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<admins>
<!-- <admin steamID="76561197960280000" permission_level="0" /> -->
</admins>
<permissions>
<!-- <permission cmd="dm" permission_level="0" /> -->
<!-- <permission cmd="kick" permission_level="0" /> -->
<!-- <permission cmd="say" permission_level="0" /> -->
<permission cmd="chunkcache" permission_level="0" />
<permission cmd="debugweather" permission_level="0" />
<permission cmd="getgamepref" permission_level="0" />
<permission cmd="getgamestat" permission_level="0" />
<permission cmd="gettime" permission_level="0" />
<permission cmd="help" permission_level="0" />
<permission cmd="listplayerids" permission_level="0" />
<permission cmd="listthreads" permission_level="0" />
<permission cmd="memcl" permission_level="0" />
<permission cmd="settempunit" permission_level="0" />
</permissions>
This line:
<!-- <admin steamID="76561197960280000" permission_level="0" /> -->
Has to be like this:
<admin steamID="76561198051674390" permission_level="0" />
And voilà!
Also, make sure the server is shut down before making and saving the changes.
76561198051674390
Still
[Edied]
No wait mine says It was sent by steam support
76561197960287930
Were do u check my steam id?
http://steamcommunity.com/profiles/76561198051674390
Steam had 4 Different kind of ID´s
This is the one 7Days use
If the admin line is edited properly, the server should not deny you any of the LISTED commands. It has to be offline when making changes to this file, for them to be reloaded properly.
If you attempt to use "dm" or "cm" and they are not listed in the commands above, they will not work.
Here's a copy of mine - on a rented server, but the whole idea is the same.
Yes, there's a crapload of commands - and it's fine. I simply used the whole serveradmin.xml file from my previous server and it still runs fine. The xxxx'd ID's are friends of mine, who can all use the commands in case ♥♥♥♥ happens - or if we get bored. ;)
It's in the URL line of your Steam profile. You can look it up on a SteamID finding website quite easily - and they often list all Steam ID's related to your account, but as Nobody said - your ID used by 7 Days, is the SteamID 64.
But still with this:
76561198051674390
Premision denied
1000 = normal users
999 = Thrusted users
666 = Lucifer only^^
333 = Mods
1 = Admins
0= Head admin
Most i never used, but it make sense. As example Really thrusted users can command a shutdown and a kick
If all else fails - get a server manager program like 7 DTD Rat - add your Dedicated Server info to its config and add yourself through the server manager panel.
change my ID to 76561198051674390 > save>run server
Edit serveradmin.xml WHILE SERVER IS RUNNING
it says ID 76561198021925107
I shutdown server (END TASK)
edit serveradmin.xml it says ID 76561198051674390
SO WTF?
p.s.
serveradmin.xml from %appdata% directory right?
i'm running server using default startdedicated.bat is that ok?
Why starting a server (or a game) rewrites my serveradmin.xml steam ID to 76561198021925107
Wtf?
Much easyer
No idea why this happens
admin add 76561198321326453 0.
And done.
If you have no such console, use Rat.
Here for Paste n copy into a external console (where you allready have Admin access because you used the Telnet password)
admin add 76561198051674390 0
--------------------------------
maybe you need to start a new game.
Or your game was running during the edit.
Or you have a serverrenter that overwrite all XMLS at gamestart
...
no idea can be much
As others mentioned, get 7 Days to Die RAT server manager. I use it for my rented server and it's how I fixed the same issue as you since loading up the experimental branch, as my hoster and the experimental branch of A16, had changed the actual root folder to an external location on the node my server is located, which meant - whatever changes were made to either the serveradmin.xml or serverconfig.xml, wasn't saved - *edit* and that was while using the server's control panel links mind you.
It's been fine ever since I've switched to stable A16 builds, but I keep RAT going in case of strange issues, since RAT will access the server's TELNET console directly and overwrite the proper file 99.9% of the time.