7 Days to Die

7 Days to Die

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Munk Chuncher Dec 12, 2024 @ 10:34pm
Need airport POI
Just flying around in creative mode and realized I don't believe their is a airport POI. Would be pretty good base.
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Showing 1-15 of 27 comments
Alucard † Dec 13, 2024 @ 3:17am 
Or train stations / railway POIs
There are also none.
Alucard † Dec 13, 2024 @ 3:21am 
Before anyone says Airport would be too big for a POI.

It could be also a simple small air strip on the ground and few hangars and prop planes. It would be a wilderness POI
Last edited by Alucard †; Dec 13, 2024 @ 3:21am
cheesesteakneggs Dec 13, 2024 @ 5:34am 
♥♥♥♥ this is a good post!

Oh and you could potentially get gyro copter parts here and there!

Like Alucard said it could be a small strip if they want to save space, or if you make the larger version of the map it could be a larger airport with a couple jets. If they really wanted to do a story they could have the Airport being one way to escape or something. But they would HAVE to make it hell as it should be filled with zeds to an almost scary horde night point during the day.

And Railway POI's are always accepted in my book!
I've wanted a simple mono rail system players can build for quick base transport for YEARS!!!
Like steam or gas engine motorized carts or something.

Please go throw this on the forums too!
ShadedMJ Dec 13, 2024 @ 5:38am 
I hear Darkness Falls mod has an airport.

Airports and trains get discussed about once a year. Here is one of the last ones.
https://steamcommunity.com/app/251570/discussions/0/3276824488712860221/

Other than the terminal area, the rest is just a huge pile of concrete nothing. There are better uses.
cheesesteakneggs Dec 13, 2024 @ 5:54am 
Originally posted by ShadedMJ:
I hear Darkness Falls mod has an airport.

Airports and trains get discussed about once a year. Here is one of the last ones.
https://steamcommunity.com/app/251570/discussions/0/3276824488712860221/

Other than the terminal area, the rest is just a huge pile of concrete nothing. There are better uses.

i think it just depends on what's placed there with it, perhaps put tents or stations set up by first responders, or a failed base that was overrun (Add a little lore fun to it especially if they plan a story with the game).

put a couple broken planes, you have the lights along the strip, or even left over luggage in those luggage carts etc.
Ensign Toby Dec 13, 2024 @ 5:56am 
Be Honest Now...

You aren't really asking for an Airport POI...
You're looking for a (Sexy?) New Stewardess Zombie.

You are all sick, Sick, SICK...
+1 for the Stewardess Zombie though.
:steamhappy:
cheesesteakneggs Dec 13, 2024 @ 5:58am 
Originally posted by Ensign Toby:
Be Honest Now...

You aren't really asking for an Airport POI...
You're looking for a (Sexy?) New Stewardess Zombie.

You are all sick, Sick, SICK...
+1 for the Stewardess Zombie though.
:steamhappy:

Well this chat took and awkward turn...

was hoping i could bring my mono rail idea back up again mostly. Be fun to have quick crazy cart transitions between locations.
Alucard † Dec 13, 2024 @ 6:03am 
To clarify i meant Rail stations and railroads as POIs not functional train vehicle system.
cheesesteakneggs Dec 13, 2024 @ 6:24am 
Originally posted by Alucard †:
To clarify i meant Rail stations and railroads as POIs not functional train vehicle system.

I know which would be fun and intresting POI, im just being selfish hoping someone sees my idea...
Ensign Toby Dec 13, 2024 @ 8:20am 
It could be also a simple small air strip on the ground and few hangars and prop planes. It would be a wilderness POI

After thinking about this for a bit, it would be a nice Story-based end-of-game feature...

A big, very difficult, POI in the remotest part of the map that nets you an escape plane.
Maybe even a multi-stage quest, or a breadcrumb trail of location clues in Treasure Maps...

Fly off into the sunset like the Bad Brass Survivor that you've become...
:steamhappy:

Aww, who am I kidding - Bring On the Zombie Stewardesses!!!
Pain Weasel Dec 13, 2024 @ 9:27am 
One way they could handle the size is to create unique districts and break the airport or whatever down into multiple POIs. The mechanic for districts already exists (commercial, industrial, downtown etc) so it wouldn't even need an overhaul or anything (maybe some work to make them unique) and each POI has a set of districts in which it can spawn. For something like this the airport POIs would just need to be set to only spawn in an airport district.

By taking the district approach rather than the "one giant POI" approach TFP could create entire areas like an amusement parks, airports, coastal ports, college campuses or whatever else, each made up of multiple smaller POIs. Since districts can also have their own world spawns it would allow for possibly adding different zombies wandering around outside in those areas as well.
Last edited by Pain Weasel; Dec 13, 2024 @ 9:29am
Dwarf_Bastard Dec 13, 2024 @ 9:55am 
Ah, yes, every time i go into fly mode i have no idea where to land.
Dr. Sarkasmus Dec 13, 2024 @ 2:01pm 
I could imagine, they might add these at some points. Just give them 10 years of time for the experimental version of it.
cheesesteakneggs Dec 13, 2024 @ 4:48pm 
Originally posted by Dr. Sarkasmus:
I could imagine, they might add these at some points. Just give them 10 years of time for the experimental version of it.

damn had to hit us with reality...
You want a (special) POI ? Well, just go search mods to add POI build by fans, done...

There's little/big airport/plane to add them when generate a random gen, or an airport added with premade map, or an airport added in the map Navezgane...

Another choice, you want some prefab of The Walking Dead or Resident Evil ?
There's too...

Note that when add news POI, need to gen a new map, that will not auto-update an existant map/savegame... But if you want to keep your current savegame, you need gen the same map with same option & name seed & then need to delete all region in the savegame except where is your base...
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Date Posted: Dec 12, 2024 @ 10:34pm
Posts: 27