7 Days to Die

7 Days to Die

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HERCULES Apr 10, 2015 @ 6:49pm
HELP!! HOSTING LAN AND CRASHING
Hosting Lan is really sluggish and the game randomly crashes

It did not do this before up date

We reinstalled and messed with the graphics but no luck :(
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Showing 1-15 of 16 comments
Lenkdrache Apr 10, 2015 @ 7:01pm 
Here comes JAGA to save the day!!!! I hope) because my LAN game works fine when I play with my son.

Are your cables plugged in fully?
Have you jiggled the connections lately? They get corroded, and reduce the signal if you don't wiggle them once in a while (or get gold plated connectors)

Did everyone perform a clean install?
Last edited by Lenkdrache; Apr 10, 2015 @ 7:02pm
Jᴧgᴧ (Banned) Apr 10, 2015 @ 7:03pm 
I can try to help. Don't do much MP though.

Is it a dedicated server on a rented host? Might want them to restart that blade/box.

Does the server crash, or just the clients? A crashing client can take the server down with it. If you have any like that, might want to do a clean reinstall of the game - I can post directions if needed.

Have you tested it with a totally new 11.2 savegame? Always a good test to run.
HERCULES Apr 10, 2015 @ 7:23pm 
Yes it dedicated server

did clean install

only the hosts crashes
Jᴧgᴧ (Banned) Apr 10, 2015 @ 7:28pm 
If it is just the host (dedi server) crashing, then it sounds like there's a problem with one of a few things:

1) The server's config
2) The profile your account is using at the host
3) The blade/box the virtual server is running on
4) The actual install of the dedicated server code

If you can replace the code on your server yourself, try that first. If you can't or that doesn't help, I'd suggest opening a ticket with them to troubleshoot. They will probably want you to try a new game on the server as well, to make sure it is as clean as possible.

In one of the 10.x builds, someone else was having a similar problem. They opened a ticket as suggested, the host couldn't find a problem, and offered to "move" his account to another blade/box. Right after doing so, the problem went away.
HERCULES Apr 10, 2015 @ 7:39pm 
we will try that thk
HERCULES Apr 10, 2015 @ 7:53pm 

Originally posted by Lenkdrache:
Here comes JAGA to save the day!!!! I hope) because my LAN game works fine when I play with my son.

Are your cables plugged in fully?
Have you jiggled the connections lately? They get corroded, and reduce the signal if you don't wiggle them once in a while (or get gold plated connectors)

Did everyone perform a clean install?

yes
yes
HERCULES Apr 11, 2015 @ 1:48pm 
I dont think 11.2 like me much LAN keeps craching:(
HERCULES Apr 11, 2015 @ 2:02pm 
11.1 work good
Doctor3D Apr 11, 2015 @ 2:33pm 
Originally posted by HERCULES:
Hosting Lan is really sluggish and the game randomly crashes

It did not do this before up date

We reinstalled and messed with the graphics but no luck :(


It sounds like you're hosting a listen LAN server. Meaning that the host is playing on the same machine he is hosting on - as opposed to - a dedicated server where a computer is doing nothing but hosting the game and then everyone just joins that dedicated box.

If that assumption is correct, hosting a listen server is very taxing on this game. The more clients that join, the worse it gets. One other player is somewhat acceptable, but any more than that on most machines and it's going to get very choppy.

The reason is because you have double (if two clients) triple (if three clients), etc etc the amount of terrain generation and chunk loading\saving going on. (I have a decent PC and it was so bad for me as a host that even after completely tweaking every possible variable that I could think of - I ended up renting a dedicated server to just completely avoid it)

Aside from the increased terrain thread lag (which is an entirely different topic-but specific to the engine speed and not your computer hardware) This dramatically increases the RAM usage of the game.

If you post the Output_log.txt of the host - i'd like to have a look. Also, if the executable actually crashed with an error report - and didn't just close - i'd also like to see the event log from the event viewer. There might be some workarounds to make it abit more stable and at least fix the crashes- though It won't completely fix the sluggishness of the host machine.

Last edited by Doctor3D; Apr 11, 2015 @ 2:45pm
HERCULES Apr 11, 2015 @ 4:07pm 
doctor3d

listen LAN server yes it is
error report no it do's not give one

sluggishness I can live with just not freezing and crashing
I heve had 4 pepole join me and had no problems be for

I'll see if i can get you output_log.txt for you


HERCULES Apr 11, 2015 @ 4:37pm 
its to big to send output_log.txt
HERCULES Apr 11, 2015 @ 4:46pm 
Initialize engine version: 5.0.0p3 (8c9c1a5d2db2)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [aticfx64.dll 8.17.10.1140]
Renderer: AMD Radeon HD 7700 Series
Vendor: ATI
VRAM: 2025 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UMA.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UMA.dll into Unity Child Domain
- Completed reload, in 0.143 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
2015-04-11T17:09:58 0.000 INF [Steamworks.NET] SteamAPI_Init() ok

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
2015-04-11T17:09:58 0.040 INF Initializing EAC

2015-04-11T17:09:58 0.045 INF EAC initialized :: Initialization completed.

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.153722 ms
2015-04-11T17:10:03 5.676 INF Awake

2015-04-11T17:10:03 5.739 INF Version: Alpha 11.1 (b3) Compatibility Version: Alpha 11.1, OS: Windows 64 Bit

2015-04-11T17:10:03 5.741 INF Last played version: Alpha 11.1

2015-04-11T17:10:03 5.744 INF Local UTC offset: -6 hours

2015-04-11T17:10:03 5.751 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe

WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
2015-04-11T17:10:16 18.458 INF WorldStaticData.Init() needed 6.786s

2015-04-11T17:10:18 20.211 INF Loading permissions file at 'C:\Users\JAKEL\Documents/7 Days To Die/Saves/serveradmin.xml'

2015-04-11T17:10:18 20.253 INF Loading permissions file done.

2015-04-11T17:10:18 20.292 INF Load key config check

2015-04-11T17:10:18 20.294 INF Load key config

2015-04-11T17:10:18 20.305 INF Awake done


Unloading 579 unused Assets to reduce memory usage. Loaded Objects now: 186474.
Total: 568.170166 ms (FindLiveObjects: 14.064003 ms CreateObjectMapping: 9.143706 ms MarkObjects: 543.790588 ms DeleteObjects: 1.169629 ms)

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
2015-04-11T17:10:19 21.154 INF [Steamworks.NET] Login ok.

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Setting up 1 worker threads for Enlighten.
Thread -> id: 8bc -> priority: 1
2015-04-11T17:10:38 39.900 INF StartGame

GamePref.AdminFileName = serveradmin.xml

GamePref.AirDropFrequency = 0

GamePref.AutopilotMode = 0

GamePref.BlockDurabilityModifier = 100

GamePref.BuildCreate = False

GamePref.ConnectToServerIP = 127.0.0.1

GamePref.ConnectToServerPort = 26900

GamePref.ControlPanelEnabled = False

GamePref.ControlPanelPort = 8080

GamePref.CraftTimer = 2

GamePref.CreateLevelDim = 8

GamePref.CreateLevelName = My Level

GamePref.CreativeMenuEnabled = False

GamePref.DayCount = 3

GamePref.DayNightLength = 40

GamePref.DebugMenuEnabled = False

GamePref.DebugMenuShowTasks = False

GamePref.DebugStopEnemiesMoving = False

GamePref.DedicatedServer = False

GamePref.DisableNAT = False

GamePref.DropOnDeath = 0

GamePref.DropOnQuit = 0

GamePref.DynamicSpawner =

GamePref.EACEnabled = False

GamePref.EnemyDifficulty = 0

GamePref.EnemySenseMemory = 30

GamePref.EnemySpawnMode = 3

GamePref.FavoriteServersList =

GamePref.FragLimit = 20

GamePref.FriendlyFire = False

GamePref.GameDifficulty = 3

GamePref.GameMode = GameModeSurvivalMP

GamePref.GameName = hyuj

GamePref.GameVersion = Alpha 11.1

GamePref.GameWorld = Random Gen

GamePref.JoiningOptions = True

GamePref.LandClaimDeadZone = 10

GamePref.LandClaimDecayMode = 0

GamePref.LandClaimExpiryTime = 1

GamePref.LandClaimOfflineDurabilityModifier = 0

GamePref.LandClaimOnlineDurabilityModifier = 0

GamePref.LandClaimSize = 7

GamePref.LootAbundance = 200

GamePref.LootRespawnDays = 30

GamePref.LootTimer = 2

GamePref.MatchLength = 10

GamePref.MaxSpawnedZombies = 60

GamePref.NightPercentage = 35

GamePref.OptionsAA = 0

GamePref.OptionsAmbientVolumeLevel = 0.8055248

GamePref.OptionsDeferredLighting = True

GamePref.OptionsFieldOfView = 90

GamePref.OptionsImageEffects = False

GamePref.OptionsInvertMouse = False

GamePref.OptionsLODDistance = 1

GamePref.OptionsMicVolumeLevel = 0.75

GamePref.OptionsMouseSensitivity = 6

GamePref.OptionsMusicVolumeLevel = 0.1056232

GamePref.OptionsOverallAudioVolumeLevel = 1

GamePref.OptionsPlayerModel = playerMale

GamePref.OptionsPlayerModelTexture = Player/Male/Player_male

GamePref.OptionsReflectionDistance = 10

GamePref.OptionsReflectionQuality = 0

GamePref.OptionsReflectiveWater = False

GamePref.OptionsShadowDistance = 0

GamePref.OptionsSSAO = False

GamePref.OptionsTextureQuality = 2

GamePref.OptionsTreeQuality = 0

GamePref.OptionsViewDistance = 11

GamePref.OptionsVoiceChatEnabled = True

GamePref.OptionsVoiceVolumeLevel = 0.75

GamePref.PersistentPlayerProfiles = False

GamePref.PlayerAutologin = False

GamePref.PlayerId = 76561198012014333

GamePref.PlayerName = HERCULES

GamePref.PlayerSafeZoneHours = 5

GamePref.PlayerSafeZoneLevel = 5

GamePref.PlayerToken =

GamePref.RebuildMap = False
HERCULES Apr 11, 2015 @ 4:47pm 
GamePref.SelectionContextMode = 0

GamePref.SelectionOperationMode = 0

GamePref.ServerDescription =

GamePref.ServerIP =

GamePref.ServerIsPublic = False

GamePref.ServerMaxPlayerCount = 4

GamePref.ServerName = Default Server

GamePref.ServerPort = 26900

GamePref.ServerWebsiteURL =

GamePref.ShowFriendPlayerOnMap = True

GamePref.TelnetEnabled = False

GamePref.TelnetPort = 25003

GamePref.ZombiePlayers = True

GamePref.ZombiesRun = 1

GameStat.AirDropFrequency = 0

GameStat.BlockDurabilityModifier = 1

GameStat.CraftTimer = 1

GameStat.CurrentRoundIx = 0

GameStat.DayLimitActive = False

GameStat.DayLimitThisRound = 0

GameStat.Difficulty = 2

GameStat.DropOnDeath = 1

GameStat.DropOnQuit = 0

GameStat.EnemyCount = 0

GameStat.EnemyDifficulty = Normal

GameStat.EnemySenseMemory = 60

GameStat.EnemySpawnMode = 3

GameStat.FragLimitActive = False

GameStat.FragLimitThisRound = 0

GameStat.GameDifficulty = 2

GameStat.GameModeId = 0

GameStat.GameState = 0

GameStat.GlobalMessageToShow =

GameStat.IsCreativeMenuEnabled = False

GameStat.IsFlyingEnabled = False

GameStat.IsFriendlyFire = True

GameStat.IsPlayerCollisionEnabled = True

GameStat.IsPlayerDamageEnabled = True

GameStat.IsResetMapOnRestart = False

GameStat.IsSaveSupplyCrates = True

GameStat.IsSpawnEnemies = True

GameStat.IsSpawnNearOtherPlayer = False

GameStat.IsTeleportEnabled = False

GameStat.IsVersionCheckDone = True

GameStat.LandClaimDeadZone = 30

GameStat.LandClaimDecayMode = 0

GameStat.LandClaimExpiryTime = 3

GameStat.LandClaimOfflineDurabilityModifier = 32

GameStat.LandClaimOnlineDurabilityModifier = 32

GameStat.LandClaimSize = 7

GameStat.LoadScene =

GameStat.LootTimer = 1

GameStat.NightPercentage = 50

GameStat.ScoreDiedMultiplier = -5

GameStat.ScorePlayerKillMultiplier = 1

GameStat.ScoreZombieKillMultiplier = 1

GameStat.ShowAllPlayersOnMap = False

GameStat.ShowFriendPlayerOnMap = True

GameStat.ShowSpawnWindow = False

GameStat.ShowWindow =

GameStat.ShowZombieCounter = False

GameStat.TimeLimitActive = False

GameStat.TimeLimitThisRound = 0

GameStat.TimeOfDayIncPerSec = 20

GameStat.ZombieHordeMeter = False

2015-04-11T17:10:38 40.032 INF StartAsServer

2015-04-11T17:10:38 40.035 INF createWorld: Random Gen, hyuj, GameModeSurvivalMP

2015-04-11T17:10:38 40.076 INF Started thread thread_Regenerating

2015-04-11T17:10:38 40.268 INF World.Load: Random Gen

2015-04-11T17:10:38 40.355 INF Started thread thread_Pathfinder

2015-04-11T17:10:39 41.057 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)

2015-04-11T17:10:39 41.061 INF Started thread thread_GenerateChunks

2015-04-11T17:10:40 41.921 INF Loading rwgmixer.xml

2015-04-11T17:10:40 42.002 INF Loading and parsing of generator took 102ms

2015-04-11T17:10:40 42.025 INF createWorld() done

2015-04-11T17:10:40 42.027 INF Loading players.xml

2015-04-11T17:10:40 42.248 INF Created player with id=171

2015-04-11T17:10:40 42.297 INF Adding observed entity: 1, (-52.8, 65.3, 843.6), 11

2015-04-11T17:10:40 42.312 INF Setting for 'CraftTimer' does not match the default (server will go to the modded category): current = 2, default = 1

2015-04-11T17:10:40 42.313 INF Setting for 'LootTimer' does not match the default (server will go to the modded category): current = 2, default = 1

2015-04-11T17:10:40 42.315 INF Setting for 'EnemySenseMemory' does not match the default (server will go to the modded category): current = 30, default = 60

2015-04-11T17:10:40 42.317 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 30, default = 7

2015-04-11T17:10:40 42.319 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100

2015-04-11T17:10:40 42.320 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 0, default = 72

2015-04-11T17:10:40 42.340 INF StartGame done
HERCULES Apr 11, 2015 @ 4:48pm 
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Mono.Security.dll (this message is harmless)
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
2015-04-11T17:10:41 43.127 INF [Steamworks.NET] GameServer.Init successful

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
2015-04-11T17:10:42 44.175 INF [Steamworks.NET] Create Lobby

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
2015-04-11T17:10:42 44.181 INF [Steamworks.NET] GameServer.LogOn successful

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
2015-04-11T17:10:42 44.449 INF [Steamworks.NET] Lobby creation succeeded

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
2015-04-11T17:10:42 44.458 INF [Steamworks.NET] Lobby entered: 109775241984121541

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/CSteamworks.dll
2015-04-11T17:11:10 72.147 INF Time: 0.81m FPS: 42.23 Heap: 497.9MB Max: 497.9MB Chunks: 625 CGO: 529 Ply: 1 Zom: 6 Ent: 10 (180) Items: 20

2015-04-11T17:11:40 102.165 INF Time: 1.31m FPS: 40.70 Heap: 508.6MB Max: 508.6MB Chunks: 625 CGO: 529 Ply: 1 Zom: 6 Ent: 10 (180) Items: 20

2015-04-11T17:12:10 132.175 INF Time: 1.81m FPS: 26.44 Heap: 515.3MB Max: 515.3MB Chunks: 625 CGO: 529 Ply: 1 Zom: 6 Ent: 10 (180) Items: 20

2015-04-11T17:12:40 162.199 INF Time: 2.31m FPS: 26.81 Heap: 522.0MB Max: 522.0MB Chunks: 625 CGO: 529 Ply: 1 Zom: 6 Ent: 10 (183) Items: 20

2015-04-11T17:13:10 192.221 INF Time: 2.81m FPS: 25.86 Heap: 503.2MB Max: 522.0MB Chunks: 625 CGO: 529 Ply: 1 Zom: 6 Ent: 10 (180) Items: 20

2015-04-11T17:13:40 222.254 INF Time: 3.31m FPS: 26.54 Heap: 507.2MB Max: 522.0MB Chunks: 625 CGO: 529 Ply: 1 Zom: 6 Ent: 10 (180) Items: 20

2015-04-11T17:14:10 252.273 INF Time: 3.81m FPS: 26.68 Heap: 512.4MB Max: 522.0MB Chunks: 625 CGO: 529 Ply: 1 Zom: 6 Ent: 10 (180) Items: 20

2015-04-11T17:14:40 282.293 INF Time: 4.31m FPS: 26.79 Heap: 515.3MB Max: 522.0MB Chunks: 625 CGO: 529 Ply: 1 Zom: 6 Ent: 10 (180) Items: 20

2015-04-11T17:15:10 312.295 INF Time: 4.81m FPS: 26.81 Heap: 520.2MB Max: 522.0MB Chunks: 625 CGO: 529 Ply: 1 Zom: 6 Ent: 10 (181) Items: 20

2015-04-11T17:15:40 342.326 INF Time: 5.31m FPS: 26.78 Heap: 525.6MB Max: 525.6MB Chunks: 625 CGO: 529 Ply: 1 Zom: 6 Ent: 10 (182) Items: 20

2015-04-11T17:16:10 372.334 INF Time: 5.81m FPS: 26.53 Heap: 505.4MB Max: 525.6MB Chunks: 625 CGO: 529 Ply: 1 Zom: 6 Ent: 10 (180) Items: 20

2015-04-11T17:16:40 402.355 INF Time: 6.31m FPS: 26.79 Heap: 509.8MB Max: 525.6MB Chunks: 625 CGO: 529 Ply: 1 Zom: 6 Ent: 10 (181) Items: 20

2015-04-11T17:17:04 426.425 INF GMSG: Player HERCULES died

2015-04-11T17:17:10 432.387 INF Time: 6.81m FPS: 26.70 Heap: 502.2MB Max: 525.6MB Chunks: 625 CGO: 529 Ply: 1 Zom: 6 Ent: 10 (181) Items: 20

2015-04-11T17:17:16 438.290 INF 3. Spawn pos: start point SpawnPoint (34.0, 64.0, 1170.8)/1.7

2015-04-11T17:17:17 439.705 INF Spawning this wave: 5

2015-04-11T17:17:17 439.714 INF Spawned [type=EntityZombieCrawl, name=zombiecrawler, id=275] at (61.0, 67.0, 1198.0) Day=1 TotalInWave=1 CurrentWave=1

2015-04-11T17:17:17 439.724 INF Spawned [type=EntityZombieCrawl, name=zombiecrawler, id=276] at (61.0, 67.0, 1195.0) Day=1 TotalInWave=2 CurrentWave=1

2015-04-11T17:17:17 439.730 INF Spawned [type=EntityZombieDog, name=zombiedog, id=277] at (69.0, 67.0, 1213.0) Day=1 TotalInWave=3 CurrentWave=1

2015-04-11T17:17:17 439.735 INF Spawned [type=EntityZombieDog, name=zombiedog, id=278] at (66.0, 67.0, 1213.0) Day=1 TotalInWave=4 CurrentWave=1

2015-04-11T17:17:17 439.746 INF Spawned [type=EntityZombieCrawl, name=zombiecrawler, id=279] at (84.0, 68.0, 1192.0) Day=1 TotalInWave=5 CurrentWave=1

2015-04-11T17:17:42 464.214 INF Time: 7.31m FPS: 27.55 Heap: 683.3MB Max: 683.3MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:18:12 494.225 INF Time: 7.81m FPS: 27.37 Heap: 699.5MB Max: 699.5MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:18:42 524.240 INF Time: 8.31m FPS: 27.49 Heap: 717.1MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:19:12 554.274 INF Time: 8.81m FPS: 27.34 Heap: 594.9MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:19:42 584.284 INF Time: 9.32m FPS: 27.54 Heap: 607.8MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:20:12 614.312 INF Time: 9.82m FPS: 27.42 Heap: 622.1MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:20:42 644.333 INF Time: 10.32m FPS: 27.31 Heap: 638.2MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:21:12 674.339 INF Time: 10.82m FPS: 27.56 Heap: 655.7MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:21:42 704.344 INF Time: 11.32m FPS: 27.46 Heap: 672.9MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:22:12 734.347 INF Time: 11.82m FPS: 27.53 Heap: 690.3MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:22:42 764.356 INF Time: 12.32m FPS: 27.23 Heap: 611.7MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:23:12 794.361 INF Time: 12.82m FPS: 27.59 Heap: 625.9MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:23:42 824.394 INF Time: 13.32m FPS: 27.49 Heap: 640.8MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:24:12 854.409 INF Time: 13.82m FPS: 27.56 Heap: 655.9MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:24:42 884.422 INF Time: 14.32m FPS: 27.56 Heap: 671.8MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:25:12 914.433 INF Time: 14.82m FPS: 27.58 Heap: 689.2MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:25:42 944.448 INF Time: 15.32m FPS: 27.53 Heap: 611.7MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:26:12 974.453 INF Time: 15.82m FPS: 27.46 Heap: 625.9MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:26:42 1004.457 INF Time: 16.32m FPS: 27.46 Heap: 640.2MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:27:12 1034.461 INF Time: 16.82m FPS: 27.11 Heap: 655.3MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:27:42 1064.491 INF Time: 17.32m FPS: 26.55 Heap: 670.4MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:28:12 1094.513 INF Time: 17.82m FPS: 27.13 Heap: 687.4MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:28:42 1124.546 INF Time: 18.32m FPS: 27.37 Heap: 609.7MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:29:12 1154.553 INF Time: 18.82m FPS: 27.24 Heap: 623.6MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:29:42 1184.555 INF Time: 19.32m FPS: 27.32 Heap: 638.0MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:30:12 1214.581 INF Time: 19.82m FPS: 27.33 Heap: 653.3MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:30:42 1244.588 INF Time: 20.32m FPS: 27.45 Heap: 667.9MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:31:12 1274.604 INF Time: 20.82m FPS: 27.28 Heap: 683.7MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:31:42 1304.613 INF Time: 21.32m FPS: 27.14 Heap: 608.0MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:31:47 1309.276 INF Spawning Night Horde for day 2

2015-04-11T17:32:12 1334.633 INF Time: 21.82m FPS: 27.26 Heap: 621.2MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:32:42 1364.668 INF Time: 22.32m FPS: 27.51 Heap: 635.9MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:33:12 1394.668 INF Time: 22.82m FPS: 27.09 Heap: 650.7MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:33:42 1424.677 INF Time: 23.32m FPS: 27.45 Heap: 665.4MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:34:12 1454.679 INF Time: 23.82m FPS: 27.47 Heap: 681.5MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

HERCULES Apr 11, 2015 @ 4:48pm 
2015-04-11T17:31:12 1274.604 INF Time: 20.82m FPS: 27.28 Heap: 683.7MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:31:42 1304.613 INF Time: 21.32m FPS: 27.14 Heap: 608.0MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:31:47 1309.276 INF Spawning Night Horde for day 2

2015-04-11T17:32:12 1334.633 INF Time: 21.82m FPS: 27.26 Heap: 621.2MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:32:42 1364.668 INF Time: 22.32m FPS: 27.51 Heap: 635.9MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:33:12 1394.668 INF Time: 22.82m FPS: 27.09 Heap: 650.7MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:33:42 1424.677 INF Time: 23.32m FPS: 27.45 Heap: 665.4MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:34:12 1454.679 INF Time: 23.82m FPS: 27.47 Heap: 681.5MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:34:42 1484.707 INF Time: 24.32m FPS: 27.50 Heap: 606.9MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:35:12 1514.710 INF Time: 24.82m FPS: 27.44 Heap: 620.7MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:35:42 1544.738 INF Time: 25.32m FPS: 27.46 Heap: 634.9MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:36:12 1574.770 INF Time: 25.82m FPS: 27.54 Heap: 649.7MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:36:43 1604.804 INF Time: 26.32m FPS: 27.54 Heap: 664.6MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:37:13 1634.829 INF Time: 26.82m FPS: 27.45 Heap: 680.5MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:37:43 1664.841 INF Time: 27.32m FPS: 27.10 Heap: 605.3MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:38:13 1694.849 INF Time: 27.82m FPS: 27.27 Heap: 618.3MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 5 Ent: 6 (177) Items: 20

2015-04-11T17:38:41 1722.923 INF Player respawned, wellness reduced to 80

2015-04-11T17:38:43 1724.854 INF Time: 28.32m FPS: 27.45 Heap: 639.5MB Max: 717.1MB Chunks: 625 CGO: 495 Ply: 1 Zom: 6 Ent: 9 (180) Items: 20
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Date Posted: Apr 10, 2015 @ 6:49pm
Posts: 16