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I spend lots of time in the snaw biome right now and only need to warm at a fire occasionally.
The chest armor and leg armor slots can help provide some extra heat in addition to whatever clothes you have. Hide or leather would be best.
My own cold weather gear has been longsleeve shirt, jeans, warm skullcap thing, duster coat, scrap glove/boots/chest/legs, and goggles. I might be able to swap the skullcap for a mining helmet if I use a puffer coat instead of a duster. I have to remove the shirt if I'm indoors very long.
I'm not familiar with how factory prefabs act in the snow, so I don't know if they properly count as "indoors" for body heat purposes. Small cabins sometimes don't seem to be considered indoors. I am also unfamiliar with player-made structures in snow.
I do know that the major stores work for heat if you're around the center or back toward the bathrooms.
Multiple fire sources do not seem to stack, so being near a campfire AND a forge has no benefit.
Coffee provides a temporary warmth increase. Red tea reduces warmth. Being "wet" also makes you colder. Being a little wet is unavoidable when it snows. I assume "waterproof" affects wetness, but can't say if it actually matters or not.
edit: confused insulation and waterproof. Fixed.
I've not done this myself (yet) I believe you have to dig down to dirt though to grow in the snow. Temps have no bearing on plants (yet). If anything will grown on the snow I reckon it would be corn. Corn grows so easy in 7d2d.