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magic bonuses on armor are also an awful idea. Bonuses should match the visuals: like a chance to zap enemies when hit with a heavy electrified armor, not more damage just because you're wearing gloves (???).
Harvesting armors are such an awful idea i dont know how they made it in the game. they just add tedium to all harvesting activities and throw off the balance of the game. You now have to change into your miner gear to mine, which is an added tedium that brings nothing fun to the game
All people should really worry about when it comes to the new armour, it's still the light, medium and heavy armour, just like before, but now we get buffs, if we want them.. we are not forced to wear them, sure some things can be tweaked a bit, there is also more different looks now, with 16 different sets, that can be mixed and matched to make many combinations of looks.
I did like a few of the old hat mods you could get though, like the cowboy hat mod, that changed whatever hat/helmet you had on into a cowboy hat, appearance only, some mods like that would be sweet, even an invisible hat mod, so you could see the players head.
Same reason every player drinks water with water filter mod and keeps water jars for crafting in the late game
I just swap out clothing and get a set of instant buffs? Without having to change skills or perks???? ridiculously OP.
Chopping wood, wear lumberjack. Salvaging a bunch of broken cars around town, wear scavengers. Harvest crops, wear farmers.