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You do NOT move at max speed always.
The idea is to run a little, then stop running and let your stamina regen.
Thus leaving you with a full stamina bar should you need it.
You get an advantage over vanilla players that means it is a cheat.
Does not provide any advantage at all.
Merely a usability thing - to help stop getting wrist injury.
If it was a server side script it would be okay because everyone could gain the advantage.
(It is an advantage to not have pain in the wrists, an advantage everyone should have of course, good job again!) And it modiifies the client, "Simply hit the CAPSLOCK button to auto-run forwards." is a capability the vanilla client has not so it IS modified. Even dental floss glued to your monitor to use it as a crosshair modifies the client. (Before: no crosshair, after: a crosshair).
@skamaniac - Whilst I can see that there is a degree of "cheatiness" about it for multiplayer, it's very, very marginal.
Any idiot could do what this script does, just sprint a little, then release the button and pulse it every now and then such that it never reaches the top.
Therefore, for me, this one falls the "right" side of that fuzzy line between convenience and cheat.
Bear in mind that macros like this (and worse) will be used by some people and there is nothing the game devs can realistically do about it. Some people will have either the coding knowledge or the specialized hardware (eg a gaming mouse) to do it, some will not. Therefore, I am of the opinion that if I do not think I would be bothered by an opponent using such a script on me, then I release it for all to use, to level the playing field and try to make things fairer for everybody.
When I get around to it, and I feel that the script is stable, I will post on the official forums, and we shall let the devs decide.
Thus, while I don't resort to special tools because I don't trust them, I can't put such simple tools in the same category of something like putting a dense small object on my keyboard. Otherwise you have to start speeding down the slippery slope into arguments like, are rubber bands cheating tied around the mouse button, is a more-than stock button mouse cheating for having easy access buttons, etc etc. A cheat does something unusual and unfair, like aimbotting, auto-healing, pulling out a major weapon when encountering a player, that sort of stuff...not holding a button down.
https://7daystodie.com/forums/showthread.php?12647-Keyboard-Autohotkey-Scripts-(Autorun-and-such)
Looking at this code, it is quite old, and I would probably write it a bit different now.
Also, obviously, the ideal way to do this would be using pixel detection to detect when the bar moves off max, obviating the need to hard-code the values (Which would change as you levelled up)
I am back playing 7DTD at the moment, I may actually take a stab at it soon.
Autohotkey is not a cheat
Setting a key to work as another, or to simulate being depressed, is not a cheat at all
And it doesnt modify any game file, contray to mods and file editing
Most gaming mouses / keyboards can do exactly the same too
I use a mouse button to autorun in 7D2D because i cant be bothered to hold 2 keys depressed for hours when i can just press a button once
Doesnt make the game any easier, but make it way easier for my fingers
After all, the main job of a computer is to automate (boring) tasks...
Instant buy ;D
Pixel Detection based stamina bar monitoring - it holds a key combo while the stamina bar is above a certain amount.
ie Sprint while above a certain stamina level, or mine while above a certain stamina level
Ran outta time tonight, but will see if I can package it all up for you all.