7 Days to Die

7 Days to Die

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zKoRpIoN Sep 1, 2024 @ 3:46pm
Zombie Lifepoints Multiplier Option
Dear Fun Pimps,
can you please add a officially Zombie LP-Multiply OPTION?
such as LP x1 x1.5 x2 x3


(Why i ask for this:)
Me and other ppl want a TWD-like setting/feeling.
We want slow + hard to kill zombies.
Actually we can only make them stronger(HP) by increasing the game difficulty option.
But this also inceases gamestage too fast and zombies start to run, even on low speed settings.
I am not a big fan of modding. Would be nice to have this option vanilla.

Thank you for this great game. :steamthumbsup:
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Showing 1-3 of 3 comments
SylenThunder Sep 1, 2024 @ 6:33pm 
The default difficulty options already do this by changing how much damage you to do the zeds, and what they do to you.

You can also set them to only walk.

Game difficulty does not have a bearing on how your gamestage progresses. That ended in Alpha 19.
https://7daystodie.wiki.gg/wiki/Difficulty
Macdallan Sep 1, 2024 @ 11:02pm 
Originally posted by SylenThunder:
The default difficulty options already do this by changing how much damage you to do the zeds, and what they do to you.

You can also set them to only walk.

Game difficulty does not have a bearing on how your gamestage progresses. That ended in Alpha 19.
https://7daystodie.wiki.gg/wiki/Difficulty

Hmm... the issue might be that the zeds have a higher chance to rage as the difficulty goes up, the OP is talking about the zeds running and that's the only way they will move faster when the speeds are all set low isn't it?
CatPerson Sep 2, 2024 @ 12:34am 
^ I'd guess it's the Rage mechanic that's giving them annoyance, too. You can't turn that off - or maybe rage only disables on the very lowest difficulty, which would then=mushy zombies, which the OP doesn't want. It would be nice if there was a Rage On/Off setting, like they have for Feral Sense.

But since there isn't, the only method that I know of would be a mod. Either do it yourself or download someone else's etc. You can easily slow down gamestage increase if that in general bothers you, or maybe to delay Rage mechanics a bit, but it would still happen.
\steamapps\common\7 Days To Die\Data\Config\gamestages.xml
difficultyBonus="1.2"
Change the number to be smaller. If you only want it slowed down a little bit, maybe something like .9. Easy to do except you'd have to redo this small .xml change every time you patch the game.

For Rage - I think the way to get rid of/lesson it would be to alter all the "MoveSpeedAggro" values in entityclasses.xml, but there are a lot of them re: doing it manually. I'm sure someone has made a modlet/s for it. But if (OP) you're really against mods of any sort, then ... yeah. Just have to wait/hope they add a setting to turn Rage off. But people have been wanting that since Rage was introduced, years ago - doesn't seem to be TFP's priority.
Last edited by CatPerson; Sep 2, 2024 @ 12:35am
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Date Posted: Sep 1, 2024 @ 3:46pm
Posts: 3