT, not 100% but still

Thank you

I seem to still need to play around with it but yea
Last edited by Fivzie🌕; Jan 3, 2022 @ 6:28am
Fivzie🌕 Jan 3, 2022 @ 6:30am 
Ugh well the occlusion thing slightly helped, getting back into the game

But even still, having issues. It's, kind of frustrating. My other friend who uses a 2070 has their stuff on high and they're getting 60 fps
Fivzie🌕 Jan 3, 2022 @ 6:53am 
and I mean in places like factories, or towns. somehow they've been getting constant 60 even in those heavy areas
Fivzie🌕 Jan 3, 2022 @ 7:57am 
So found something that may help

I have 7Days installed on an HDD instead of my SSD. My friend has it on their SSD.

Would moving it to a different type of hard drive really help?
Ghevd Jan 3, 2022 @ 8:29am 
Originally posted by 🍂Fizz:
So found something that may help

I have 7Days installed on an HDD instead of my SSD. My friend has it on their SSD.

Would moving it to a different type of hard drive really help?

Of course it would. I have mine installed on a NVMe drive and the load times are significantly less. A bottleneck is a bottleneck afterall.
Chimp Jan 3, 2022 @ 9:55am 
reinstalling on an SSD would be 2nd step if ur not satisfied after messing with the settings. I would say backup your savegames if you want your maps as well.

Unlike HDD, SSD has no mechanical parts which in turn allows you to load things faster. Although, if it's an external SSD, you'll be limited by the throughput of the cable connecting to the drive (but it will still be faster than a HDD in most cases, IIRC).

Also ur CPU and RAM are most likely a tad bit more important than ur GPU in this game. Due to how (almost) every single block can be interacted with, so your CPU and RAM get the hard part of having to constantly process the changes to the world. I'm running like a 4th gen i7-4770k with 16gb ddr3 1600mhz ram and it's pretty painful sometimes. Good thing I'm upgrading everything tomorrow ;D
Dufflebags Jan 3, 2022 @ 10:05am 
Originally posted by 🍂Fizz:
So found something that may help

I have 7Days installed on an HDD instead of my SSD. My friend has it on their SSD.

Would moving it to a different type of hard drive really help?

I don't game on HDD unless it's an old game or resource friendly. Almost exclusive SSD. The difference is probably one of the biggest you can make.

I'm playing on ultra on a i7-3770k, GTX 1070 8gb ram, 16gb of ram, 1000 power watt supply. I'm getting 50-60 fps pretty consitently.
Fivzie🌕 Jan 3, 2022 @ 10:49am 
Originally posted by Chimp:
reinstalling on an SSD would be 2nd step if ur not satisfied after messing with the settings. I would say backup your savegames if you want your maps as well.

Unlike HDD, SSD has no mechanical parts which in turn allows you to load things faster. Although, if it's an external SSD, you'll be limited by the throughput of the cable connecting to the drive (but it will still be faster than a HDD in most cases, IIRC).

Also ur CPU and RAM are most likely a tad bit more important than ur GPU in this game. Due to how (almost) every single block can be interacted with, so your CPU and RAM get the hard part of having to constantly process the changes to the world. I'm running like a 4th gen i7-4770k with 16gb ddr3 1600mhz ram and it's pretty painful sometimes. Good thing I'm upgrading everything tomorrow ;D

I'm running with 16gb RAM and that friend of mine is using 32gb

Guess, ya, would explain my chugging lol
Last edited by Fivzie🌕; Jan 3, 2022 @ 10:49am
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Date Posted: Jan 3, 2022 @ 5:02am
Posts: 12