7 Days to Die

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Which map?
What is the best map to play, one of the pre-made or just go for a generated map?
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Showing 1-13 of 13 comments
For me it's random gen every single time. Navesgane got boring after running through it the 5th or 6th time years and years ago and I don't bother with the pre-gen maps. I don't want to know exactly where everything is, exploring a map that I don't know is far more fun for me than repeating the same map over and over.
Last edited by Macdallan; Mar 28 @ 1:44pm
LeftPaw Mar 28 @ 1:54pm 
Originally posted by Macdallan:
For me it's random gen every single time. Navesgane got boring after running through it the 5th or 6th time years and years ago and I don't bother with the pre-gen maps. I don't want to know exactly where everything is, exploring a map that I don't know is far more fun for me than repeating the same map over and over.
K. I was just thinking that maybe there was better towns and POI in the pre-made, but maybe not.
Seftak Mar 28 @ 2:00pm 
They are just "example" maps i would guess for those who have trouble generating random gen world. So they are not stuck with only Navezgane to play.
Last edited by Seftak; Mar 28 @ 2:01pm
Originally posted by Seftak:
They are just "example" maps i would guess for those who have trouble generating random gen world. So they are not stuck with only Navezgane to play.

This was their actual intent, yep. Back when we had that nasty bug that rendered the maps as one giant serrated Ruffles potato chip on AMD cards. Nothing but fields of jagged spikes and such.
There isnt a best map, if want an answer might be the one it suits you and your playstyle.

Like to roam? put more wilderness POI and huge map.

Like to make bases? you can use flat terrain at the beginning, but as you get used try to make them underground or on mountains.

Dont like to roam? big cities.

Etc.
At some point TFP expanded the 4, 6, 8, and 10K pregen maps to have 4 of each to pick from. So repetition isn't an issue.

And it's my understanding they were cherry picked from random gen lots. So they may have higher odds of being more interesting than any given random gen. I haven't played a pregen in a long time, so I forget how they were populated.

Are they older maps where bigger cities were in the Forest biome? That'll make someone happy.
LeftPaw Mar 29 @ 5:12am 
I made myself a seeded map. So far it's pretty good.
Gwizzz Mar 29 @ 7:09am 
There are a lot of custom premade POIs you can just drop into your mods folder. They will be randomly included when a new map is created in the RWG. This helps to spice up the world as some of the new POIs are quite elaborate and dangerous.

On my last map using custom POIs, I cleared a beautiful estate in the city; it had a large perimeter surrounded by concrete walls, a large garage for several vehicles, a pool for plenty of water, and even a helipad. It was perfect for a home away from horde base.
Kyo Mar 29 @ 2:41pm 
I would like to point out to avoid really large maps if your going to make one its really annoying traveling to other biomes or traders if you have to travel really long distances I find the 8k maps as the best size to play on but that is just me the only thing that really matters is that you have fun.
There are several reason why you wanna play Navezgane:
1) Map Cohesion: Navezgane, despite that one funky-butt mountain between the desert and the wasteland, feels a bit more realistic: A lake surrounded by log cabins, cul-de-sacs of tract homes...Navezgane Falls Gas Station by an actual waterfall...Etc. They haven't added all POIs to it yet, but it will make sense eventually. You get special water-based POIs as well as stuff like a foot-bridge, and a collapsed tunnel.
2) It is way...WAY tougher to play early game than playing RWG. Without a bike, its a slog early game. What it would take me to get to a game-stage of my 1st Horde Night in RWG is like 2nd Horde night or later.
3) Memory, Nostalgia, Planning: You can actually run a bit of a strategy on Navezgane because you probably know where the Crack-a-Books, Savage Country, Shotgun Messiah locations are. Are you going to pop your cherry early for a possibility of sweet loot, or hold out until you can get points into Monkey wrench to get you closer to the minibike?
Originally posted by Kyo:
I would like to point out to avoid really large maps if your going to make one its really annoying traveling to other biomes or traders if you have to travel really long distances I find the 8k maps as the best size to play on but that is just me the only thing that really matters is that you have fun.

If playing solo, I'd recommend a center-wasteland RWG map At the 5-6K size. The center wasteland city will have a ring-road you can use to visit other biomes fairly quickly.
Daaaang, what some great answers rat here! I`m not even going to post a choice but will comment again, on these replies to OP. Now this is how 7DTD forums were long ago before mad players high jacked the forums trying to make everyone hate Billy because they hate Billy lmao. @OP, these are great answers to your query. Have fun whatever you choose. You players rock! Cheers
Originally posted by comet_65cali:
There are several reason why you wanna play Navezgane:
1) Map Cohesion: Navezgane, despite that one funky-butt mountain between the desert and the wasteland, feels a bit more realistic: A lake surrounded by log cabins, cul-de-sacs of tract homes...Navezgane Falls Gas Station by an actual waterfall...Etc. They haven't added all POIs to it yet, but it will make sense eventually. You get special water-based POIs as well as stuff like a foot-bridge, and a collapsed tunnel.
2) It is way...WAY tougher to play early game than playing RWG. Without a bike, its a slog early game. What it would take me to get to a game-stage of my 1st Horde Night in RWG is like 2nd Horde night or later.
3) Memory, Nostalgia, Planning: You can actually run a bit of a strategy on Navezgane because you probably know where the Crack-a-Books, Savage Country, Shotgun Messiah locations are. Are you going to pop your cherry early for a possibility of sweet loot, or hold out until you can get points into Monkey wrench to get you closer to the minibike?

There are no good reasons to play Navezgane over anything else.

I have played Navezgane over and over in the past and it didn't feel particularly realistic, definitely not more "realistic" than any RWG maps I have played in the past (other than when the RWG was a mess) or lately. I play only RWG these days for a reason. Sure, a few POIs might be missing (for now) but that's not enough reason to justify playing Navezgane instead of going with random maps.

Your second point isn't necessarily true, depends a bit on what the RWG hands you. It could be "easier" than Navezgane, but it's probably not going to be and it could be much harder. You don't know what you'll end up with and that's why it's better.

Number 3 is a very good reason not to play Navezgane. You are also providing a counter point to your suggestion that Navezgane is "tougher to play in the early game than playing RWG" with this statement. With RWG you don't know exactly what you're going to end up with or where you will start in relation to everything else but with Navezgane it's always the exact same map with everything in the exact same places which allows you to plan ahead and that makes it much easier.
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