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Too many zombies chasing the players all at once will cause the game to run choppier and slower.
Usually you can expect it to run pretty decently if you keep it under 30zeds (so around 16ZombieHordeNight count or fewer with only 2players)....but leaving EasyAntiCheat and GameSparks running can slow you down a little more, and putting up a lot of torches around your base or fighting area will also hurt performance.
You'll also generally get a slowdown at night/morning in the Forest Biome, which can often only be worked around by temporarily lowering ShadowDistance to OFF or NEAR...or moving to a different biome like the desert or snow/tundra (I think the Wasteland suffers a similar effect as the Forest).
When playing with a single friend, it can be a good idea to lower the HordeNight ZombieCount to half of what you use for singleplayer.
These things can stack and hurt performance more when added together...like leaving EAC and GameSparks on while playing with too high of a HordeNightZombieCount in the Forest with ShadowDistance MEDIUM/HIGH and several torches added somewhere relatively nearby.
If you don't use all the 2700X threads for rendering video or something, you can also get extra gaming performance (and cooler temps with quieter fanspeeds) by turning off HyperThreading/SMT and locking the CPU down to 4 or 6cores, then overclocking it to 4.1-4.3ghz with Vcore (CPU voltage) kept relatively low, like 1.35v-1.4v or lower if it'll remain stable.
Make sure your RAM is actually running at XMP instead of default 2400mhz too.