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Keep separate bases. 1 for the base and one to fight hordes.
Watch or read up on how the ai works. Simple explanation is they head to you thru the path of least hitpoints.
More seriously - I'm also someone who likes starting over periodically - vs. staying in some late stage save forever. I mean, yeah, sometimes it's kind of annoying if the timing is "wrong" for me, but eh. I don't get that attached to bases or specific maps very often.
Either you get used to it, or you use the Beta tab to continue playing an older version/save for longer/until you're bored of that save, if you really want, or you find another game. Or wait until TFP finally decide they've had enough of working on this game and it's "finished" - eg, no more patches/changes, ever ever. Could happen. Someday. Maybe.
i don't know of any other retail version of a game that requires you to completely start a fresh game for a small update unless the player wants to and we certainly shouldn't be having to roll back to an earlier beta, that's really backwards - forgive the pun
I have played this since very early on in its development and have thousands of hours in game but we have to start holding the devs accountable for all the undelivered promises and bugs that still plague this game especially when its now costing people nearly 50 bucks to purchase it, its also kinda embarrassing for TFP that modders are doing a better job then they are to address, listen and implement things people are asking for.
im not saying the game is bad, im just saying that this wouldn't have been accepted from a AAA developer like Rockstar and we shouldn't be normalising it.
i was curious about this. Since they've released the 1.0 version is it still mandatory to restart when there is an update?
guess that answers my question
You'll see all sorts of ♥♥♥♥♥♥♥♥ how "calling the game 1.0 was necessary because of some mysterious console reasons" and "just because it is 1.0 it doesn't mean development is over" but the bottom line is that the devs are being dishonest about the state of the game. Hell, if you open the game you still get the message about it being "pre-release software".
Early Access is over, they call the game version 1.3, but everybody knows and just accepts that this is nowhere near a true release version of the game and new versions often require new saves.
And here is the problem, its like going to the barbers and only getting half a haircut and being happy as larry about it while paying full price.
I have a save I started the day 1.0 experimental dropped. I can still play it, my bases are there and all my stuff after all the updates. When 2.0 comes I fully expect it will break but it hasn't been a problem so far. The problem for me is the direction the game is taking. I've barely played since July.
When 1.3 came out, save game showed yellow. Got out of game, verified files, went back in and save game was green. Loaded fine and not lost anything. Though all my zombies now seem to be twirling circus ballerinas with epilepsy so head shots are a bit more challenging.
Versoin 2.0 will 99.99% need a restart as the perks will get an overhaul and that changes character progression.
The extra 50 POIs though will definitely require a new world.
But yeah - at least between the mega-updates, you can usually keep playing a save. You just won't get any new POI's and other similar stuff that depends on the initial map generation to get placed into a map. Which is fine for a while if it's only one or two new POI's you're missing out on for a bit, but big updates adding tons of new POI's - definitely new game.
Sometimes. For example, the release of alpha 1.3 reset existing characters to L1 with no skills or perks because it changed a specific file for the game.
The "1.x" thing is a deception for business reasons. The game is still in alpha. Which is why it still says it's in alpha on the loading screen. That part is honest.
If you're playing on PC, the most prudent course of action is to use the "betas" function in your Steam client to lock the game to a specific version. Many versions of 7DTD are available in the "betas" list in the Steam client. Select the one you want and your installation of 7DTD will stay at that version until you choose to change it. When you finish a playthrough, that's the time to allow an update. You can choose a different version from the betas list or return the betas setting to "none" to get the latest version that the devs have released and labelled as not being experimental.