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The .44 Revolver needs a speed loader mod
the .44 Revolver has always been missing a mod and that's the gun need a speed loader mod. It could be set to be found in police and gun shop poi's and police cars to make it a higher tier find
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Mostrando 1-10 de 10 comentarios
william_es 8 FEB a las 17:37 
Sounds like a great idea for a mod. When are you going to start programming that mod?
Daedolon 8 FEB a las 18:10 
I which I was able to, I would have done that back when mods were first enabled for the game
Ranger Outfit is your friend, and also did one of my first 1.0 playthroughs using it, was quite challenging. Two Revolvers and two lever actions at all times on the tool belt.
DankWestern 8 FEB a las 23:42 
While we currently have a multitude of various things to increase reload speed, such as the "Bandolier Mod" and others, I wouldn't mind seeing a speedloader mod. There's really no reason if entire gun stores exist, that none of them would have this very basic thing. It adds to realism, modders, get on this one.
I'd love to see this for the .44 but if TFP ever get to it I would argue it shouldn't be a weapon mod because you may as well remove a mod slot from every revolver if you're going to introduce what would immediately become a required mod (and they're literally just metal wafers, which a survivalist could realistically craft). Additionally, that would mean low-level players would unnecessarily suffer to RNG if it's a higher tier item drop, and new players might discard revolvers altogether due to prior bad experiences with the reload. My unga bunga potato brain suggestion is the change would be better implemented through working it into the level 2 Run and Gun perk (rewarding investment beyond further front-loading the T1 perk). The second tier description would need to be updated to read something like "All revolvers the player uses are now reloaded with moon clips, allowing a full magazine to be reloaded at once if available ammo permits."

This fixes the issue of a mod being default/required on a weapon and doesn't rely on good RNG, it doesn't run into material/time issues compared to semiauto pistols if they were items or took up an inventory slot as a special ammo type. Mechanically it's also nothing fancy, after the player unlocks the perk it would essentially involve playing a different animation/sound when reloading any equipped revolvers while functioning like a Bandolier buff (and stacking with that buff) which shortens the player's reload speed to match the moon clip animation duration.
Crunchy_Bacon 10 FEB a las 19:43 
I love to reload my revolver in the middle of battle! There's nothing like slamming a long silver bullet into a well oiled chamber.
Trooper Bri 10 FEB a las 20:17 
Be tough to implement any true loader/carrier mechanics, but I suppose a carrier mod as a sister to the Bandolier mod is easy content. Once equipped loading is faster and the animation changes to show the loader.

That would mean excluding the Bandolier mod to revolvers so you can't stack perks to make it OP.
Macdallan 10 FEB a las 20:55 
Publicado originalmente por Udyrfrykte.ttv:
I'd love to see this for the .44 but if TFP ever get to it I would argue it shouldn't be a weapon mod because you may as well remove a mod slot from every revolver if you're going to introduce what would immediately become a required mod (and they're literally just metal wafers, which a survivalist could realistically craft).

One could easily argue that if added it absolutely should be a "weapon mod" given how the other ammo related mods work. It's the same basic idea as using the extended magazine mod, the tube extender on the pump action shotgun, or the drum mag mod. The speed loader would modify the ammo delivery system just like these mods do and these all take a mod slot even though you're actually replacing the original magazine or tube which isn't a "mod". All three add ammo capacity and the drum mag slows reload speed as well, in the case of the speed loader it would only speed up reload speed and would not change the ammo capacity.

To balance it they could slow the .44's base reload speed a bit, but when using speed loaders the bandolier mod could still apply to some extent as you could easily put speed loader pouches on a belt or bandolier. They could also make speed loader pouches as a separate armour mod and code it so the bandolier does not add any bonuses when using a speed loader for the revolver.

If you actually think that a speed loader is just a "metal wafer" then I think you need to do some reading about speed loaders...
Última edición por Macdallan; 10 FEB a las 20:57
Crunchy_Bacon 13 FEB a las 11:01 
Just pretend you're using full moon clips, and you can't see the clip in your big mitts.
Udyrfrykte.ttv 16 FEB a las 7:40 
Publicado originalmente por Macdallan:
One could easily argue that if added it absolutely should be a "weapon mod" given how the other ammo related mods work. ... If you actually think that a speed loader is just a "metal wafer" then I think you need to do some reading about speed loaders...
Read my post again, did I say a speed loader or a moon clip because I was deliberate with my terminology in hopes of avoiding this type of misunderstanding. Unless this potato is overbaked this morning, a moon clip can be described as a wafer of metal stamped or cut to hold the cartridges in line with the chambers of the cylinder, and with the likes of the DiY pipe pistol there's probably enough tolerance for it to be feasible to fit that wafer between the cylinder and recoil shield/frame. That said, I would agree with you that a speed loader SHOULD be a separate weapon mod like the Extended Mag, which could be a better boost to reload speed (maybe through eliminating the moon clip's hypothetical reload animation where the character fiddles to get the rounds into the cylinder) while also eliminating the need to craft loaded moon clips in the later game.

The suggestion of deliberately separating a moon clip and a speed loader mod is just for QoL at the early game prior to lucking out and getting a toilet pistol, the ability to use scrap metal to craft a moon clip might be enough of an improvement to lead to people keeping or crafting higher tier pipe pistols a little longer because I for one prefer the revolvers purely from an aesthetic standpoint but the pistol is just too much of an upgrade to justify doing so pretty much from the get-go.
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Publicado el: 8 FEB a las 17:11
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