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If magazines are truly a game ruining experience try a simple mod.
"Research Bench - Craft Skill Magazines V1.0"
www.nexusmods.com/7daystodie/mods/5022
Each magazine scraps to two research notes and six research notes are needed for a new magazine.
This is basically what I would like in Base game.
The games progression in older days felt good to me.
There was a small bit of balance needed for somethings but for the most part it I didn't feel like you were going to be getting an entire set of teir 3 gear in the first week
One of The main reasons I hate this new progression system as it is almost entirely luck based.
If I could at least take some magazines and then make magazines I actually wanted then I would be happier.
The trader would also be viable if they didn't take 15 magazines for one and maybe we're closer to 4 or 5 magazines for 0ne.
https://www.nexusmods.com/7daystodie/mods/3262