7 Days to Die

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Perk Book for Sledgehammers
I wish there was a perk book for sledgehammers, like how theres Batter Up for Baseball Bats (Clubs). Like It would be called Demolisher and if you complete all Volumes anytime you power Hit and it knocks enemies back, any enemies that are behind them also get knock back or Power hits have a 20-40% chance to make enemies explode causing aoe dmg depending on how much health the exploding enemy has.

I hope they make one sometime in the future
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Showing 1-9 of 9 comments
Sledges are already OP. They would need to nerf sledges in order to buff them with books...
Originally posted by 8_Hussars:
Sledges are already OP

No they aren't and you know it. :steamhappy:
Batons and Clubs blow clunky , slow , stamina inefficient Sledgehammers out of the water.

They are far better against groups of zombies too. Both in terms of CC and DPS (note i said DPS not Damage)

Are Sledgehammers powerful? Sure.
Are they OP? - Nope. Not even close.
Last edited by Alucard †; Jan 21 @ 7:52pm
Originally posted by Alucard †:
Originally posted by 8_Hussars:
Sledges are already OP

No they aren't and you know it. :steamhappy:
Batons and Clubs blow clunky , slow , stamina inefficient Sledgehammers out of the water.

They are far better against groups of zombies too. Both in terms of CC and DPS (note i said DPS not Damage)

Are Sledgehammers powerful? Sure.
Are they OP? - Nope. Not even close.

lol yeah they are , when you can send friggin groups of zombies flying and i do mean groups of them, the sledge is op , especially if you add the candy ,beer,coffee,and recog is it..then shoot up with some roids and you're unstoppable with a sledge and nearly dont even have to pause for stamina lol.
Can't even imagine what they'd be like with perk books like clubs and batons have ..you'd be knocking them across the map lol
Originally posted by CrazedTrucker:
lol yeah they are , when you can send friggin groups of zombies flying and i do mean groups of them, the sledge is op , especially if you add the candy ,beer,coffee,and recog is it..then shoot up with some roids and you're unstoppable with a sledge and nearly dont even have to pause for stamina lol

Of course you won't run out of stamina. You just chugged every melee/stamina related buff item in existence lol.

As for knocking down groups Baton can already do that and way better at stunlocking them, with way less stamina cost. And with very high dismember/instakill rate with proper INT build.

PS: Recog is for buffing ranged weapons damage. Won't help you with Sledgehammers or any other melee. Or stamina.

Originally posted by CrazedTrucker:
Can't even imagine what they'd be like with perk books like clubs and batons have ..you'd be knocking them across the map lol

They'd be actually usable without needing to chug every buff item in the game everytime you want to beat up a group of late gamestage zombies with them.

That's for sure. :steamhappy:
Last edited by Alucard †; Jan 21 @ 11:09pm
Kara Jan 21 @ 11:17pm 
I agree, anyone can test out a steel sledge maxed with mods. Have a late game character wit maxed related perks. You will run out of stamina in a few swings whereas the club will regen stamina per kill and you will not run out of stamina. It's quite sad what the sledge is now. It's even described by the game as being good at destroying things, it is not...
I haven't actually used the dam sledge in I dunno how long , once I learned about bats/clubs and how you can just faceroll through a bm in melee mode . with the doc and med perks maxed you could almost do a bm naked with a club with spikes on it lol , I know the baton has good knockback and electrical but knockin heads over the center field fence at wrigley is kinda more fun lol
Originally posted by Alucard †:
Originally posted by 8_Hussars:
Sledges are already OP

No they aren't and you know it. :steamhappy:
Batons and Clubs blow clunky , slow , stamina inefficient Sledgehammers out of the water.

They are far better against groups of zombies too. Both in terms of CC and DPS (note i said DPS not Damage)

Are Sledgehammers powerful? Sure.
Are they OP? - Nope. Not even close.
truth hath been speaketh.

My first playthrough, in, idk, a19? was a heavy armor sledge build. The next was medium armor spears. I was blown out of the water by just how much sledges sucked. I then dipped into the batons and holy**** are they good. Honestly, sledges are kinda mid. Good for big targets but terrible for hordes, unless you funnel them in a steel box.
Yeah, sledge hammers should have a dedicated perk line and so should knives.

Batons don't have a dedicated perk book line either, but they don't need it. A weapon that can have an aoe stun that can permanently stun lock every enemy in the area and a chance for instant kill on top of the normal dismemberment, probably doesn't need any more buffs.

Some of the perk books should probably get a bit of a nerf though. Spear Hunter for example: 100% stamina refills on kills from 7/7 perk books makes the 30 stamina you get back from the skill entirely pointless, and since the spear skill increases the drop rate for the perk book you are virtually guaranteed to have all 7 perk books pretty early on.
Last edited by Pain Weasel; Jan 22 @ 8:12am
Originally posted by Alucard †:
Originally posted by 8_Hussars:
Sledges are already OP

No they aren't and you know it. :steamhappy:
Batons and Clubs blow clunky , slow , stamina inefficient Sledgehammers out of the water.

They are far better against groups of zombies too. Both in terms of CC and DPS (note i said DPS not Damage)

Are Sledgehammers powerful? Sure.
Are they OP? - Nope. Not even close.

This. Sledgehammers are good at the start, but every tier up they get weaker, take longer to swing, and eat stamina.

Batons are absolutely OP as hell by comparison. If you want to use buffs and compare try knuckles they kick the crap out of sledgehammers with consumables used. If you want pure DPS knives are just better, especially the iron and bone versions compared to stone/iron sledgehammers.

Spears with full book support are pretty good but nothing touches the stun baton. AOE knockback and damage over time stun is just too good. You can clear late game horde nights with just a stun baton and a decent melee base. Spears can hit through multiple enemies, ignore armor, set things on fire, and bleed them so they are decent but still not on par with batons.
Last edited by Grumpy Old Guy; Jan 22 @ 8:15am
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Date Posted: Jan 21 @ 7:18am
Posts: 9