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The only real way is honor system. If you die, log out and delete the save, or do whatever it is you consider to create a hardcore environment.
The files are stored in a folder like this (Win10):
C:\Users\[UserName]\AppData\Roaming\7DaysToDie\Saves\[MapName]\[GameName]\Player
Copy all the files, this way if you mess up you can try again from where you started
For each player, there are 3 files, given a random number name based on your character profile (I think):
Number.ttp and Number.ttp.bak stores your stats and stuff
Number.map just seems to show how much of the fog of war you've cleared from the map.
Delete the files (maybe leave the map file unless you want to just vaguely remember where stuff was from the first time you explored there), if you change your mind later, just copy over the backed-up files you copied earlier.
https://community.7daystodie.com/topic/17014-khzmusiks-modlets
"Reset Skills On Death"
"No Bedrolls"
If you add enough mods like these, you can get a "mostly hardcore" game, where dying is a real penalty, but you don't lose "everything"
Then there's this mod:
https://7daystodiemods.com/resetplayerdmt-a-hardcore-mode-for-7-days-to-die/
Combine these with a "hard gameplay overhaul" mod (there are several) and its really hard without turning up the in game difficulty to turn zombies into bullet sponges.
Want to make it harder? Just add a lot of mods that make it "harder" (add a lot of items, more complex crafting, add the Snufkins or Robeletos zombies and don't load any to make it easier (bigger backpacks, more powerful weapons, slower zombies etc).
and an honorable mention: "Gnamod Horde Mode": https://community.7daystodie.com/topic/13558-gnamod
scroll down a bit to get to the "horde mode" mod