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You cannot bring your SP character to MP without moving files around; Nor can joining an MP server affect your SP characters.
MP character data is separate from SP data in pretty much all cases; The only exception technically being if you host your save locally instead of as a dedicated server. Local hosting is, functionally speaking, just singleplayer with friends. Dedicated server on the other hand has no host player- and so any unique player connecting will generate a new set of player files.
You can use the same profile in both with no conflicting whatsoever as the character data is stored with the save file- SP for SP, MP for MP.
Now, Based on what I've already explained, you can probably see the issue here; Your SP data is separate from your MP data. Were you to host it locally, you connecting would use your SP data. But you moved the save file to another computer in order to host a dedicated server. The result of this is that upon connecting it created a new set of player files for you- You're a unique individual connecting to the server for the first time.
You'll need to navigate to your save data location and find the Player folder, something like
"C:\Users\<Your User> \AppData\Roaming7DaysToDie\Saves\<Your World>\<Your Save File Name>\Player
EG, for me, it would be
"C:\Users\<myuser>\AppData\Roaming\7DaysToDie\Saves\New Govixu Territory\A20 MP With Sis\Player"
Within this location are .map, .ttp, and .bak files named something like
"EOS_00022c74b0a343048bcbe137ee0e8d6f.map"
Every set of files (one .map, one .ttp, one .back) is a unique player.
Based on your situation, there should be at a minimum two unique sets within this folder. One of the two is your singleplayer data, the other is your newly created MP data.
So what you need to do is figure out which set is which and replace the MP one with your SP one by renaming them (Replace file names of SP ones with the filename of the MP ones). Strongly recommend making a backup of the whole folder before doing so.
Doing so SHOULD make your SP character be your MP character.
Edit: Had the last bit backwards: You need to replace the file names of your SP files with those of the MP one; as the server is looking for the MP filename.
This lead my to open players.XML, where I realized my old player location was still saved, as well as having the last login time when that was working.
I have since fixed it, and for the record it was not anything bugged with the game. (besides a kinda dumpy choice for an online provider, though I cant blame them due to the age of the game)
The issue was me disabling connection to EOS and host blocking them. Subsequently not being able to connect to my own LAN server without it, and disabling it temporarily to check.
I guess it treated me as a new character when logging back in to local SP, as instead it logged me in through EOS instead of steam.
Tested it now reblocking epic services, and everything is working great! perhaps I need to do the same on the server PC for it to work properly.
Thanks for the help either way, you lead me in the right direction, so cheers for that!