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EDIT* can be breached but upgrading is what gives you enough time to figure out what your doing .. and grain alchohol is going to be your best friend =)
Two words: feral horde
(I don't believe in grain alcohol or coffee because it needs to be crafted.)
But grain alcohol (corn) and coffee are renewable resources. I trust in the moonshine, personally. :) I don't think I've actually even had coffee in my current game.
drink alcohol and outrun them all night long. No problem. You can loot them (if lucky) from nurse-zombies. grain alcohol also can be drunk even when your thirst-bar is 100%. Also lasts longer than beer. Moonshine is the way to survive any zombie in this game.
http://steamcommunity.com/sharedfiles/filedetails/?id=441155463
http://steamcommunity.com/sharedfiles/filedetails/?id=440085531
I survived because of alcohol and then headshotted them all with the xbow.
Collect your metals if you feel you need tools. Gun parts. Ammo, food. Get it all back to the safeplace you set up. Once you've looted everything, or at least everything you intend to, then it is time to pack. Generally I limit what I take to ammo (for guns that I use, no 10mm). Take only the large stacks of canned food (eat the ones you only have one or so of and keep the rest). Generally the rations are best as they seem more common, chicken ones specifically as I find those most common in hollowed stumps.
Keep a bow/xbow and as many as a single stack of bolts/arrows. One of each gun and spare ammo /only/ if you intend to use it. I also tend to keep the rarer/valuable things that I don't end up using. beakers/moldybread, antibiotics/painkillers/bandages. All in all you'll end up with about half a backpack full at this point (considering the basics are in there too, tools, pipes to repair em etc). The rest depends on you. I take frames for getting around in towns, and a stack of wood logs. Also generally have a stack of bottles in addition to the stack of water, a cookpot and even a grill at times. Small stones and a few other things. Generally good to keep at least ONE slot empty if you need to grab something good, quickly.
At the moment you could also take advantage of your crafting grid. As of the last time I checked, you can store as much of one metal type as the grid allows as if you were making scrap metal, close the inventory and things will stay in there. helps you carry more than normal if you're like me and can't leave things behind. Generally you'll want to set up a base somewhere in the 21-28 day mark though as you'll have too much you'd want to keep, or be losing interest as you have all the things you could need and looting no longer holds much value.
As for feral hordes? plenty of easy ways to deal with them, most easily of which is running. Though personally I've never seen a true "feral" horde. They all insta-detect me within a certain range, continuously spawn til you've killed a certain number, but are scripted to head to the spot you were at when they spawned. I've had them spawn and bum rush there without me being detected. Killed a few to get them to spawn so I could find the spawn point, then killed them 1-2 at a time so only 1-2 would spawn near me and I could kill them relatively safely and loot each. And yes, it /was/ the 7th day horde, I opened the console and confirmed it.
Anyways, those are /my/ tips for surviving the nomad lifestyle. Anything else would be things I don't think I'd have to tell you. It all depends on how you prefer to play.
Hide chests, mark down their co-ordinates and what is in them.
Forget fire arms, stealth will also keep you alive on the road.
Wood you can get from any biome when you need it including desert, same for stone.
Crossbow has be the weapon of choice, raid nests and pick up stones, add wood for unlimited ammo. Repair with sticks.
Any animals you kill will have to be cooked and eaten on the spot so you don`t attract zombies, again stone for a fire, stick to cook on and wood to burn.
Unless you find the iron tools, the stone axe will be your tool of choice. easily replaced.
Otherwise you will need a supply of pipes for iron strips to repair the iron tools.
Water will be your biggest need.
This can be collected and boiled in tin cans, a pot will help you boil water in jars and golden rod can be picked up along your travels.
Most slots will be taken up with food tins, jars, tin cans, ammo, wood, stones, feathers.
Spare slots can be used to carry coffee, glass and perhaps a jar mold and pipes.
Revised: Two splints and anti biotics.
(P.S.: This only works great with a loot abundance of 100%+)
From my experience, it's this and what Omar said:
That keeps you alive when you're alone.
I've decided I'm going to play on warrior to start out, 150% loot abundance but no respawn, air drops every 3 days, no running zombies (I have never felt zombies should/could run), and everything else will most likely stay default. I'll probably not play on random gen, but I'll think about it if the standard map gets boring.
Maybe the nomadic lifestyle will suit me, if not, I'll just hunker down in a big prefab and live out my lonely days amongst the living dead.