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Need an option to limit trader quest
We need an option to limit trader quest to X per day or some such. I have a server and one player spams quest like it's going out of style. Because of this he has literally thousands of kills more than anyone else and is driving up the game stage way too fast for my other players.

It's great that he can play so well but we need an option to limit the number of quest per day to balance that game for all players.
Originally posted by Pain Weasel:
Originally posted by The Militant Penguin Front:
We need an option to limit trader quest to X per day or some such. I have a server and one player spams quest like it's going out of style. Because of this he has literally thousands of kills more than anyone else and is driving up the game stage way too fast for my other players.

It's great that he can play so well but we need an option to limit the number of quest per day to balance that game for all players.
If you are on your own server one thing you try is to edit the trader xml to change how often traders reset from every 3 days to 7 or something.

You could also combine that with another edit to increase the number of quests required for each trader tier from 7 to 15 or something.

Those two edits should slow down questing as well as progression to higher trader tiers.

Maybe not ideal but you may be able to find a sweet spot that worked.
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Showing 16-30 of 32 comments
The author of this thread has indicated that this post answers the original topic.
Pain Weasel Aug 11, 2023 @ 2:03pm 
Originally posted by The Militant Penguin Front:
We need an option to limit trader quest to X per day or some such. I have a server and one player spams quest like it's going out of style. Because of this he has literally thousands of kills more than anyone else and is driving up the game stage way too fast for my other players.

It's great that he can play so well but we need an option to limit the number of quest per day to balance that game for all players.
If you are on your own server one thing you try is to edit the trader xml to change how often traders reset from every 3 days to 7 or something.

You could also combine that with another edit to increase the number of quests required for each trader tier from 7 to 15 or something.

Those two edits should slow down questing as well as progression to higher trader tiers.

Maybe not ideal but you may be able to find a sweet spot that worked.
Seftak Aug 11, 2023 @ 2:35pm 
Originally posted by XIII:
Originally posted by Seftak:
And THIS is the exact reason i'm not playing on a server. He is not playing how YOU want him to play and now you want to prevent him from having fun.

Ah, the "its a legitimate playstyle" defense. Ballsy.
It IS a legitimate playstyle though.... Whether you like doing quests or no does not force any other player to play the way YOU want them to.

It's not like he was griefing or cheating, he is just playing the game as it is intended.

Would you like being kicked from a server just because you played the game according to the rules and you were never informed you were not supposed to...?
Last edited by Seftak; Aug 11, 2023 @ 2:36pm
Mithrandir Aug 11, 2023 @ 3:26pm 
Originally posted by Shurenai:
Originally posted by The Militant Penguin Front:
We need an option to limit trader quest to X per day or some such. I have a server and one player spams quest like it's going out of style. Because of this he has literally thousands of kills more than anyone else and is driving up the game stage way too fast for my other players.

It's great that he can play so well but we need an option to limit the number of quest per day to balance that game for all players.
Gamestage is done on a user by user basis, Joe's gamestage wont affect Eddy unless the two are within 50-80 meters of one another, even if they're in a party.

Now, if he's part of your party and you're all fighting together in the same horde base, it'd be a problem; But from how you described it, he's just a random player on the server doing his own thing off on his own; And if that's correct, as I said above, his gamestage wont affect the rest of the players on the server

So, Unless that player is lingering near other players, his gamestage wont affect the other players at all.
So, unless we get more information on the situation, there's basically no problem at all on that server from that player.
LOL, I just love the rage responses to "we should have an option".

No one ever said ban him
I never said he couldn't play his "play-style"
I never said players shouldn't "progress"

I simply said we should have an option... kinda like all the other options... to control the game flow.

...and if a player doesn't like MY settings on MY server that I pay for then they are welcome to go to any one of the other thousand servers out there. My house, my rules.
Originally posted by Shurenai:
Originally posted by The Militant Penguin Front:
We need an option to limit trader quest to X per day or some such. I have a server and one player spams quest like it's going out of style. Because of this he has literally thousands of kills more than anyone else and is driving up the game stage way too fast for my other players.

It's great that he can play so well but we need an option to limit the number of quest per day to balance that game for all players.
Gamestage is done on a user by user basis, Joe's gamestage wont affect Eddy unless the two are within 50-80 meters of one another, even if they're in a party.

Now, if he's part of your party and you're all fighting together in the same horde base, it'd be a problem; But from how you described it, he's just a random player on the server doing his own thing off on his own; And if that's correct, as I said above, his gamestage wont affect the rest of the players on the server

So, Unless that player is lingering near other players, his gamestage wont affect the other players at all.

Thank you, that's very helpful. I was not aware of that. So just advise others nearby to relocate to a new town and they would be fine. Niiice...
TheJebblue Aug 11, 2023 @ 7:49pm 
Originally posted by XIII:
Originally posted by Seftak:
And THIS is the exact reason i'm not playing on a server. He is not playing how YOU want him to play and now you want to prevent him from having fun.

Ah, the "its a legitimate playstyle" defense. Ballsy.

How isn't it legitimate? Player A is too dang productive playing by the game's rules, stop him [or her]! Lol.
Last edited by TheJebblue; Aug 11, 2023 @ 7:49pm
Bigbrotherj1992 Aug 12, 2023 @ 12:19am 
To me he seems to be more complaining than playing if he doesn't want to do trader quest then don't do them simple as that they are optional anyway they are only there to help players get some extra resources if they ever wanted or need to the game isn't forcing them on anyone
Last edited by Bigbrotherj1992; Aug 12, 2023 @ 12:21am
XIII Aug 12, 2023 @ 4:32am 
Originally posted by Seftak:
It IS a legitimate playstyle though.... Whether you like doing quests or no does not force any other player to play the way YOU want them to.

It's not like he was griefing or cheating, he is just playing the game as it is intended.

Would you like being kicked from a server just because you played the game according to the rules and you were never informed you were not supposed to...?

OP wasnt really complaining about the guy, rather about the games handling of progression.

But that said, no, sometimes its just not fun to play with people try harding, or abusing boring mechanics in a way that affects others, and you gotta kick em out.
Games are for fun after all, not about some weird sense of "legitimacy".
onanonehand8 Aug 12, 2023 @ 4:41am 
Originally posted by XIII:
OP wasnt really complaining about the guy, rather about the games handling of progression.

But that said, no, sometimes its just not fun to play with people try harding, or abusing boring mechanics in a way that affects others, and you gotta kick em out.
Games are for fun after all, not about some weird sense of "legitimacy".

I think that's a distinction without a difference. Without that one player, not a problem, so that one player.

But I agree as much as I find it distasteful, as the op stated down thread, his house his rules.

If it were me, I would be glad to be rid of players that want a social club as opposed to a game, but that's me.
XIII Aug 12, 2023 @ 4:54am 
Originally posted by onanonehand8:
If it were me, I would be glad to be rid of players that want a social club as opposed to a game, but that's me.

Sounds kinda anti-social, tbh. People play online games for the social element generally.
onanonehand8 Aug 12, 2023 @ 7:25am 
Originally posted by XIII:
Originally posted by onanonehand8:
If it were me, I would be glad to be rid of players that want a social club as opposed to a game, but that's me.

Sounds kinda anti-social, tbh. People play online games for the social element generally.
That's not the definition of anti-social, but your point is taken. So be it. I don't like wine aficionados either.
TheJebblue Aug 12, 2023 @ 8:33am 
Originally posted by XIII:
Originally posted by Seftak:
It IS a legitimate playstyle though.... Whether you like doing quests or no does not force any other player to play the way YOU want them to.

It's not like he was griefing or cheating, he is just playing the game as it is intended.

Would you like being kicked from a server just because you played the game according to the rules and you were never informed you were not supposed to...?

OP wasnt really complaining about the guy, rather about the games handling of progression.

But that said, no, sometimes its just not fun to play with people try harding, or abusing boring mechanics in a way that affects others, and you gotta kick em out.
Games are for fun after all, not about some weird sense of "legitimacy".

Abusing a boring game mechanic? They are busting their butts to do a good job and they are the bad guy? Wow.
Seftak Aug 12, 2023 @ 8:51am 
Originally posted by jebblue:
Originally posted by XIII:

OP wasnt really complaining about the guy, rather about the games handling of progression.

But that said, no, sometimes its just not fun to play with people try harding, or abusing boring mechanics in a way that affects others, and you gotta kick em out.
Games are for fun after all, not about some weird sense of "legitimacy".

Abusing a boring game mechanic? They are busting their butts to do a good job and they are the bad guy? Wow.
Yup, apparently on HIS server you have to be a lazy ass doing nothing much... People are not here to play the game, all right?
XIII Aug 12, 2023 @ 9:29am 
Originally posted by jebblue:
Abusing a boring game mechanic? They are busting their butts to do a good job and they are the bad guy? Wow.

If you think games are a job you got a problem lmao.

Originally posted by Seftak:
lazy

I mean you gotta be a child if you think theres moral in taking progression in a video game really serious.
Last edited by XIII; Aug 12, 2023 @ 9:32am
zombygunner Aug 12, 2023 @ 9:50am 
ben 1's first post is correct the person is a great tool for your team and you should be happy knowing that if things get dicy he can help out. maybe talk to him about it and say hey where not as good this is the issues we are facing and i bet this person will help make you all better
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Date Posted: Aug 10, 2023 @ 4:19pm
Posts: 32