7 Days to Die

7 Days to Die

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What backstory would you create to explain zombies in 7 Days to Die world?
I was wondering trader and character doesn't talk about zombies apocalypse making the story very open, in a game soo famous like 7 days could eventually become a movie if well written.

Gonna share my ideia,

I would justify the origin of zombies as posession, I think it could have a DLC with two factions, satanists and religious men, we could pick both sides just like Stalker, then both factions fight eachother, including on day seven.

Perk for religious men faction would be crafting religion amulet for base protecting from zombies access until day seven which would be justified as not strong enough for bloon moon.

Perk for satanists (game has some creepy animal heads in houses would make sense) would be using zombies as pets agaisn't other faction and other zombies.

Main quest for this DLC would be pick a side defeat the other, stanist mission would be end humanity for saving planet from starvation resources, and religious men would be find salvation thought a better way.

I think the main base for religious men faction could be a huge prosper beatiful base with tecnology and sciense development.

For satanists would be underground place with torture and terrible experiments.

If you have ideias I would like to hear.
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Showing 1-15 of 31 comments
Skaarphy Aug 18, 2024 @ 12:46am 
The appeal for me is that there is no explanation. Something, something nuclear maybe. Or a failed army experiment (in my mind the Red Mesa compound looks suspiciously like it could be the origin), or a virus.

The way I see it, the fact that we don't know makes the idea of a zombie apocalypse even more frightening. And as far as I'm concerned it should stay that way. When TFP finallly comes around with a story I would want it to be more along the lines of "Tales of the Wasteland" than a deep dive into whatever caused it.
Kruler Aug 18, 2024 @ 3:06am 
My backstory, it was 13 years ago and people starting waiting for 7d2d to be completed, over time people grew old and died but the strong desire to see 7d2d to release was so strong they wouldnt die, and came back as zombies, real nerd raged angry zombies.
Clyoan Aug 18, 2024 @ 3:23am 
Backstory of developers that wanted to create a game like fallout,minecraft,the walking dead but they cannot do that because they are lazy and want more money like most evil company and their coding is ♥♥♥♥ from 11 year`s ago and have bugs that breaks the logic of the game there is no reason to play at all right now such a state the game it is ++++ now they are investing more on xbox and playstation bug fixes than pc is not equal what a mess they are doing even if is not their fault for console they should give the same bug fixes equal to pc also yeah im on rage mode versus developers i am enough of this ♥♥♥♥♥♥♥♥ +++++ they did not mention anything about 13th 14th gen intel they are dying on their game also points out they don`t give anymore love to their sheeps..........
GinsengSamurai Aug 18, 2024 @ 3:55am 
2
Originally posted by Darth Yoda:
I think the main base for religious men faction could be a huge prosper beatiful base with tecnology and sciense development.

For satanists would be underground place with torture and terrible experiments.

I'm certain you have that backwards. ;) The righteously religious have been torturing and mass killing in the name of their gods for centuries. Whereas satanists literally go around and tell people to be decent people and smack people who do you harm upside their heads.

So in this regard, I would say the main base for the religious faction is a cathedral who looks righteously beautiful and serene on the surface, but has nine basement levels of various torture dungeons. The top leaders of the religious group preach peace, harmony, and love, but they actually dine on human parts and have a huge underground farm where they breed humans for further consumption. The Religious Faction is huge. They have smaller congregations throughout the state.

On the other hand, the Satanists are few in numbers. They're wanderers. They make sure not to stay in one place for too long. Rumour has it, their main base is actually a cargo ship at port, guarded by their best. They use what remains of technology to grow food in their cargo hold. Since they don't nearly have as many resources as the Religious faction, they have to limit who they permit into their midst. Also, lots of religious zealots who will strap bombs to themselves and try to blow up satanists any time they have the chance.

^ That's my take on the OP's origin story, but MY story is a lot simpler...

===

One day, France and Italy made an ultimate cheese. People ate it, and felt good, because it was the tastiest cheese. People couldn't stop eating that cheese and the pandemic of eating that special cheese spread. Eventually the entire world was engulfed in a feverish state of cheese addiction. Then one day, an outbreak of some common virus happened somewhere in the Antarctica, and it spread rapidly. Initially, people thought it was just the flu. Eventually, whatever people believed in or not, mutated everyone who ate that special cheese into massive mushroom-like mutants. They kept growing, and fermenting from the inside-out. When they got large enough, they exploded, causing all sorts of nasty bio-type crap to go everywhere. Eventually, everyone exploded and what remained, turned into zombies.

I know my story is meh. It's okay. Don't need to be so serious. :lunar2019crylaughingpig:

PS: Smeg isn't an ingredient in that special cheese.... Eww. So nasty. :dazed_yeti: I mean, it could be, if you want it to be.... O_o
Last edited by GinsengSamurai; Aug 18, 2024 @ 4:02am
KaisarDragon Aug 18, 2024 @ 4:03am 
From all the bio labs in game, probably man made. Then, in an effort to contain it, nuclear weapons. Now, whatever survivors are left, have gone full mad max. Now we have bandit factions ruling society (and traders) and your character, as you know, ran afoul of them somehow. Probably turned down a buried supplies quest too many times.
Skeleton Crew Aug 20, 2024 @ 5:51am 
greed greed, wars wars, governments and companies making unholy pacts to create stronger soldiers, ubermensch to fight the other countries .... things went wrong and ♥♥♥♥ hit the fan
Dr. Rockso Aug 20, 2024 @ 6:16am 
A man made virus from an asian country gets released into the world.

End result, zeds.
Ragequit Inc. Aug 20, 2024 @ 6:26am 
Originally posted by GinsengSamurai:
I'm certain you have that backwards. ;) The righteously religious have been torturing and mass killing in the name of their gods for centuries. Whereas satanists literally go around and tell people to be decent people and smack people who do you harm upside their heads.

True story. Also, I do NOT want any of the sort. Forwards or back. :D

And there's already hints in the game world on what's happened..
Last edited by Ragequit Inc.; Aug 20, 2024 @ 6:27am
Originally posted by Ragequit Inc.:
Originally posted by GinsengSamurai:
I'm certain you have that backwards. ;) The righteously religious have been torturing and mass killing in the name of their gods for centuries. Whereas satanists literally go around and tell people to be decent people and smack people who do you harm upside their heads.

True story. Also, I do NOT want any of the sort. Forwards or back. :D

And there's already hints in the game world on what's happened..

I'm kind of new to the game. What are the hints on what happened?
Tahnval Aug 20, 2024 @ 10:16am 
Originally posted by FuriousWitchHamster:
Originally posted by Ragequit Inc.:

True story. Also, I do NOT want any of the sort. Forwards or back. :D

And there's already hints in the game world on what's happened..

I'm kind of new to the game. What are the hints on what happened?

It's just disconnected fragments from separate bits of graphic design and POI design, sometimes disconnected by years IRL. There's nothing coherent, no real story.

Creating retcons and stories for our own entertainment can be fun, but there isn't any canonical story from the devs.

The snippets of lore that current exist for sure (but which might be changed or simply ignored in any future alpha) that I know of are these;

i) The canonical setting is Nevada, USA. Despite the biomes. There are multiple references to that.

ii) The collapse most likely happened in or shortly after 2034. The evidence for this is one POI. A bowling alley with a sign for a 2034 tournament, with a cancelled notice over it.

iii) There was an epidemic, potentially a pandemic, of an unspecified disease.

The direct evidence for this is the front page of a newspaper that can be found on the ground in many bits of urban areas. The newspaper describes the disease as a form of flu, but there's no evidence of proof that it was caused by an influenza virus. It could be something else that starts with "flu-like" symptoms.

Indirect evidence is adverts for a "Z-Xide", an alleged treatment for "the flu".

iv) Nuclear weapons were used to create a "firebreak" in an attempt to contain the pandemic in an area. Supposedly a relatively small area, the Navezgane map.

v) There's also a single reference on some scrap newspaper to a city being destroyed by a nuclear bomb.

Everything else is speculation.

Some POIs contain evidence of chemical and/or biological experimentation at varying degrees of sophistication. Some of them could be explained as illegal drug manufacturing facilities, but some are more medical. A few are sizable labs that contain holding tanks for zombies. Were these places trying to find a cure? Or were they the source? Or both, an experiment gone wrong and a failed attempt to fix it?

Then there's the supercorn story. Obviously a genetically engineered form of corn. But there's one POI in which a farmer was experimenting with supercorn. That POI also contains a giant mutated pig. Are the two linked? Did the farmer try to apply the engineering used in supercorn to pigs? Is that the source of the zombie plague? Was it safe in corn and safe in pigs (supercorn can be eaten with no ill effects and there are no zombie pigs and there are plenty of healthy pigs in the gameworld) but became a horrific zoonotic disease in humans?

Then there's the supernatural stuff in a few POIs. Was that somehow involved? Or was it something that came after the fall, people turning to magic/religion to (fail to) protect them? There are some pentagrams in the game and pentagrams are a magical symbol of protection.

It can be fun to speculate, but there isn't any canonical story or lore in the game.
Cor. Aug 20, 2024 @ 10:26am 
read the papers lying on the ground, and the bulletin boards in some POI's

You can see enough to know there was a pandemic involved, at one point people got desperate enough to use Nukes.
NHLreturns (Banned) Aug 20, 2024 @ 3:02pm 
a simulation of an unfinished game that is too insecure to admit anything bad about it
xycotta Aug 20, 2024 @ 5:02pm 
No one answer explains what is going on so it is likely a combination of things.

A couple of other notes to add, people were disappearing without a trace, seems odd, if they were being made zombies right away then it should be obvious where they were, so it was a stage of the saga. There are also some dark altars and a temple, but we are not sure which came first, I would guess they came after whatever happened as people turned to new answers. Also, whatever it is, is contagious and works across animals types and does not seem to be contracted from water, air, or food for humans.

How can we tie everything together. Well, let's start with the super corn, people eating it started getting sick and acting weird(possibly mold/bacteria/virus or it caused some sort of neurological disorder) and wandering off (hence the missing people posters) to die. (Grace was likely created by feeding her mass amounts of super corn). To combat the sickness, drug companies started mass producing an untested drug without knowing the cause. This reacted badly with whatever was in the infected's systems creating most of the everyday zombies. Chaos ensued. As evacuations started to expand, the military got desperate to prevent the outbreak and started treating their soldiers with an experimental drug which caused them to become the spider zombies.

As deaths mounted, two things happened, first people turned to Death Cults and built the shires and altars for the end of days(the high priestesses of these cults became screamers) while another group of enterprising folk began to produce home made drugs in their homes (this mixture created the ferals). The government and the rich began their own secret experiments to cure what was happening or at least strengthen humans to resist it, they failed (created wights).

As people died, the animals began to eat the fallen infected. Whereas humans can safely digest the contagion, animals couldn't. Interestingly, this could either make them into zombies or make them super aggressive. Possibly the aggression is a stage of the contagion.

The military, now being overwhelmed, resorted to nukes but with unexpected results. The fallout interacted even more with the zombies, not killing them as they were immune to the radiation, but mutating them into various creatures like the acid spitting vultures and cops. Some merely became irradiated.

Did I miss anything?
thestile Aug 20, 2024 @ 5:27pm 
I think it would be kind of cool if it was linked to CERN. The Large Hadron Collider opens a gate and some type of evil spirits or alien entities come through. I'm stealing this idea from things I've heard, but I think it would be a very awesome origin.

Of course I can't explain how this would connect to the infection part.🤔
The ideia of having Satanist saving world agaisn't religious man would be nice, that was the silent hill story, where the devil was actually a chield burned in a stake for the glory of a false god.
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Date Posted: Aug 18, 2024 @ 12:23am
Posts: 31