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I already found a way to remove almost all water manually, same for claim blocks...except one f*cker somewhere under my house! Need something like "rlp", why isnt it working?!
ya ya no help now but maybe in the future it might help you
really sorry i have no solution now tho.....
People here are not interested in helping to solve problems.
They are interested only in excuse making and victim blaming and shutting down any and all perceived criticisms. Your post can be seen as some passive aggressive attack on the games poor anti-cheating mechanisms. This triggers them.
if you look through this list there are a few in it and some the mods have them in it to
AND the mods are a blast you can add custom prefabs all sortsa good stuff!!!
https://7daystodie.com/forums/showthread.php?30227-7DTD-Alpha-12-Full-mod-list!
can you not see me trying to help the OP????
i know i cant solve his problem right now but i am trying to give him a way to solve it in the future!!!
so your wrong and just a troll have a great day under that bridge!!!!
@luck.exe: What whitcher1979 is saying is correctt. But let me elaborate on it.
All agames (even the ones you play on external servers) get saved on your computer. In stead of connecting to the server load the game up in single mode from your saves and you can go into creative mode. Dive under the ground and you will probably see where the block is located. If you remove it here it will not affect your server save, so after this connect to your server and go to that same spot you identified and remove it.
If you are running a Linux server i can help you with a script to make daiy/hourly backups. Let me know. This way if a hacker destroys parts of your world you can always load a recent save.
Once you have that installed, the command should work as intended as long as you know the SteamID64 of the "hacker".
Also, unlike Green's close-minded opinion - simply having the right tools to protect / manage your server, should keep 99% of all "hackers / script-kiddies" away. Despite not being a racist - in my experience - most " hackers / script-kiddies" are of Asian origin.
So if you go and get either FrontRunnerTek's server manager or the CBSM from Envul, you'll already have some of the tools needed to prevent their access. By setting a ping limit of 200 should keep those not smart enough to attempt VPN connections.
There's many other things you can look into in order to better protect yourself, but just by getting yourself the right tools, it helps a LOT.
Thank you all for your help!
Arma is a script kiddies plaground, but now people understand the battleye logs cheaters are so rare now on proper run servers with good active admins.