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yes but this would be more complex of a math problem as it is currently it only needs to check hydration... if it had to cheak hydration and fullness divide that by 2 then round to nearest...i could see perfomance issues... whenever game needs to check if stamina is increased and by how much per tick... make the problem even more worse add multiplayer with everyones stamina being checked every tick...
currently fullness...increases health regen, and hydration stamina regen i think it is good enough we don't need to over complicate things
I'm just saying that with more control over eating and drinking and lingth of time of days it wouldn't hurt you diehard survival people but might appeal to a broader group of players.
ps I play Minecraft with mobs turned off also :)
if they do i am gonna drink enough so i see multiple...and play try to shoot the real zombie :P