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But I can't get the issue, can't they just climb on their own frames to jump in??
One could make a surface that nothing would stick to pretty easily, but that wont fix the problem.
But the hidden doors... With our slick Unity upgrade is this now a possibility?
My guess is your trying to avoid every games nemesis and thats griefers.
You are never going to be 100% safe and would be really lucky not to have your base found by someone during the course of the game.
I doesn`t matter how well you hide it, someone could just as easily follow you from a distance and see where your base is that way.
A trick would be to have a chamber totally surrounded by stone which only you know which ones to break to reveal the chamber.
...or maybe not in an assumed human occupation; an unassuming crag in a rock that unlocks the entrance to a fortress of solitude.
I honestly think this would be a good idea for when they implement skill trees. Perhaps a construction skill tree that would enable you to build "secret" structures, stuff like torch levers and hidden doors. Maybe even pitfall traps that look like a normal grass block but collapses when stepped on like how the old bridges used to be. Honestly, I could see a lot of potential for sneaky builds like that.