7 Days to Die

7 Days to Die

Zobrazit statistiky:
FPS disappointment (iron sights, red dots, crosshair in ADS)
From watching several videos of Devstreams on Youtube I've seen the same old problem:

The alignment of iron sights and red dots doesn't fit. That's not how you aim with guns. Also having to install a mod since kind of forever to remove the crosshair while being in ADS is just tedious.
Yes it's a sandbox zombie horde game, but in order to survive the main part of the game you will need to shoot at stuff. So having this core mechanic not fleshed out for 1.0 release would be devastating and on BETHESDA level.

I hope I am wrong and it is fixed. It's really hard to tell since streamers avoid aiming at all costs it seems, especially with the pistol (my old archenemy).

So, is it fixed? Will it be fixed for release? Or are you going to pull BETHESDA Fallout kind of stuff and have a 6 shot tube shotgun fully reload by chambering 2 rounds?

Cheers
Naposledy upravil PinkPanther; 17. čvn. 2024 v 3.27
< >
Zobrazeno 112 z 12 komentářů
I *assume* (and hope) these would be a part of the animation work they've done. But that's just me. But I don't think I've heard it mentioned specifically.
Yeah me neither.. I hope someone knows more and has some screenshots or a video where you can see it.

I saw the shotgun looking just fine, but the AR was terrible
PinkPanther původně napsal:
That's not how you aim with guns. Also having to install a mod since kind of forever to remove the crosshair while being in ADS is just tedious.
Yes it's a sandbox zombie horde game, but in order to survive the main part of the game you will need to shoot at stuff. So having this core mechanic not fleshed out for 1.0 release would be devastating and on BETHESDA level.

Not actually debating with you, but if you want a realistic weapons simulator, shouldn't you be looking into games like Weapons Simulator store.steampowered.com/app/1860370/Weapons_Simulator/ instead of a zombie survival arcade-ish game?

I think the vast majority of players don't care about this and 'works' as-is. I've actually never heard or seen any of my friends who have played this game (far longer than I have) who actually uses and owns guns in real life, complain about this being an issue.
Naposledy upravil GinsengSamurai; 17. čvn. 2024 v 4.24
Well some of my friends do. It's just a personal preference and immersion thing.

I just really appreciate the effort some devs put into their game to make it look "realistic".
I can solve it by using mods, I would just prefer not to.
GinsengSamurai původně napsal:
PinkPanther původně napsal:
That's not how you aim with guns. Also having to install a mod since kind of forever to remove the crosshair while being in ADS is just tedious.
Yes it's a sandbox zombie horde game, but in order to survive the main part of the game you will need to shoot at stuff. So having this core mechanic not fleshed out for 1.0 release would be devastating and on BETHESDA level.

Not actually debating with you, but if you want a realistic weapons simulator, shouldn't you be looking into games like Weapons Simulator store.steampowered.com/app/1860370/Weapons_Simulator/ instead of a zombie survival arcade-ish game?

I think the vast majority of players don't care about this and 'works' as-is. I've actually never heard or seen any of my friends who have played this game (far longer than I have) who actually uses and owns guns in real life, complain about this being an issue.

oh my god what a tired take. Ermmmm if you didnt want to rain every day in game, shouldnt you be looking into games like Weather Simulator?

Yawnnnnnnnn tired attempt to be edgy.

OP has a point the guns suck and being from TX and NE youd presume Joel and Richard are well versed in that regard but, alas. The pistol still aims up at the sky when the crosshair is pointing straight.

Youre right it doesnt impact the core gameplay loop. I'm right in that having 10 years to remedy the garbage is long enough and its still not done. Regardless of how impactful it was.
Naposledy upravil MoistGamer; 17. čvn. 2024 v 5.30
MoistGamer původně napsal:
Yawnnnnnnnn tired attempt to be edgy.

Crazy a sincere question is interpreted as an "attempt to be edgy". Did you not read the OP's response to my question? At the very least, he answered sincerely without attacking me in any way. The OP asked for gun realism. 7DTD is an arcade-style zombie survival shooter-esque game. If I didn't want rain to happen inside 7DTD, I would mod it. Why would I play a weather simulator?
PinkPanther původně napsal:
Well some of my friends do. It's just a personal preference and immersion thing.

I just really appreciate the effort some devs put into their game to make it look "realistic".
I can solve it by using mods, I would just prefer not to.

Thanks for the sincere response and unlike the other person, did not attack my question. ♥

To respond to your comment however, this game isn't meant for such realism. If it did, the cars would use better physics, and constructing buildings wouldn't be so tedious. ;) It'll probably be even more tedious than it is now.

Alas, not trying to argue with personal preferences. In a perfect development world, developers would give players all sorts of options to toggle on and off. That way, players who prefer a more realistic approach to combat would use them, and those that don't can toggle them off, or adjust a scale of sorts.

Which mods do you use to 'fix' this issue? Perhaps you can share it, so others can use it in their game?
Naposledy upravil GinsengSamurai; 17. čvn. 2024 v 5.42
MoistGamer původně napsal:
GinsengSamurai původně napsal:

Not actually debating with you, but if you want a realistic weapons simulator, shouldn't you be looking into games like Weapons Simulator store.steampowered.com/app/1860370/Weapons_Simulator/ instead of a zombie survival arcade-ish game?

I think the vast majority of players don't care about this and 'works' as-is. I've actually never heard or seen any of my friends who have played this game (far longer than I have) who actually uses and owns guns in real life, complain about this being an issue.

oh my god what a tired take. Ermmmm if you didnt want to rain every day in game, shouldnt you be looking into games like Weather Simulator?

Yawnnnnnnnn tired attempt to be edgy.

OP has a point the guns suck and being from TX and NE youd presume Joel and Richard are well versed in that regard but, alas. The pistol still aims up at the sky when the crosshair is pointing straight.

Youre right it doesnt impact the core gameplay loop. I'm right in that having 10 years to remedy the garbage is long enough and its still not done. Regardless of how impactful it was.
Rain simulator would have all the rain properties that rain lovers could tell. But most rain in games is good enough but not realistic to rain enthusiasts. But as you stated, you have bad feelings towards this game and developers so why should we care what you are trying to say?
This game is far from garbage.
GinsengSamurai původně napsal:
PinkPanther původně napsal:
Well some of my friends do. It's just a personal preference and immersion thing.

I just really appreciate the effort some devs put into their game to make it look "realistic".
I can solve it by using mods, I would just prefer not to.

Thanks for the sincere response and unlike the other person, did not attack my question. ♥

To respond to your comment however, this game isn't meant for such realism. If it did, the cars would use better physics, and constructing buildings wouldn't be so tedious. ;) It'll probably be even more tedious than it is now.

Alas, not trying to argue with personal preferences. In a perfect development world, developers would give players all sorts of options to toggle on and off. That way, players who prefer a more realistic approach to combat would use them, and those that don't can toggle them off, or adjust a scale of sorts.

Which mods do you use to 'fix' this issue? Perhaps you can share it, so others can use it in their game?

Yeah sure!

Attention: web address: 7daystodiemods.com/dlx-weapons-fix-aligned-sights-aiming-directly-from-the-scope-and-more/

Also a few months back there was a dedicated "disable crosshair mod"

But I think this one mod that does it all hits the right nerve for people who enjoy a little realism and immersion, even in a "fantasy horror" setting.

Cheers!
GinsengSamurai původně napsal:
PinkPanther původně napsal:
That's not how you aim with guns. Also having to install a mod since kind of forever to remove the crosshair while being in ADS is just tedious.
Yes it's a sandbox zombie horde game, but in order to survive the main part of the game you will need to shoot at stuff. So having this core mechanic not fleshed out for 1.0 release would be devastating and on BETHESDA level.

Not actually debating with you, but if you want a realistic weapons simulator, shouldn't you be looking into games like Weapons Simulator store.steampowered.com/app/1860370/Weapons_Simulator/ instead of a zombie survival arcade-ish game?

I think the vast majority of players don't care about this and 'works' as-is. I've actually never heard or seen any of my friends who have played this game (far longer than I have) who actually uses and owns guns in real life, complain about this being an issue.
Just because the game doesn't aim to be a real world simulation doesn't mean it is fine to have specific functionalities implemented in a bad way.
Naposledy upravil Tnargav; 17. čvn. 2024 v 7.42
PinkPanther původně napsal:
From watching several videos of Devstreams on Youtube I've seen the same old problem:

The alignment of iron sights and red dots doesn't fit. That's not how you aim with guns. Also having to install a mod since kind of forever to remove the crosshair while being in ADS is just tedious.
Yes it's a sandbox zombie horde game, but in order to survive the main part of the game you will need to shoot at stuff. So having this core mechanic not fleshed out for 1.0 release would be devastating and on BETHESDA level.

I hope I am wrong and it is fixed. It's really hard to tell since streamers avoid aiming at all costs it seems, especially with the pistol (my old archenemy).

So, is it fixed? Will it be fixed for release? Or are you going to pull BETHESDA Fallout kind of stuff and have a 6 shot tube shotgun fully reload by chambering 2 rounds?

Cheers
Yeah, damn, I always found the crosshair when ADS really annoying. It was especially jarring at longer distances when the zombie heads become obscured by the crosshair, preventing a clear shot
Tnargav původně napsal:
Just because the game doesn't aim to be a real world simulation doesn't mean it is fine to have specific functionalities implemented in a bad way.

"Bad" would mean almost every player who bought 7DTD would complain the mechanic is 'bad'. The OP even stated they don't like the way it is because of A) personal preference and B) he's used to handling gun and gun equipment like red dots and riflescopes. Personally, I have no issues with it, nor does any of my friends, including my wife who has played this game. Our primary complaint on this game is overall optimization, and construction funsics as opposed to construction physics. However, as I have stated in my second response to OP, ultimately, it would be nice to have options for players who prefer a more realistic approach and for others who prefer a more arcade approach.

Either way, there are mods for that and the OP has provided a possible mod to 'fix' this issue. I gave him a 'wholesome' award for his non-aggressive response, as it was both helpful and understandable as a fellow player. He is NOT wrong in his opinion. We just very slightly disagree with each other - nothing to foam at the mouth over. More like some friendly banter over snacks. ^_^ Hence, I wasn't trying to debate with him.
Naposledy upravil GinsengSamurai; 18. čvn. 2024 v 5.37
< >
Zobrazeno 112 z 12 komentářů
Na stránku: 1530 50

Datum zveřejnění: 17. čvn. 2024 v 3.26
Počet příspěvků: 12