7 Days to Die

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Erudito Nov 19, 2015 @ 9:42am
Console commands to remove players constructions?
Hey, so a cheater just joined my server, spammed my house with claim blocks and water. Any console commands to remove his claim blocks and/or all of his "constructions"? Google says "rlp", but that command doesnt work no more
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Showing 1-12 of 12 comments
Green777 (Banned) Nov 19, 2015 @ 10:08am 
Stop playing on public servers or use a password, hackers will always hit public servers
Erudito Nov 19, 2015 @ 10:14am 
well that wont help me solve the problem, wont it?
I already found a way to remove almost all water manually, same for claim blocks...except one f*cker somewhere under my house! Need something like "rlp", why isnt it working?!
KLOWN Nov 19, 2015 @ 10:16am 
hey bud sorry this does not help you now but in the future you should look into some mods as some have a admin tool to remove the crap like that

ya ya no help now but maybe in the future it might help you

really sorry i have no solution now tho.....
Erudito Nov 19, 2015 @ 10:19am 
Originally posted by KLOWN:
hey bud sorry this does not help you now but in the future you should look into some mods as some have a admin tool to remove the crap like that

ya ya no help now but maybe in the future it might help you

really sorry i have no solution now tho.....
Can you give me an example please?
Whiplash (Banned) Nov 19, 2015 @ 10:20am 
Originally posted by luck.exe:
well that wont help me solve the problem, wont it?

People here are not interested in helping to solve problems.

They are interested only in excuse making and victim blaming and shutting down any and all perceived criticisms. Your post can be seen as some passive aggressive attack on the games poor anti-cheating mechanisms. This triggers them.
Last edited by Whiplash; Nov 19, 2015 @ 10:21am
KLOWN Nov 19, 2015 @ 10:22am 
for sure

if you look through this list there are a few in it and some the mods have them in it to

AND the mods are a blast you can add custom prefabs all sortsa good stuff!!!

https://7daystodie.com/forums/showthread.php?30227-7DTD-Alpha-12-Full-mod-list!
KLOWN Nov 19, 2015 @ 10:24am 
Originally posted by Whiplash:
Originally posted by luck.exe:
well that wont help me solve the problem, wont it?

People here are not interested in helping to solve problems.

They are interested only in excuse making and victim blaming and shutting down any and all perceived criticisms. Your post can be seen as some passive aggressive attack on the games poor anti-cheating mechanisms. This triggers them.
UUUUHMMMM NO

can you not see me trying to help the OP????

i know i cant solve his problem right now but i am trying to give him a way to solve it in the future!!!


so your wrong and just a troll have a great day under that bridge!!!!
Witcher1979 Nov 19, 2015 @ 10:36am 
Load the world into single player, and remove it that way. Good idea is to backup your world often if it is open to the public.
Last edited by Witcher1979; Nov 19, 2015 @ 10:36am
CptnHarlock Nov 19, 2015 @ 11:42am 
Originally posted by Witcher1979:
Load the world into single player, and remove it that way. Good idea is to backup your world often if it is open to the public.

@luck.exe: What whitcher1979 is saying is correctt. But let me elaborate on it.

All agames (even the ones you play on external servers) get saved on your computer. In stead of connecting to the server load the game up in single mode from your saves and you can go into creative mode. Dive under the ground and you will probably see where the block is located. If you remove it here it will not affect your server save, so after this connect to your server and go to that same spot you identified and remove it.

If you are running a Linux server i can help you with a script to make daiy/hourly backups. Let me know. This way if a hacker destroys parts of your world you can always load a recent save.
Patouski Nov 19, 2015 @ 1:35pm 
The command "removelandprotection" or "rlp" works just fine, but you need to have Alloc's Server Fixes installed on your server (most hosted servers have a link for it under a "mods" section).

Once you have that installed, the command should work as intended as long as you know the SteamID64 of the "hacker".

Also, unlike Green's close-minded opinion - simply having the right tools to protect / manage your server, should keep 99% of all "hackers / script-kiddies" away. Despite not being a racist - in my experience - most " hackers / script-kiddies" are of Asian origin.

So if you go and get either FrontRunnerTek's server manager or the CBSM from Envul, you'll already have some of the tools needed to prevent their access. By setting a ping limit of 200 should keep those not smart enough to attempt VPN connections.

There's many other things you can look into in order to better protect yourself, but just by getting yourself the right tools, it helps a LOT.

Last edited by Patouski; Nov 19, 2015 @ 1:35pm
Erudito Nov 21, 2015 @ 6:35am 
Wow, community that tries to actually help? Am i still on steam discussions? :D
Thank you all for your help!
Witcher1979 Nov 21, 2015 @ 6:47am 
I wish most games would use battleye, it gives the best log output I have ever seen. It makes it very easy for people to read logs and actually catch people cheating instead of after the damage is done. Once you learn which lines in the log are cheating you tend to watch when new people join and check the logs until they have been on a few times.

Arma is a script kiddies plaground, but now people understand the battleye logs cheaters are so rare now on proper run servers with good active admins.
Last edited by Witcher1979; Nov 21, 2015 @ 6:48am
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Date Posted: Nov 19, 2015 @ 9:42am
Posts: 12