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Haven't encountered any bear yet, personally. What biomes have you explored?
Someone checked the files and said there was only 6% less chance to see a bear than to see a rabbit. Which is ridiculous.
Pretty sure it's a bear apocalypse, not a zombie one. Poor Z gets hunted by the bears.
It sort of gets on my nerves also, but I think they want to see our reactions. In this case, everyone wants to see a bear and try tactics out on it. They want to see if the bear fights zombies, which it does.
Bears are dangerous, no doubt. But they make a lot of noise, they fight zombies, and they don't have too high a detection range yet, though I have not yet had enough equipment to want to risk finding it's trigger point.
They are way too numerous, yeah. Since they reduced the spawns of the other animals consider this the bear intro high spawn advertisement. It will go down, and we will probably see zombie bear variants soon (if it isn't already in there). Right now, your job is to deal with the bear and make the bear interact with the zombies. Learn about the bear aggro range, if you can kite zombies to the bear, bear detection range, and whether they prefer you over the bear under various conditions. Likewise bear versus the animals.
Yes, there are too many bears. Sure bears might have thrived under these conditions, but it is not going to remain this high. This is not 7 Days I Can Bear, it is 7 Days to Die ... it's a zombie feature not a national geographic film.
What would be cool is if there are a lot of bears early on, then as days go by there are less with a very small respawn rate. Then a few days later you start seeing zombie bears. Now that would be cool and make zombie sense.
I sort of liked that. I'm going to start feeding the bear next dawn.
Yeah, I suspected that since the devs had said the bears were fast like the dogs, that they had a good charge ... that's why I've purposefully avoided aggroing them so far. They are pretty easy to avoid, but during a horde avoidance, that's going to get hairy or furry.
Once I Have some better gear, I want to get closer and start studying them and trying to kite zombies to them even when I have attacked them. It could be interesting to test how much their hate for unnatural zombies compares to their natural hate for assaults.
It's a good addition. It would be very interesting to have to deal with a certain cycle with the bears. Where perhaps their population and percentage which are normal bears versus zombie bears, cycles. In addition, what if their temperament toward the zombies cycles. Maybe some get a taste for zombie. Others go zombie themselves and become zombie bears. The large population of bears might give way to fewer normal bears, some zombie killers, some human killers, and actual zombie bears. Might be nice to have slightly different coloration and/or features like hump fur/teeth/growls/color patterns on the variants.
This could be implemented by their preference tendency and how stubborn is their tracking/hunting. That actually might be interesting in managable numbers. But it might just end up making more bear meat. Sometimes a good concept doesn't work out in practice.
Then finally there are the books. Taming Bears 101, and Fable of the Bear Horn -- Day of the Anti-Horde.
Which more stupid, the Dev add Bear in the game (which is additional food for us) or the Dev add mutant turtle whose can dodge bullet and can kill you pretty easy (sure mutant turtle good with kung fu)
I love the bear, it is another new enemy, though not related with Z, the only thing i hate from the bear is it face too cute for a bear (like a teddy-bear)
Keep in mind though it's a new feature, and that they probably want to make it one of the themes for the new build. So until A13 you should probably keep prepared to kill lots of bears.