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The way I see it, the fact that we don't know makes the idea of a zombie apocalypse even more frightening. And as far as I'm concerned it should stay that way. When TFP finallly comes around with a story I would want it to be more along the lines of "Tales of the Wasteland" than a deep dive into whatever caused it.
I'm certain you have that backwards. ;) The righteously religious have been torturing and mass killing in the name of their gods for centuries. Whereas satanists literally go around and tell people to be decent people and smack people who do you harm upside their heads.
So in this regard, I would say the main base for the religious faction is a cathedral who looks righteously beautiful and serene on the surface, but has nine basement levels of various torture dungeons. The top leaders of the religious group preach peace, harmony, and love, but they actually dine on human parts and have a huge underground farm where they breed humans for further consumption. The Religious Faction is huge. They have smaller congregations throughout the state.
On the other hand, the Satanists are few in numbers. They're wanderers. They make sure not to stay in one place for too long. Rumour has it, their main base is actually a cargo ship at port, guarded by their best. They use what remains of technology to grow food in their cargo hold. Since they don't nearly have as many resources as the Religious faction, they have to limit who they permit into their midst. Also, lots of religious zealots who will strap bombs to themselves and try to blow up satanists any time they have the chance.
^ That's my take on the OP's origin story, but MY story is a lot simpler...
===
One day, France and Italy made an ultimate cheese. People ate it, and felt good, because it was the tastiest cheese. People couldn't stop eating that cheese and the pandemic of eating that special cheese spread. Eventually the entire world was engulfed in a feverish state of cheese addiction. Then one day, an outbreak of some common virus happened somewhere in the Antarctica, and it spread rapidly. Initially, people thought it was just the flu. Eventually, whatever people believed in or not, mutated everyone who ate that special cheese into massive mushroom-like mutants. They kept growing, and fermenting from the inside-out. When they got large enough, they exploded, causing all sorts of nasty bio-type crap to go everywhere. Eventually, everyone exploded and what remained, turned into zombies.
I know my story is meh. It's okay. Don't need to be so serious.
PS: Smeg isn't an ingredient in that special cheese.... Eww. So nasty.
End result, zeds.
True story. Also, I do NOT want any of the sort. Forwards or back. :D
And there's already hints in the game world on what's happened..
I'm kind of new to the game. What are the hints on what happened?
It's just disconnected fragments from separate bits of graphic design and POI design, sometimes disconnected by years IRL. There's nothing coherent, no real story.
Creating retcons and stories for our own entertainment can be fun, but there isn't any canonical story from the devs.
The snippets of lore that current exist for sure (but which might be changed or simply ignored in any future alpha) that I know of are these;
i) The canonical setting is Nevada, USA. Despite the biomes. There are multiple references to that.
ii) The collapse most likely happened in or shortly after 2034. The evidence for this is one POI. A bowling alley with a sign for a 2034 tournament, with a cancelled notice over it.
iii) There was an epidemic, potentially a pandemic, of an unspecified disease.
The direct evidence for this is the front page of a newspaper that can be found on the ground in many bits of urban areas. The newspaper describes the disease as a form of flu, but there's no evidence of proof that it was caused by an influenza virus. It could be something else that starts with "flu-like" symptoms.
Indirect evidence is adverts for a "Z-Xide", an alleged treatment for "the flu".
iv) Nuclear weapons were used to create a "firebreak" in an attempt to contain the pandemic in an area. Supposedly a relatively small area, the Navezgane map.
v) There's also a single reference on some scrap newspaper to a city being destroyed by a nuclear bomb.
Everything else is speculation.
Some POIs contain evidence of chemical and/or biological experimentation at varying degrees of sophistication. Some of them could be explained as illegal drug manufacturing facilities, but some are more medical. A few are sizable labs that contain holding tanks for zombies. Were these places trying to find a cure? Or were they the source? Or both, an experiment gone wrong and a failed attempt to fix it?
Then there's the supercorn story. Obviously a genetically engineered form of corn. But there's one POI in which a farmer was experimenting with supercorn. That POI also contains a giant mutated pig. Are the two linked? Did the farmer try to apply the engineering used in supercorn to pigs? Is that the source of the zombie plague? Was it safe in corn and safe in pigs (supercorn can be eaten with no ill effects and there are no zombie pigs and there are plenty of healthy pigs in the gameworld) but became a horrific zoonotic disease in humans?
Then there's the supernatural stuff in a few POIs. Was that somehow involved? Or was it something that came after the fall, people turning to magic/religion to (fail to) protect them? There are some pentagrams in the game and pentagrams are a magical symbol of protection.
It can be fun to speculate, but there isn't any canonical story or lore in the game.
You can see enough to know there was a pandemic involved, at one point people got desperate enough to use Nukes.
A couple of other notes to add, people were disappearing without a trace, seems odd, if they were being made zombies right away then it should be obvious where they were, so it was a stage of the saga. There are also some dark altars and a temple, but we are not sure which came first, I would guess they came after whatever happened as people turned to new answers. Also, whatever it is, is contagious and works across animals types and does not seem to be contracted from water, air, or food for humans.
How can we tie everything together. Well, let's start with the super corn, people eating it started getting sick and acting weird(possibly mold/bacteria/virus or it caused some sort of neurological disorder) and wandering off (hence the missing people posters) to die. (Grace was likely created by feeding her mass amounts of super corn). To combat the sickness, drug companies started mass producing an untested drug without knowing the cause. This reacted badly with whatever was in the infected's systems creating most of the everyday zombies. Chaos ensued. As evacuations started to expand, the military got desperate to prevent the outbreak and started treating their soldiers with an experimental drug which caused them to become the spider zombies.
As deaths mounted, two things happened, first people turned to Death Cults and built the shires and altars for the end of days(the high priestesses of these cults became screamers) while another group of enterprising folk began to produce home made drugs in their homes (this mixture created the ferals). The government and the rich began their own secret experiments to cure what was happening or at least strengthen humans to resist it, they failed (created wights).
As people died, the animals began to eat the fallen infected. Whereas humans can safely digest the contagion, animals couldn't. Interestingly, this could either make them into zombies or make them super aggressive. Possibly the aggression is a stage of the contagion.
The military, now being overwhelmed, resorted to nukes but with unexpected results. The fallout interacted even more with the zombies, not killing them as they were immune to the radiation, but mutating them into various creatures like the acid spitting vultures and cops. Some merely became irradiated.
Did I miss anything?
Of course I can't explain how this would connect to the infection part.🤔