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Random Gen upsides:
1. Never-ending size - search and search some more for the best spot for your base. I chose a location at the corner of 4 biomes.
2. Incredibly huge cities in the biomes with all that scrap metal on the ground, be prepared for some lag/fps drop due to the size of these cities
3. Police stations in these cities have a "hidden room" that spawns a munitions crate (these crates spawn smg's, snipers, rockets, etc at a low chance). Some of the largest cities on our server have up to 8 of these police stations.
4. When you just wanna get out and explore you can go wherever you want with no boundaries. Yesterday i ran for 4 hours straight real time just cuz i could...and then finally died when i stayed out too late and got eaten by dogs.
5. Lots of flexibility - I have a mine 5k south of my base, a hunting outpost 3k north of my base in the new grasslands biome, and a farm half a kilometer west of my base...because the map is so huge, no one bothers my stuff and I have yet to be discovered by bandits. When I want a fight I go to the main spawn town.
Random Gen downsides:
1. Currently, no military recon campsites that would usually spawn several munitions crates like on Navezgane. But, as stated before, random gen cities spawn these crates in police stations.
2. Cities can be brutal. Tons of zeds spawning all over the place, all around you. I don't consider this a downside but to each his own. I get an adrenaline rush everytime I go to one of these cities. 44 Magnum all the way! You gotta take lots of ammo and sledges and kill, kill, kill before you get distracted with looting. If this feels tedious then these cities would probably bother you.
If you've played Navezgane already then give random gen a shot.
Cheers
Edit: forgot to mention the walking, which you will do a lot of on random gen, as stated by the previous poster...I'm sure you already know this, but you will need to kill yourself a lot to get back home if you go out on longs treks and don't want to walk all the way back!
I like the walking...it adds to the emmersion!!! But with the giant map how is the food situation? The only problem I can forsee, is having a strong enough food supply to actually take a long walk. Primarily I'm speaking of Wildlife.
I haven't started my new game yet, but will probably start this evening.
No problem at all finding animals to kill on random gen. They spawn everywhere just like the zeds.
I might give this a spin!