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Lame but thanks for the answer.
If you're feeling real frisky, up horde night to 32. And of course loot respawn is cheaty.
The game is designed to scale to the difficulty you tell it to. Try horde night every 3 days with 64 zombos on 120 minute days. That's a full 30 minute horde. Or play on vanilla settings with 10 minute days.
If you're bored, that's your fault.
the game is Pretty fun. not sure why your Bored maybe find a buddy to play with?
Most higher tier quests and POIs are out of the starting biome if not all.
Shale is in desert only.
Plenty of easy to find animals to hunt in snow biome.
Nice challenge in wasteland at night.
Traders are specialised by biome.
Also, I agree that the settings are important. If you play with loot respawn, it may reduces the need to travel, and may increases boredom as you can confine yourself to explore the same small subset of POIs.
There isn't any need to go to the desert for oil shale anyway, unless you also choose to not use traders. Traders always have ample fuel in stock at a very affordable price.
The devs have tried to coerce players into all the biomes by changing the map gen to only allow villages in the forest biome, only villages and towns in burnt, desert and snow and with cities reserved for wasteland only.
Or, to put it another way, the devs tried to make the less annoying biomes more boring in an attempt to coerce players into going into the more annoying biomes.
I rarely go into the wasteland. That's not because it's harder. It's because it's annoying. The player's view of the gameworld is always partially obscured in the wasteland and often heavily obscured. Travelling offroad is a constant annoyance. Bird attacks are a common annoyance. It's dull and dreary and irritating.
Most answers I have read on similar topics all come back to "it is up to you if you want to go spend time there."
The only resource that doesn't spawn in the forest is oil shale, but you don't need that for anything since you can get all the gas you will ever need from salvaging cars. Even plants like Yucca can be found in POIs you can find in the forest.
At lower stages of the game though there is a point. POIs like Crack A Book stores no longer spawn in the Pine Forest by default so unless you mod rwgmixer to spawn cities in the forest you would need to venture out into higher tier biome for book runs. Those POIs are NOT necessary but grabbing 50 magazines from a single POI run drastically bumps up progression.
I mean, technically you can/could reach max gear/get all books while never setting foot inside the interior of any main POI, or at most just looting the outer perimeter of them. Mailboxes/newstands, cars, trash, the little street food carts. I've come close to doing that a few times myself.
But that is much longer time endeavor than busting out quests or raiding POI big loot boxes over and over.
Short answer no. If top tier gear is your end game, there is no reason to explore other biomes.
It is sandbox game play so players can play how they like. It is not a hand holding procedural RPG story. Players don't finish 7d2d.
Players play until they get bored. Restart with a different goal, self-imposed challenge, and/or explore, fight, build, in other biomes. They run overhaul mods to change it up.
So no there is no end game; but there is a vast array of options and endless replayability.