7 Days to Die

7 Days to Die

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Roland Apr 20, 2014 @ 8:48am
Cobblestone Pathway Not Worth It Presently
While the new upgrading process for building materials is interesting and I think will eventually be awesome it is just not worth doing in the case of cobblestone. In order to upgrade cobblestone you must first make cobblestone rebar which is the old metal trussing recipe. So you will need lots of metal pipes. Then you need cobblestones which is crafted out of cement and stone. Using your stone axe you can upgrade the rebar into a block that looks just like the old cobblestone block. You can then further upgrade it using more cement to get a block that looks almost exactly like our old concrete blocks.

Here is the trouble. If you take one gravel and one cement and craft them together you get a concrete block that is more durable than the fully upgraded cobblestone pathway. I tested both and it took more strikes to get to air on the plain concrete block than it did to get to air on the upgraded cobblestone.

As long as the concrete block still exists I cannot imagine anyone going through the cobblestone process. It is much easier to craft the concrete block for a more durable result.
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Showing 1-15 of 25 comments
76561198035845355 Apr 20, 2014 @ 8:51am 
well...yah i would use concreate myself cobble is what i used for pillars to hold up mine...and for mine enterance... the thing is that you have seemed to notice is as you hit the block it "degrades" into the other block eg concreate to cobble...this effectively gives your stuctures more lasting power.. from what i read in patch notes cobble and concreate was not fully implemted to new system... if i am wrong someone will correct me (as i have not had coffee yet :P)
Last edited by 76561198035845355; Apr 20, 2014 @ 8:54am
S-P Apr 20, 2014 @ 8:57am 
Have to agree with Roland, concrete is the way to go as you only need gravel. Maybe in later updates they may improve things.
Roland Apr 20, 2014 @ 9:05am 
Adarcer: Yes as I hit the fully upgraded cobblestone blocks they downgraded from one state to the next until finally the lowest state was destroyed and the block was gone. However the number of hits to completely downgrade and then finally destroy the block was less than the number of hits to destroy the plain concrete block. So you are correct in the sense that the cobblestone blocks change as they take damage but the overall durability is less. Add into this equation the fact that the number of steps to make cobblestone blocks (even not fully upgraded) is way more than the number of steps to make concrete blocks and you will probably want to switch out what you are using for support pillars.
Last edited by Roland; Apr 20, 2014 @ 9:07am
Roland Apr 20, 2014 @ 9:14am 
COBBLESTONE BLOCK

Iron Ingot --> Forged Metal --> Small Pipes --> Cobblestone Rebar

Clay --> Lump of Clay --> Cement Mold

Gravel --> Forge with Cement Mold --> Cement

Cement + Stone --> Cobblestones

Place Cobblestone Rebar and then right click on it with the stone axe while in possession of cobblestones and finally you have a cobblestone block. (you can upgrade it again with cement and again with scrap metal)



CONCRETE BLOCK

Clay --> Lump of Clay --> Cement Mold

Gravel --> Forge with Cement Mold --> Cement

Cement + Gravel --> Concrete Block

Place the concrete block and you have a concrete block. More durable than the cobblestone if measuring the number of hits to take each to air.
Last edited by Roland; Apr 20, 2014 @ 10:07am
Dotar Fife Apr 20, 2014 @ 9:17am 
i actually like the idea that cobblestone is weaker than concrete blocks...they just need to add an upgrade path for concrete which is prob planned...
Roland Apr 20, 2014 @ 9:54am 
Originally posted by papp25:
i actually like the idea that cobblestone is weaker than concrete blocks...they just need to add an upgrade path for concrete which is prob planned...

Yes they do need to do a concrete pathway that is comparable to cobblestone in complexity of steps. Reinforced concrete is still in the game and still has its same recipe so even it is easier to make than cobblestone, uses less iron, and is waaaaaaaay stronger.

On a side note they will also have to do something similar for brick and mortar because right now making brick blocks and brick paver blocks is fast and easy and while the blocks are not as durable you can definitely get a base built out of them relatively quickly and be pretty safe if you build it smart. Also scrap metal walls are easy to build and relatively strong
Last edited by Roland; Apr 20, 2014 @ 10:06am
They need something basic and somewhat durable to use as a floor, other than brick pavers ... I use to use cobblestone for just that reason, but I'm not going to go through that whole process just to have a flat pathway
S-P Apr 20, 2014 @ 10:26am 
Originally posted by Roland:
COBBLESTONE BLOCK

Iron Ingot --> Forged Metal --> Small Pipes --> Cobblestone Rebar

Clay --> Lump of Clay --> Cement Mold

Gravel --> Forge with Cement Mold --> Cement

Cement + Stone --> Cobblestones

Place Cobblestone Rebar and then right click on it with the stone axe while in possession of cobblestones and finally you have a cobblestone block. (you can upgrade it again with cement and again with scrap metal)



CONCRETE BLOCK

Clay --> Lump of Clay --> Cement Mold

Gravel --> Forge with Cement Mold --> Cement

Cement + Gravel --> Concrete Block

Place the concrete block and you have a concrete block. More durable than the cobblestone if measuring the number of hits to take each to air.

You can use stone instead of gravel to make cement, saving the gravel to make concrete:)
Dr. Allcome Apr 20, 2014 @ 12:55pm 
I really hope they add a recipe to fully make these blocks in advance. Having to build them in place is quite tedious if you just want to create some quick support structures.

I'm not sure if I like that update, it starts to get a little bit too realistic for my taste. There is a very fine line between realism that is still fun to play and realism that is tedious and annoying. Only very few games have been able to walk that line successfully.

I really hope the pimps don't kill all the fun of the game by making it more and more complicated with each update.
Vermilicious Apr 20, 2014 @ 2:24pm 
I thought "cobblestones" were made of just small stones (not bricks!) and cement, and cement being basically water and sand/gravel. Cement isn't made with a mold. I'm not sure where the iron pipes come in either. Now, when it comes to concrete, you would definitely need some iron strenghtening.

I would suggest this instead, which is more in line with reality:

Gravel => Sand
Sand + Water => Cement

Cement => Cobblestone Frame
Small Stone (+ Cement) => Cobblestone

Iron Pipe/Rod => Concrete Frame
Cement (+ Wooden planks) => Concrete

Both use cement, but in different quantities. Thus, Cobblestone would simply be a more resource-friendly alternative to the way more durable concrete option. As for reinforcements, I'm not sure, but cement could be mixed with metal particles I suppose.
Last edited by Vermilicious; Apr 20, 2014 @ 2:27pm
Roland Apr 20, 2014 @ 4:31pm 
Originally posted by Dr. Allcome:
I really hope they add a recipe to fully make these blocks in advance. Having to build them in place is quite tedious if you just want to create some quick support structures.

I'm not sure if I like that update, it starts to get a little bit too realistic for my taste. There is a very fine line between realism that is still fun to play and realism that is tedious and annoying. Only very few games have been able to walk that line successfully.

I really hope the pimps don't kill all the fun of the game by making it more and more complicated with each update.

In my opinion I think that where they are going with this is really cool. For me, it doesn't get to the point of "too tedious and realistic" that kills the fun factor. The only real problem is that they need to make sure that all buildable blocks have a comparable pathway so that one process isn't significantly easier than another. If one process is faster and easier then it needs to result in less durability. For more effort the player should be awarded with a better result.

At the moment, bricks, pavers, and scrapmetal walls can be crafted without following a complex reinforcement proces. This means that these blocks will become more popular until the devs create a brick laying process that is comparable to the ones we have for wood based building blocks and cobblestone. They also need to have a concrete process so that it is also comparable.

With scrapmetal siding along with scrapmetal itself being part of the reinforcement process they can probably get rid of scrapmetal walls as a craftable item.

The game needs exactly what this update atttempts to do which is to force players to dig into the side of a hill and place dirt walls for a first makeshift shelter or hole up on the roof or top floor of an existing building. Nobody should be able to build a secure base on day 1 or 2. Building a base should take time and possibly teamwork. They just need to go a bit further with it because there are still some pretty good building blocks out there that are craftable on day 1 or 2.
Last edited by Roland; Apr 20, 2014 @ 4:36pm
Roland Apr 20, 2014 @ 4:41pm 
Originally posted by Vermilicious:
I thought "cobblestones" were made of just small stones (not bricks!) and cement, and cement being basically water and sand/gravel. Cement isn't made with a mold. I'm not sure where the iron pipes come in either. Now, when it comes to concrete, you would definitely need some iron strenghtening.

I would suggest this instead, which is more in line with reality:

Gravel => Sand
Sand + Water => Cement

Cement => Cobblestone Frame
Small Stone (+ Cement) => Cobblestone

Iron Pipe/Rod => Concrete Frame
Cement (+ Wooden planks) => Concrete

Both use cement, but in different quantities. Thus, Cobblestone would simply be a more resource-friendly alternative to the way more durable concrete option. As for reinforcements, I'm not sure, but cement could be mixed with metal particles I suppose.

I agree that as a first passthrough the devs had a great idea. Now they need to fine tune the actual process and make sure that all building blocks based on clay, scrap metal, wood, concrete, cobblestone, and iron have a starter cube that is mostly useless except for structure with an upgrade pathway that makes sense and is balanced with the other materials.
S-P Apr 21, 2014 @ 1:27am 
I had noticed that one of the old recipes for concrete is still available, Stone/Gravel. Not sure if this is intentional or they just forgot to remove it.
lunareklipse Apr 21, 2014 @ 1:43am 
Originally posted by Roland:
Originally posted by Dr. Allcome:
I really hope they add a recipe to fully make these blocks in advance. Having to build them in place is quite tedious if you just want to create some quick support structures.

I'm not sure if I like that update, it starts to get a little bit too realistic for my taste. There is a very fine line between realism that is still fun to play and realism that is tedious and annoying. Only very few games have been able to walk that line successfully.

I really hope the pimps don't kill all the fun of the game by making it more and more complicated with each update.

In my opinion I think that where they are going with this is really cool. For me, it doesn't get to the point of "too tedious and realistic" that kills the fun factor. The only real problem is that they need to make sure that all buildable blocks have a comparable pathway so that one process isn't significantly easier than another. If one process is faster and easier then it needs to result in less durability. For more effort the player should be awarded with a better result.

At the moment, bricks, pavers, and scrapmetal walls can be crafted without following a complex reinforcement proces. This means that these blocks will become more popular until the devs create a brick laying process that is comparable to the ones we have for wood based building blocks and cobblestone. They also need to have a concrete process so that it is also comparable.

With scrapmetal siding along with scrapmetal itself being part of the reinforcement process they can probably get rid of scrapmetal walls as a craftable item.

The game needs exactly what this update atttempts to do which is to force players to dig into the side of a hill and place dirt walls for a first makeshift shelter or hole up on the roof or top floor of an existing building. Nobody should be able to build a secure base on day 1 or 2. Building a base should take time and possibly teamwork. They just need to go a bit further with it because there are still some pretty good building blocks out there that are craftable on day 1 or 2.

I was coming here to ♥♥♥♥♥ about how boring it was to put up wood frames then whack away at all of them to upgrade them, but Roland makes a good point as well. In my old saves I would have a safe base the first night and by the 3rd-4th day I had a fort the zombies couldnt even think about getting through. at that point it did get rather old just sitting around (well now what should I do) Just keep expanding your fort for the hell of it even though you have 4 thick walls and 3 thick foundation with spikes and barbed wire around the entire roof lol.

I did like the idea they are trying to add a tower defense element into the game, and I hope more zombie start trying to break in at night and I actually have to go fix walls in the morning. Or frantically beat the hell out of them when they break in ect. Building stuff on the rando is kinda a minecraft thing, they seem to be going in the right direction of melding everything together to make things interesting.
Aragon Apr 22, 2014 @ 9:35am 
Originally posted by Dr. Allcome:
I really hope they add a recipe to fully make these blocks in advance. Having to build them in place is quite tedious if you just want to create some quick support structures.

I'm not sure if I like that update, it starts to get a little bit too realistic for my taste. There is a very fine line between realism that is still fun to play and realism that is tedious and annoying. Only very few games have been able to walk that line successfully.

I really hope the pimps don't kill all the fun of the game by making it more and more complicated with each update.

U said what i think, i agree.
Im not sure if im happy with this new stuff the last patch added
Would be better to reinforce and improve blocks u allready placed,- my opinion.
However...
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Date Posted: Apr 20, 2014 @ 8:48am
Posts: 25