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Guns on the other hand have a lot of variables. Fire rate is one of the biggest. The pump shotgun fires once a second, the auto can fire 2-3 per second; While both have the same Damage and pellet counts, The auto clearly has significantly higher Damage per second. The former holds less ammo, the latter holds more, meaning it can sustain the dps for longer between reload downtime; The former has less durability, the latter has more meaning it can fire more before being repaired; etc, etc.
The same is true with the Hunting Rifle, Marksman Rifle, Sniper rifle. They all have about the same damage, But the hunting rifle is single shot with a long reload; Marksman rifle is semi-auto with a with a moderate reload and a couple rounds instead of only one, and fires a bit faster; sniper rifle is semi auto with a larger magazine and a fairly quick reload with more bullets and a faster fire rate still. Same 100~ damage, but 2x as often, or 3x as often with notably less downtime as well.
Pistol and SMG is the same; Both do about the same, but the SMG fires SIGNIFICANTLY faster with a much larger magazine.
Same with the magnum vs the vulture.
Same with the assault rifles.
There isn't only one variable at play. It's not just Damage that matters. And yes; This means you go through more ammo, But, by the time you're playing with bigger better guns, you're in a position to be obtaining significantly more ammo anyway, be it from trading with the trader, or having an easier time looting houses, or plain crafting them yourself.
Regarding shotgun accuracy, That's a bit odd.. Sounds like accuracy calculations for the pump shotgun might be a bit broken.
Edit: I'd also like to add that firerate matters significantly more when you're consistently popping zombie heads in one shot- If you do 500 damage, but the zombie actually dies after 100, then all of that excess damage is essentially wasted. So a gun that does 250 and fires twice as often actually wins out in a zombie killing contest. So it is with many guns in the game due to the dismemberment chances and damage done in the later game around the time you start getting the top tier weaponry; Fire rate wins out in the majority of cases as a lot of damage simply goes to waste on overkill; While simultaneously a higher firerate means more chances at triggering instakills and dismemberments.
They use the same ammo dont they? so its the same damage! the benifit of the auto is bigger mag size and you can get shots off quicker when you are being swarmed.
That the guns do the same damage isn't a issue at all, it makes total sense that items using the same bullets are doing the same damages (variable on weapon quality by a tiny degree)
What you get between them is the variety to do different things depending on what mods you add. For the Shotguns the biggest factor between them is magazine size.