7 Days to Die

7 Days to Die

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Why are bears so ♥♥♥♥♥♥♥ retarded?
How come they are attacking me out of 30 zombies surrounding it?
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23 yorumdan 1 ile 15 arası gösteriliyor
YamaKami (Yasaklı) 14 Ağu 2015 @ 9:20 
They like fresh meat, gotta go turn and start to rot before they no longer wants to eat you.
Because fresh meat tastes better than roadkill.

It's (Da Bears) messed up, I've seen a bear attack a crawler then give up and try walking away only to be killed by the crawler. Yet, when I hit one in the head, numerous times, from a 2 storied window with a flawless fireaxe, I always end up as a brown steamy pile in the woods, go figure.
I have had no problem with bears, I've even cut down trees 'right' next to them(by right next to them I mean I could hit them at range with a bow, maybe 15-20 blocks away) Just don't get to close to them, and don't bother them in the early game. Oh! And you can lead zombies into them for them to deal with while you mosey about your way. These bears are territorial. Leave them alone and they will leave you alone.
İlk olarak ☼Yuki Hyabusa☼ tarafından gönderildi:
These bears are territorial.
They don't seem to mind "Zombies" in their territory. They must have some nanotechnical intelligence enhancement in their bear heads if they can understand the difference between a zombie and a human. Maybe it was bears who created the zombie virus after all.
I agree with earlier posts, avoid bears early game. They make lots of noise from far away so they are easy to avoid and they are easy to outrun, even without a stamina boost. If you do attack a bear early game, I suggest using a bow while sprinting backwards...it takes a few arrows but I find it way more effective than melee. Bear Stew has the best Fullness in the game and it hydrates too, I use a lot less tea now. Bears also get easier as you get better weapons (crafting better quality weapons, crafting a Crossbow or Hunting Rifle, etc). Sneak shots with arrows or crossbows do x2 damage, this also helps the bear drop faster.

On a lighter note, my boyfriend and I entered a town yesterday with lots of zombies and a bear nearby. The bear ran into the town very near us to attack a zombie. It killed that zombie and proceeded to kill at least 10 more. The bear was so helpful in clearing out that area of town that my boyfriend and I decided not to kill him :)
Because in their AI code attacking players comes first
Vizor513 (Yasaklı) 14 Ağu 2015 @ 11:02 
I would like to see some type of aggro system added. I shot a bear attacking a zed and they both stopped and ran after me at night. Like they made some kinda temp peace pact and ran for me.....
Because you started a forest fire.
İlk olarak Locutus of Borg tarafından gönderildi:
Why are bears so ♥♥♥♥ing ♥♥♥♥♥♥♥♥?
The censoring by Steam prevents me from understanding. Could you rephrase, please?
I haven't had any problems with bears other than there's just a tad bit too many of them. I do leave them alone until I get a crossbow though. I was trying to connect 4 caves together yesterday and had 3 of them capped off with wood frames, when I got to the last one it had 2 caves separated with a connecting tunnel and it had 3 bears inside of it. (Cave is mine now without dying).
I do think they need to lower the amount of them just a little though and new players should avoid them at all costs ( Run away ) And never use a stone axe, fireaxe, pickaxe or bow on them. Just asking for trouble if you do. Need to use a crossbow or a firearm.
There is another factor, although the bear AI is messed up, they can never seem decide weather or not to attack a zombie attacking them. But on top of that there are actually two types of bears if you look closly, there is a normal wild bear with normal color, that will only attack if you piss it off or get way to close. but then there is another one that actually has a slightly green tint and if i remember correctly some blood around his mouth, assuming eather plauged or rabid that will attack you on sight.
this might explain it a bit; (all theoretical)

<property name="AITarget-1" value="SetAsTargetIfHurt" param1="EntityPlayer" />
<property name="AITarget-2" value="BlockingTargetTask" />
<property name="AITarget-3" value="SetNearestEntityAsTarget" param1="EntityAnimalStag" /
<property name="AITarget-4" value="SetNearestEntityAsTarget" param1="EntityPlayer" /
<property name="AITarget-5" value="SetNearestEntityAsTarget" param1="EntityZombie" />

It looks like the only target it will look for when taking damage is the player,when in range.
Unless it senses and attacks a zombie first.

that may be why some people have reported zombies smacking away on the bears' backsides with out retaliation.

you could theoretically add in another line like;
<property name="AITarget-2" value="SetAsTargetIfHurt" param1="EntityZombie" />

and then re-number the following AITargets. But I have not tested it yet, to see if it would work or not.
Hate to throw out the realism card here in a zombie game, but it annoys me that we even have to deal with attacking bears in the game. The whole idea of bear attacks is usually perpetuated by the media and by people like your mom. And apparently programmers in Dallas. Here's a nice factoid: more people in the US are killed by lightning strikes than bears. We should be running from the rain in 7DTD, not from goofy bears.
En son OX4 tarafından düzenlendi; 14 Ağu 2015 @ 13:30
İlk olarak OX4 tarafından gönderildi:
Hate to throw out the realism card here in a zombie game, but it annoys me that we even have to deal with attacking bears in the game. The whole idea of bear attacks is usually perpetuated by the media and by people like your mom. And apparently programmers in Dallas. Here's a nice factoid: more people in the US are killed by lightning strikes than bears. We should be running from the rain in 7DTD, not from goofy bears.

Are there equal amount of bears around than lightning strikes? I like statistics too.
We hunt the deer. The bears hunt the deer. We are competing for the same food source and in nature when that happens, the hunters fight each other.
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23 yorumdan 1 ile 15 arası gösteriliyor
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Gönderilme Tarihi: 14 Ağu 2015 @ 9:12
İleti: 23