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When you generate a world, You're generating the entire thing- All at once. Saved to disk. Attempting to generate the same world again will give you the error that it exists- because it does.
In your list of worlds, alongside Navezgane, Pregen01, Pregen02, Pregen03, there will also be player made RWG worlds listed; the name is randomized based on the seed input.
So whatever your chosen seed calls it's world, be it "North daihu mountains" or "South verran plains" or anything of the sort, look for that name in your existing world list.
Saves are deletable in game; You can make as many saves per world as you want, and each will retain it's own unique edits and stuff.
However, Unless you've gone out of your way to
"C:\Users\<youruser>\AppData\Roaming\7DaysToDie\GeneratedWorlds" and deleted everything in this folder, Any unique RWG world you've ever generated still exists there.
Edit: To clarify, When you generate an RWG world with a given seed, (say, ABC123), That world is saved to disk and then you can reuse it as many times as you want without the 10-30+ minute generation time. Saves are made and attached to a world to contain edits and player information- the world file itself does not change, so you can use the same world with a dozen different saves if you want. (although save name has some minor RNG effects on things like grass placement)
Im a returning player from when the game came out and thought to return once the game had more features. Now, what happens if I dont add anything to the seed? I ran into the same problem as the original. Except I haven't noticed any changes personally or any new map files even though it probably doesn't help I haven't given any of the maps a try beforehand. I assume its too late to enjoy the original maps now that I may have overwrote it? I thought it would of saved it as a stand alone.
What good does this actually do, though? The way loading into the game works, there's no benefit to having a world generated with no saves in it.
I've had a few times now where I've generated a new world and the game crashes between the world generating and putting me into it, which means there's never a save in that world and it can't be played at all, meaning it's just a dead world that has to be deleted by digging through my files instead of any in-game method of deleting it.