7 Days to Die

7 Days to Die

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single player in 2025
I launched the game in single player mode and it looks cool. Could you tell me is single player awesome or meh now?
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Showing 1-13 of 13 comments
IMO, it's mainly a single player game with added coop MP fun bonus. So, yes, single play is a nice way to go if you like the game.
fritz™ Feb 23 @ 9:51am 
its great imo, and if you get tired you have unlimited mods to play with, even complete game overhauls <3
I had an Area 51 setup at Red Mesa complex. It had a lighted runway and a 3Kw electric grid that hummed miles away. It put Ft. Knox to shame and you should've been there at blood moon. The wiring diagram was hella complex. Glad I took screenshots because I had to start all over again and it's going to be awhile to get back to where I was with updates. :7days:
Tahnval Feb 23 @ 2:32pm 
I've played it single player for ~2500 hours and I still like it.

There have been changes I don't like (the game is still in alpha(*), so it has changed a lot) but there are thousands of mods for it so that doesn't matter as much as it would have done without mods.

Then there are the overhaul mods that significantly change the game. I hardly ever play vanilla. After the first couple of hundred hours, almost all of my playtime has been modded, usually overhaul mods.

7DTD is and always has been primarily a single player game. Co-op MP works well enough and some people like playing that way, but it's an additional feature rather than the core.



* Ignore the relabelling of alpha 22 to 1.0. It was solely misdirection for business purposes. It's still an alpha. It still says it's an alpha on the loading screen. Because it is. Alpha 1.3 is the latest version, which would be alpha 22.3 in the older (and more honest) numbering system.
Peter34 Feb 23 @ 3:19pm 
SP is hard, in this kind of game, because you have to defend a 360 degree perimeter. With two players, it's 180 degrees each, with three players it's 120 degrees each.

That said, on lower difficulty levels and with reduced 7th day Blood Moon hordes, it's doable.
Tman Feb 23 @ 4:09pm 
You just started perhaps it is better to ya know make your own opinion after some or many hours?
Warlock Feb 23 @ 4:56pm 
infinite replay value , SP or MP.
the range of customization options in the base game alone could give you 100's of hours, then there are several high quality conversion mods

if you are looking for a story-based SP experience, this isn't it
Serious Feb 23 @ 5:30pm 
It's awesome for both.
Singleplayer it's harder and you feel the atmosphere much more (as you are alone).
Multiplayer it's the classic coop feeling as well as more rpg character you might like.

Though note this is a sandbox game with the good and the bad things about this. Also note that there are various configurations, also config files, modes and helper programs to adjust the game even more to what you like.
I only play SP and enjoy it.
Lvlin Up Feb 23 @ 10:59pm 
I only run single player now since MP is like Rust scheduling. But MP is fun if you are more into PvP and if the admin mods are just right. And you can still find servers running old versions. There's a reason this game won't die.
:7days: I'm Still a RWG player my self. SP not for me :shit:. just my 2 cents :) :7days:
Nah, you are too late. 2024 was last year to enjoy playing single player.
Macdallan Feb 24 @ 10:57am 
Originally posted by darkelf:
I launched the game in single player mode and it looks cool. Could you tell me is single player awesome or meh now?

I have only played single player since the "1.0" launch and it's perfectly fine to play alone. You can adjust quite a few settings to fine tune the overall difficulty of the game. This goes beyond just adjusting the difficulty setting which only affects damage to you, damage to zombies, and zombie "rage" chance. You can generally make the game as difficult or as easy as you want it to be due to being able to adjust zombie block damage, player block damage, zombie speeds, loot density, blood moon frequency (you can even shut it off) and a bunch of other variables.

Now... I hate a lot of the game's systems. I think they've botched many things including how progression works, how armour works, how farming and crafting works, and even how some of the looting is magically adjusted based on what perks you have and even what armour you are wearing but it's still fun to explore buildings and kill zombies. The game is looking better than ever these days.
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Date Posted: Feb 23 @ 9:29am
Posts: 13