7 Days to Die

7 Days to Die

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Riitoken Feb 17, 2024 @ 7:36pm
[DAY-7000] Insane Difficulty (done)
So tonight, I decided to clone my save game and do some testing against higher game stages and higher difficulty.

Long story short, I survived a BM 7000 horde night at Game Stage 720 on INSANE difficulty.

There were certainly more Demolishers than I'd ever seen (and Fat Cops). And killing zoms was 2-4 times slower. It felt like at least twice the work/effort.

I used my melee tower which is about 65% steel and 35% concrete. I have an L5 Robot Sledge to knock zoms off the ramp. I sat behind a steel hatch (amazing defense at 21k hp). And I used my L3 Sniper Rifle (am max'd on Dead-Eye) with HP ammo, and I used my L6 Auto-Shot-Gun.

The Demos were not a problem. I discovered that just letting them get all the way to the steel hatch is fine. Because at that close range, my headshot hits are in the high 90%.

To do the test, I cloned my normal non-cheated save game. Then I gave myself enough XP to get to level 300, and then changed the day/time to 7000 and 2100 hours. I spent none of the 189 perk points that arrived for going from Level 111 to Level 300.

I was wearing all L5 Military Armor (fully modded) and I am max'd on Light Armor.

I had all the best food and drink. And I used about 3 Recogs (+50% to ranged damage).

I can report that the Sniper Rifle is an excellent defense against Demolishers. And the Steel Hatch is a life-saver (literally).

So technically, it feels like I beat the game tonight.

EDIT: Added SS of my Day 7k, GS 720 INSANE safe base.
https://steamcommunity.com/sharedfiles/filedetails/?id=3165893685
Last edited by Riitoken; Feb 22, 2024 @ 3:31am
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Showing 1-9 of 9 comments
GinsengSamurai Feb 17, 2024 @ 7:42pm 
Awesome. Congratulations.

I normally play on insane difficulty as well, and early game is quite annoying to survive, because I set the game to do 30 minutes and BM every 3 days. I have never made it even close to how far you've gone. That's quite a feat!

I also use the sniper rifle against demolishers. :bloodyrose:
Riitoken Feb 17, 2024 @ 8:13pm 
Originally posted by GinsengSamurai:
Awesome. Congratulations.

I normally play on insane difficulty as well, and early game is quite annoying to survive, because I set the game to do 30 minutes and BM every 3 days. I have never made it even close to how far you've gone. That's quite a feat!

I also use the sniper rifle against demolishers. :bloodyrose:
Let me be clear. The save game I used was my 3rd start ever. I'm a new player. And I was playing on easiest difficulty - Scavenger. I played legit all the way to Level 111.

I got motivated to do this after I progressed so well, the game became easier than it was at the start.

So all I did was clone my save game and change the difficulty from Scavenger to Insane (actually I made an attempt on Nomad first and won that easily).

Also, I use my own House Rule which allows the use of a bucket to collect a stack of 125 Murky Water.

And I was playing on 300% xp. Again, this was my first play-thru and so I typically play easier settings so I can learn the game faster.

I plan on making a legit start on Insane difficulty soon.
Riitoken Feb 17, 2024 @ 8:15pm 
I should also add that I find no flaws in my base design. It's a keeper and well suited to melee or ranged.
Pain Weasel Feb 18, 2024 @ 5:30am 
Originally posted by Riitoken:
So technically, it feels like I beat the game tonight.
I feel like Blood Moons quickly go from being the highest threats to one of the lowest once you get some experience playing them, mostly do to how predictable zombies are. Sure there are a lot of tough zombies, but you can make them do exactly what you want them to and you have prepared defenses. The real challenge is fighting hordes of zombies from an unprepared position.

If you really want to "beat the game" run T6 Infested quests on Insane at that gamestage.

After that, its time for overhaul mods so you can keep the fun going.
Last edited by Pain Weasel; Feb 18, 2024 @ 5:32am
Riitoken Feb 18, 2024 @ 5:38am 
Originally posted by Pain Weasel:
Originally posted by Riitoken:
So technically, it feels like I beat the game tonight.
I feel like Blood Moons quickly go from being the highest threats to one of the lowest once you get some experience playing them, mostly do to how predictable zombies are. Sure there are a lot of tough zombies, but you can make them do exactly what you want them to and you have prepared defenses. The real challenge is fighting hordes of zombies from an unprepared position.

If you really want to "beat the game" run T6 Infested quests on Insane at that gamestage.

After that, its time for overhaul mods so you can keep the fun going.
I hear ya. So far, I've only run one T5 quest for Two-Bit-Tower (reward was an L6 ASG !!). That took me 1.5 game days to clear it. And it was harder than horde night for sure. I nearly died twice.

And ... that was on easiest difficulty. So, I believe you about a T6 POI on INSANE difficulty.
Riitoken Feb 22, 2024 @ 3:41am 
UPDATE: Added SS link to my base that survived Day7k GS 720 INSANE.

https://steamcommunity.com/sharedfiles/filedetails/?id=3165893685

The elevation is below the 11 block cusp so zoms that fall can temporarily enter Destroy Area mode .... BUT because of the 3 up ramps, apparently, the pathing AI quickly finds a solution back up to me and my steel hatch, and so some (not all) will return to pathing mode.

The majority of zoms that enter destroy mode were knocked off by the sledge and those zoms proceed to chow down on the nearest ramp cube. And from the tower I've got a clear shot to the left and right ramps. Shooting the base-eaters is preventative base maintenance.

Notice the far back ramp is all concrete, they never chew on it. This is good because I can't see it from the tower.

This is not an AFK base because with enough time, the zoms can and and will eat 10k HP on the lintel block above the hatch. So I always must repair it at least once.
Last edited by Riitoken; Feb 22, 2024 @ 3:41am
Raithon Feb 23, 2024 @ 7:56am 
Originally posted by Riitoken:
So tonight, I decided to clone my save game and do some testing against higher game stages and higher difficulty.

Long story short, I survived a BM 7000 horde night at Game Stage 720 on INSANE difficulty.
Just in case you were not aware...

Day count means literally nothing.
Setting the time manually is well known to create problems by screwing up things that rely on world timers. Things like bloodmoons.

So basically the whole thread is based on invalid information that was pretty much pointless to begin with. You're just elevating numbers for the sake of publicity.
Pain Weasel Feb 23, 2024 @ 8:32am 
Originally posted by Raithon:
Originally posted by Riitoken:
So tonight, I decided to clone my save game and do some testing against higher game stages and higher difficulty.

Long story short, I survived a BM 7000 horde night at Game Stage 720 on INSANE difficulty.
Just in case you were not aware...

Day count means literally nothing.
Setting the time manually is well known to create problems by screwing up things that rely on world timers. Things like bloodmoons.

So basically the whole thread is based on invalid information that was pretty much pointless to begin with. You're just elevating numbers for the sake of publicity.

I mean the only thing that actually matters is gamestage, but that does factor in the day, even if you use commands to change the day/time. It can get weird if you use commands, but it still can matter.

Either way though, for solo play gamestage is capped at 720, because the max player level is 300 and the "days alive" portion of the calculation is capped by your level. The earliest you could hit that cap is Day 301, assuming you were level 300 at that point. After that day the game won't get any tougher because your gamestage is at max.

Said differently day 7,000 or day 100,000 is no more difficult than day 301.
Zewtastic Feb 24, 2024 @ 10:10am 
Nothing new or challenging.
Gamestage has always driven things and you can view the XML to see what gamestage gives you max difficulty.
Then editing the progression xml will give you max GS.
Done it so many times it's boring. But you newb's seem to endlessly think you were the first.

Try playing for a 1000 days w/o a death. That's impressive.
Last edited by Zewtastic; Feb 24, 2024 @ 10:11am
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Date Posted: Feb 17, 2024 @ 7:36pm
Posts: 9