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I don't have other sets to give a bunch of info, the preacher gloves at tier 6 are pretty awesome, no matter the nay sayers.
I have yet to do anything with the farmer or miner outfits. Solo play I get all that I need without them.
I tried the assassin set in version 1.0 and it was, with all the perk points, the same as playing invisible.
That's about all I got.
I swap out individual pcs for specific benefits, like hunter boots for the movement bonus. The rest I use is mainly intelligence.
I have not. I generally run a mix of light and medium.
Rogue Hood (Loot Stage Bonus)
Preacher Gloves (OP Damage to Undead Bonus)
Lumberjack Outfit (Backpack Slots) OR Scavenger Outfit
Lumberjack Boots (Stamina Regen Running) OR any light or med (with Run Speed Bonus)
As others have said, depends on playstyle and tolerances, especially melee vs. ranged.
You can do very well just wearing pieces for individual bonuses vs. full set bonuses. The set bonuses can be beneficial but either you have to take them on and off for certain things (like non-combat farming set, or any long mining/salvaging runs) or decide on one and never take it off. Too much bother for many (especially without a bigger packpack mod, say). You'll still do fine with not a full set.
Both are completely different and efficient for what they do. Raider makes you quite a great tankish character and assassin makes you an awesome stealth killer.
One of my friend is full nerd set and is easily 10 levels higher than me with less kills. And his crafting is maxing a lot faster than everyone else.
This is pretty much what Im doing on a hard-ish server. Preacher or Commando gloves (Im not sure every single enemy counts as undead, but yes Preacher Gloves are slightly better than Commando on paper) Rogue Hood, Scavenger Outfit and Athletic Shoes.
In other words, one thing never makes a different outfit item, lose any of it`s stats/effects?