7 Days to Die

7 Days to Die

View Stats:
Peter Pan Apr 8, 2015 @ 6:50am
Can't find any houses
Hey all,

I've started a new game and despite travelling past the first night, I still cannot find a house.

I've followed the road and passed a lot of bridges, but I cannot seem to find any place to settle.

Is this normal, or am I just unlucky?
< >
Showing 1-10 of 10 comments
Tex Apr 8, 2015 @ 6:55am 
Nope, it's a bug. According to Kinyajuu (Fun Pimps Staff) over on the 7D2D forums, the devs accidentally messed up the town/building spawns:

http://7daystodie.com/forums/showthread.php?25132-Where-are-the-Random-gen-options-xml&p=231141&viewfull=1#post231141

Here's the fix:

https://7daystodie.com/forums/showthread.php?25593
Doctor3D Apr 8, 2015 @ 7:09am 
I can also say that the fix that was posted by Kinyajuu works pretty well too. The biomes are still larger than previously - so, of course you'll still need to walk more than you did before (especially since we move slower), but you'll definitely see more towns after applying those changes.

Also to note: The towns i'm finding are a lot larger than the average ones I found in A10. I'm currently occupying a town that's similar to the size of Diersville. Not quite as large as that - but close enough. :)
Last edited by Doctor3D; Apr 8, 2015 @ 7:10am
Aragon Apr 8, 2015 @ 7:14am 
Bad luck, i found plenty in our game now. Small camps, barns, single wood-houses, small city in the forrests, wasteland city filled with dogs, hunt-shelters in forrests.
U just had bad luck dude.
Peter Pan Apr 8, 2015 @ 10:53am 
Thanks for the info.
Tech Enthusiast Apr 8, 2015 @ 10:59am 
A bug that should be hotfixed or at least stickied in this forum.

I have had the same issue, explored 8(!) biomes without a SINGLE house, let alone a town.
Not sure every new player would actually notice that this is a bug (could very well be by [bad] design). Should make it abundantly clear that it is being fixed and how to bypass it meanwhile.

In it's current state my GF would have never started playing and i would have stopped playing shortly after. This is game breaking to some people that have extreme bad luck. (Some seem to not notice a difference tho,...lucky guys)
Tex Apr 9, 2015 @ 4:17am 
Originally posted by Rattenmann:
A bug that should be hotfixed or at least stickied in this forum.
Is this forum actually moderated by TFP? I seldom see much in terms of updates here. If not for Joelhuenink's blog I wouldn't have even known about A11.
YamaKami (Banned) Apr 9, 2015 @ 4:51am 
Originally posted by Tex:
Originally posted by Rattenmann:
A bug that should be hotfixed or at least stickied in this forum.
Is this forum actually moderated by TFP? I seldom see much in terms of updates here. If not for Joelhuenink's blog I wouldn't have even known about A11.

No it is not though, I have seen the odd rare dev post in the steam forums. Most the info here is from players and J^g, who does a ton to keep these forums up to speed.
Tech Enthusiast Apr 9, 2015 @ 6:36am 
Either way, they should still sticky the workaround here.
This can be gamebreaking for some people. No matter if it is an alpha or not. Testers that can not test are useless ;)
ice_freezer Apr 9, 2015 @ 6:40am 
It will get fixed soon. For now you can always play the Navezgane map, which doesn't have this problem.
ViperV Apr 9, 2015 @ 7:05am 
Did you try going to coordinates 0,0?
There's always a city there.
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Apr 8, 2015 @ 6:50am
Posts: 10