7 Days to Die

7 Days to Die

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Shekeler Mar 9, 2015 @ 11:28pm
Easier hosting of servers?
Hey guys I was wondering if they are going to switch to servers hosted by them or steam as I find this game very fun but the hosting servers through Portforwarding is very annoying, I've done it for many games before but this game seems to give me a pain in my backside, So like I said earlier is it in their plans and who would like to see this? It would make it so much easier to have fun with your friends instead of paying someone to do it for you..
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Showing 1-15 of 31 comments
Lenkdrache Mar 10, 2015 @ 6:16am 
I find it amusing that people will pay a monthly fee for hosting, when you can run your own server for free.

All you need is a decent computer, and an internet connection that's faster than dial-up. In this way, 5-8 people can play together, be safe from hackers/griefers, and always have fun :)
Shekeler Mar 10, 2015 @ 9:38am 
Originally posted by Lenkdrache:
I find it amusing that people will pay a monthly fee for hosting, when you can run your own server for free.

All you need is a decent computer, and an internet connection that's faster than dial-up. In this way, 5-8 people can play together, be safe from hackers/griefers, and always have fun :)

I believe I have a very good computer, The problem is port forwarding especially for this game, I have port fowarded many games, Terraria, Minecraft, Project Zomboid and a lot of others but I find this game to be like I said a pain in my ass, Also since then my internet company has changed and my internet isn't to great, My friend would have to host the server yet he knows nothing about portfowarding.
Spacepiggio Mar 10, 2015 @ 10:01am 
The game is already being hosted & I get mine from Gameservers.com
Shekeler Mar 10, 2015 @ 10:08am 
Originally posted by SpacePiggio*BK*:
The game is already being hosted & I get mine from Gameservers.com

As I said I'd rather have actual servers that you can host by a click of a button through steam of the company, I'd rather not pay $10 a month for 8 people when it would just be me and my one to two friends that maybe play a couple hours.
FuzzyAnimator Mar 10, 2015 @ 10:57am 
Originally posted by Lenkdrache:
I find it amusing that people will pay a monthly fee for hosting, when you can run your own server for free.

All you need is a decent computer, and an internet connection that's faster than dial-up. In this way, 5-8 people can play together, be safe from hackers/griefers, and always have fun :)
To be fair, not everyone wants to leave a computer running 24/7. That can kind of jack up the electric bill. I've run my own 7D2D server for me and a friend before using my laptop as the server, but I wasn't fond of the bill I got after leaving it on all the time.
widramateacher Mar 10, 2015 @ 11:32am 
We use logmeinhamatchi (misspelled I am sure). It works well for hosting games. I have not heard of any plans for steam hosting.
GirthQQuakes Mar 10, 2015 @ 12:06pm 
You already have the option of renting from a 3rd party, or hosting your own. Not sure why you think TFP needs to get into the server hosting game. What problem does that solve?

BlueFangSolutions was a great host for me, I'd highly reccomend them for anyone looking to rent a 7dtd server.
Cyrus Mar 10, 2015 @ 2:50pm 
It is unlikely that TFP (or Steam) will ever host servers directly. Places charge people to rent servers for a reason, it costs money to run the servers. It is not as simple as matchmaking in most other games and while it doesn't take much resources to host a server locally for yourself / friends, multiply that by a thousand for 'public' hosted game and those kind of coast really add up.

Many other games who appear to have games hosted by steam are using a P2P kind of system where it is actually hosted BY the players (without them realizing it) and not on a server someplace.

Your best bet is to look into one of the server hosters and see if you can get a deal (something like 10$ a month seems pretty standard for a smaller server) otherwise find a friend with a good internet connection and a spare PC / laptop to host it for you. If you have port forwarded before it is no different for this game. Port forwarding is port forwarding, if you can do it for port xxx you can do it for any of them the same exact way.

Also when hosting locally you don't NEED to keep it up 24/7, just have it running when your friends are on and are wanting to play. Pointless to keep it running if no one is on from say 2AM - 9AM. If playing with a small group of personal friends this is pretty easy to coordinate and doubtful you will need it up 24/7
What is your ip Mar 10, 2015 @ 3:20pm 
BlueFangSolutions has gr8 support. I asked the support for a % off code i got it. I use the menu with steam when i am in game all the time. The Support helped me set it up np.
Shekeler Mar 10, 2015 @ 5:35pm 
Originally posted by Cyrus:
It is unlikely that TFP (or Steam) will ever host servers directly. Places charge people to rent servers for a reason, it costs money to run the servers. It is not as simple as matchmaking in most other games and while it doesn't take much resources to host a server locally for yourself / friends, multiply that by a thousand for 'public' hosted game and those kind of coast really add up.

Many other games who appear to have games hosted by steam are using a P2P kind of system where it is actually hosted BY the players (without them realizing it) and not on a server someplace.

Your best bet is to look into one of the server hosters and see if you can get a deal (something like 10$ a month seems pretty standard for a smaller server) otherwise find a friend with a good internet connection and a spare PC / laptop to host it for you. If you have port forwarded before it is no different for this game. Port forwarding is port forwarding, if you can do it for port xxx you can do it for any of them the same exact way.

Also when hosting locally you don't NEED to keep it up 24/7, just have it running when your friends are on and are wanting to play. Pointless to keep it running if no one is on from say 2AM - 9AM. If playing with a small group of personal friends this is pretty easy to coordinate and doubtful you will need it up 24/7

I realise that having servers cost money but having that will just bring more and more money in, And why would/should I have to pay $10 for a company to host a server with an extra 5-6 slots I am never going to use for $10 a month, I also agree with the port forwarding part but not all games are exactly easy, I port forwared an okay amount of games in my time but with this game people get connection issues, I followed a guide step by step and this thing didn't even work.

Now obviously it is my fault that it didn't work but I port forwarded like I always do.
Cyrus Mar 10, 2015 @ 6:26pm 
How exactly would it bring in money? If they don't charge for servers it is a LOSS of money. It is highly unlikely that it will bring in any more players as there already ARE free option to host the game yourself and zero need for the company to shell out money for something you can do yourself.(either through the normal game client MP game, or by using the dedicated server)

You don't have to pay anyone for a server as you already can host it yourself, so save the money, host it yourself (or have a friend host it) and not worry about it.

As far as port forwarding, the only tricky thing is what port to open, and that completely depends on what port you set you game / server to run on, as long as you open up the proper ports there shouldn't be an issue. You can even use one you already opened by adjusting the port setting in your MP game or the Dedicated Server files. (I use 26900 as that was the default port I saw when attempting to host a server)

If you do have issue after that point head to the games official forums and post a topic there giving the details.
Shekeler Mar 10, 2015 @ 6:44pm 
Originally posted by Cyrus:
How exactly would it bring in money? If they don't charge for servers it is a LOSS of money. It is highly unlikely that it will bring in any more players as there already ARE free option to host the game yourself and zero need for the company to shell out money for something you can do yourself.(either through the normal game client MP game, or by using the dedicated server)

You don't have to pay anyone for a server as you already can host it yourself, so save the money, host it yourself (or have a friend host it) and not worry about it.

As far as port forwarding, the only tricky thing is what port to open, and that completely depends on what port you set you game / server to run on, as long as you open up the proper ports there shouldn't be an issue. You can even use one you already opened by adjusting the port setting in your MP game or the Dedicated Server files. (I use 26900 as that was the default port I saw when attempting to host a server)

If you do have issue after that point head to the games official forums and post a topic there giving the details.

I said they would gain money as I know quite a few people who do not want this game because it is hard to host servers, I just hope in the future they might go with dedicated servers instead of advertising third party sites that want money, Like I said I have tried to port forward this game many times with constant failing, I watched guides and came out with nothing but frustration, I still would like to play the game but setting up the server is frustrating.
Jᴧgᴧ (Banned) Mar 10, 2015 @ 7:02pm 
Highly doubtful they would go with publisher-managed servers. But they'll probably make the server code and interface better.
Dragorin Mar 10, 2015 @ 7:21pm 
Originally posted by SKG Kyle:
I followed a guide step by step and this thing didn't even work.

TFP changed the default port recently so you probably followed an outdated guide that told you to open port 25000... that is not the default port anymore. It's 26500 now. Forwared 26500-26503 and you shouldn't run into any issues. Or if you already have 25000 forwarded then edit the serverconfig.xml and change the port number back to 25000.

This is the frist game I have ever tried to run my own server with and it was not difficult to setup by any means.

As far as TFP hosting the servers you seem to be under the impression that you wouldn't have to pay like you do now if you go with a hosting company like bluefang. Why wouldn't you have to shell out more cash if TFP where doing the hosting. Servers cost money any company is going to charge you to make some of it back one way or another.

Shekeler Mar 10, 2015 @ 7:27pm 
Originally posted by Dragorin:
Originally posted by SKG Kyle:
I followed a guide step by step and this thing didn't even work.

TFP changed the default port recently so you probably followed an outdated guide that told you to open port 25000... that is not the default port anymore. It's 26500 now. Forwared 26500-26503 and you shouldn't run into any issues. Or if you already have 25000 forwarded then edit the serverconfig.xml and change the port number back to 25000.

This is the frist game I have ever tried to run my own server with and it was not difficult to setup by any means.

As far as TFP hosting the servers you seem to be under the impression that you wouldn't have to pay like you do now if you go with a hosting company like bluefang. Why wouldn't you have to shell out more cash if TFP where doing the hosting. Servers cost money any company is going to charge you to make some of it back one way or another.

I tried quite a while ago, Also what do you mean you would have to pay it back? Lot
s of games go with the easy hosting for people and don't charge anything with no P2P elements involved.
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Date Posted: Mar 9, 2015 @ 11:28pm
Posts: 31