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No they aren't and you know it.
Batons and Clubs blow clunky , slow , stamina inefficient Sledgehammers out of the water.
They are far better against groups of zombies too. Both in terms of CC and DPS (note i said DPS not Damage)
Are Sledgehammers powerful? Sure.
Are they OP? - Nope. Not even close.
lol yeah they are , when you can send friggin groups of zombies flying and i do mean groups of them, the sledge is op , especially if you add the candy ,beer,coffee,and recog is it..then shoot up with some roids and you're unstoppable with a sledge and nearly dont even have to pause for stamina lol.
Can't even imagine what they'd be like with perk books like clubs and batons have ..you'd be knocking them across the map lol
Of course you won't run out of stamina. You just chugged every melee/stamina related buff item in existence lol.
As for knocking down groups Baton can already do that and way better at stunlocking them, with way less stamina cost. And with very high dismember/instakill rate with proper INT build.
PS: Recog is for buffing ranged weapons damage. Won't help you with Sledgehammers or any other melee. Or stamina.
They'd be actually usable without needing to chug every buff item in the game everytime you want to beat up a group of late gamestage zombies with them.
That's for sure.
My first playthrough, in, idk, a19? was a heavy armor sledge build. The next was medium armor spears. I was blown out of the water by just how much sledges sucked. I then dipped into the batons and holy**** are they good. Honestly, sledges are kinda mid. Good for big targets but terrible for hordes, unless you funnel them in a steel box.
Batons don't have a dedicated perk book line either, but they don't need it. A weapon that can have an aoe stun that can permanently stun lock every enemy in the area and a chance for instant kill on top of the normal dismemberment, probably doesn't need any more buffs.
Some of the perk books should probably get a bit of a nerf though. Spear Hunter for example: 100% stamina refills on kills from 7/7 perk books makes the 30 stamina you get back from the skill entirely pointless, and since the spear skill increases the drop rate for the perk book you are virtually guaranteed to have all 7 perk books pretty early on.
This. Sledgehammers are good at the start, but every tier up they get weaker, take longer to swing, and eat stamina.
Batons are absolutely OP as hell by comparison. If you want to use buffs and compare try knuckles they kick the crap out of sledgehammers with consumables used. If you want pure DPS knives are just better, especially the iron and bone versions compared to stone/iron sledgehammers.
Spears with full book support are pretty good but nothing touches the stun baton. AOE knockback and damage over time stun is just too good. You can clear late game horde nights with just a stun baton and a decent melee base. Spears can hit through multiple enemies, ignore armor, set things on fire, and bleed them so they are decent but still not on par with batons.