7 Days to Die

7 Days to Die

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Zombies climb ladders!!!
does anyone else think this is a bit silly? maybe the zombie could work it out after a while like on the walking dead with glen when he is on the roof and helps rick.... just think its a bit silly as they head straight to it even though they have no hand eye co-ordination lol if they cant grab a wepon they cant climb a ladder hahahaaaa

what do you guys think?
like zombies climbing?
or not?
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Se afișează 16-30 din 71 comentarii
Roland 22 febr. 2014 la 11:40 
If the zombies couldn't climb ladders the game would be even easier than it is now. I hope they make one or two zombie types that can jump so that the missing bottom rung trick no longer works for all zombies and so that moats must be at least two block width in order to keep out everything.

What would be really sweet is if the devs did that without giving anyone a clue so that when we play and build our bases thinking we are safe with our modified ladders all of a sudden zombies are in the base!
Editat ultima dată de Roland; 22 febr. 2014 la 11:41
Chargeit 22 febr. 2014 la 12:14 
I like hitting that "safe" point. I mean, what's the point of building all the defenses, if nothing you do will stop them?

I know I hate zombies ripping my stuff apart, and I like figuring out ways to keep my things intact.

My current base is zombie proof (I don't use water, since that's kind of cheap), nothing gets past my defenses, and I like it that way.
Editat ultima dată de Chargeit; 22 febr. 2014 la 12:15
Jᴧgᴧ (Interzis) 22 febr. 2014 la 12:18 
Postat inițial de kingcalz:
i also think it should take zombies time to work out the ladders or the zombies climb the ladders much slower

In complete agreement here. Zombies are very strong, almost never run out of energy, and are great at grabbing onto things and "scrambling" to get where they want to go.

Having said that, I think they should be able to scale ladders and single-story walls, but *very* slowly. They can already stand on each other's shoulders when bunched up, and the horde mentality works for scaling other obstacles. Ladders would just be them "working it out" to get to the top, in time.
LSG 22 febr. 2014 la 12:33 
Nope this is awesome that they can climb ladders, there is no real safe place unless your make it and defend it. I like that you can't just go up on roof or down in a cave and be safe because zombies can't climb ladders.
Fecking zombies don't just climb ladders - they climb ladders and then climb over the three block high barricade I've put in place around the ladder opening.

I've seen them stand on another's head and and tear at the ceiling until they make a hole.
Daniel 22 febr. 2014 la 13:32 
i have just found in my game, the zombie have dig a very long tunnel they start from the forest and i have been surprise and decide to follow it, and her tunel come directly under the pool of my house, here a picture :
http://steamcommunity.com/sharedfiles/filedetails/?id=231068487

and the crawling zombie have digging other tunel they pass under my house to make it collapse, it's completly fool Ha Ha Ha, here a picture of the part of the tunnel i have found :
http://steamcommunity.com/sharedfiles/filedetails/?id=231068517

and for zombie they climb ladder, the screamer (i think it's spider in the game) are able to climb wall and there are able to climb tree and they go on the roof to make collapse the roof on you...
Editat ultima dată de Daniel; 22 febr. 2014 la 13:38
Jᴧgᴧ (Interzis) 22 febr. 2014 la 13:38 
Smarter than your average zombie. :zombie:
I built one base entrance on top of a giant hill up in the snow biome, dug down about 100 blocks, and set about building my stuff there. Very quickly realized the zombies were tunneling in from the sides (slowly, but steadily.) Dropping some stone in their tunnels every morning kept them at bay.

I think the current ladder mechanics are fine - vexing, perhaps, for people who haven't built an elaborate base yet, but it keeps you on your toes. It makes a bit of sense to me they can climb a basic full ladder, but can't work out how to jump if a piece is missing.

Regarding scaling walls - spider zombies are able to climb walls of any height, but are easily (and thankfully) stymied by any kind of overhang (much like spiders in MC.)
just break the ladder on the bottom.. and when you want to climb jump up and grab it .. zombie's can't jump
Personally I think a lot of the difficulty comes from cheap mechanics. I hate that in games.

Hopefully it gets replaced by something more robust and nuanced than infinate spawning heat seeking zombies that smell your character through 50 yards of earth and dig through mountains to get at you.

If I manage to build a base 100 meters down in the ground who's entrance is protected by a 3 wide moat filled with wooden spikes I expect to be able to do something other than spend all night killing and most of the day repairing.

I like the game and think it has promise and I don't mind hard, but I hate it when its cheap artifical difficulty.
Chargeit 22 febr. 2014 la 15:01 
I always build my base to stone. If they want to dig in, it will be one hell of a dig. Also, I found that them digging to you should be less of a issue if you avoid building on hills.

Good luck with my base zombies.

http://steamcommunity.com/sharedfiles/filedetails/?id=231115125

What they're greeted by once they fall in... To the stone, and the walls of my fort, currently 3 thick, will fully fill in sooner or later.

http://steamcommunity.com/sharedfiles/filedetails/?id=231115165
Eleazaros 22 febr. 2014 la 15:12 
Postat inițial de OrC Lenkdrache:
Postat inițial de Chargeit:

They looked pretty zombie to me... Guts hanging out, missing body parts.

It doesn't bother me anymore, especially since I figured out how to set up ladders that they won't use.

Exactly...... the "zombies" can't jump, so just leave out the bottm piece of ladder.... :)

That's one approach but there is another.

I put a 2 block high, 3 blocks out from the building walled area (14 blocks - including blocking the 'door') around the bottom of the ladder and spend the evening in the opposite corner of the building top. They try to get up to where I am at and not tear through that ladder spot on the opposite side of the building.

In the morning, I run over to the top of the ladder, climb down and hop off the 2 high wall. I move faster and I'm not going around a building but straight across a roof.

If I need to use that roof again, I simply knock the top block off infront of the ladder, hop over the bottom block, put the top back in place and climb up to the roof top.

It sounds more complex than it is and it is a rather quick process, leaving a complete ladder intact, just walled off from use - by 1 brick for *YOUR* use.

Chargeit 22 febr. 2014 la 15:33 
=D They don't even attempt to destroy anything on my fort. They won't use my forts ladders since they are missing the bottom block, and facing away from my fort, they get caught up on all of the spikes, and sooner or later they fall in my 3 wide ditch, which is lined by 3 wide spikes. Once in the ditch, they basically freak out trying to get to me, yet trying to avoid taking damage on the spikes.

Also, I only dig down. Most of my underground is within my protected zone. To be honest, I can't remember having to repair/replace anything in awhile.

I did add that corridor around the base of my defenses, in case I have to repair something at the bottom of my ditch. Haven't had to yet.

I'm thinking about adding a few more rows of spikes, further out, to see what happens. I'm not sure if they just glitch up on them, or what.

What I've got so far was a fair amount of work, but, worth it from a defense standpoint. I'm not sure it would work online, since someone would f'it up sooner or later. In single player though, my fort is indestructible with the current zombie AI.

Lets see,

Food - check
water - check
shelter - check
security - check

Reason to leave my base - almost none (I do have to find sand for glass here and there, slightly north of my base).

= Win :rainbowfart: So, I've come about as close to winning this game as possible
with my current base layout.
Forgive my obtuseness, but I see a few references to having ladders "facing away from the base;" do you mean have a column with a ladder upon it a few block away from the main wall of the base, bridged over at the top of the ladder?
Chargeit 22 febr. 2014 la 16:04 
Postat inițial de NoGirlsOnTheInternet:
Forgive my obtuseness, but I see a few references to having ladders "facing away from the base;" do you mean have a column with a ladder upon it a few block away from the main wall of the base, bridged over at the top of the ladder?

This is how I do it.

http://steamcommunity.com/sharedfiles/filedetails/?id=222349684

I find that if you face a ladder away from your base, they leave it alone.

http://steamcommunity.com/sharedfiles/filedetails/?id=222349827

Point being, they won't beat that spot to hell.

*One of my older bases.
Editat ultima dată de Chargeit; 22 febr. 2014 la 16:05
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