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If you are on a20, be sure to wipe all data from previous versions and try a new map with a new seed you have not used previously.
In the troubleshooting guides I can´t find a solution for this problem. I also already searched in the internet but couldn´t find a solution.
I setup the server from scratch, so there is no old data. And I´m using the map PREGEN8k that is available on the server by default, so there shouldn´t be a problem with the map.
Having peeked into the discord, the dedicated server seems currently pretty fubar'd. :/
https://forum.unity.com/threads/solved-il2cpp-android-mmap-prot_none-failed.1112581/#post-7520003
It's most likely because vm.max_map_count is set too low of a value (like 65K) and servers such as this (and Valheim) with large maps/entities make use of alot of virtual memory. You'll want to set it to some higher value like 512K.