7 Days to Die

7 Days to Die

Vezi statistici:
why are vehicle speeds so pathetic?
I thought the minibike would be better since it requires expensive gas to work and took FOREVER to build solo but I feel like it goes just as slow as the bicycle did.
In fact it feels even WORSE riding than the bicycle considering how slow it works and how much effort it takes.
I don't remember it being so painfully slow in previous builds, as it used to be well worth the expense and actually made exploration EASIER instead of barely making any difference between just trying to get to a place on foot.
I'm so ticked i'm almost considering dropping this game for good for another ten years, it just seems like a time sink with no actual depth playing solo.
< >
Se afișează 16-25 din 25 comentarii
I'm the kind of nut job that relies soley on the Motorcycle 100% of the time once I find myself able to make one. If I can't ride, I walk. Period, no exceptions regardless of distance of travel lol. Makes things.... interesting.
NHLreturns (Interzis) 5 aug. 2024 la 13:49 
i found the new minibike to be more faster

however i might of been distracted by the new sounds

edit.

um, you've been pressing the shift right ?
Editat ultima dată de NHLreturns; 5 aug. 2024 la 17:14
Astasia 5 aug. 2024 la 17:47 
Postat inițial de Pain Weasel:
Without mods a minibike is essentially a bicycle that uses gas. The bicycle has a speed of 8.5m/s, the minibike (with no mods) is 9.2m/s. The supercharger will add 18% I think so it ends up being around 25% faster than the bicycle.

Both the motorcycle and the 4x4 have a speed of 14m/sec, and the gyrocopter is 15m/sec.

That said, it is really easy to change the speeds. Just be careful, because I speak from experience when I say a motorcycle with a speed of 40 instead of 14 will crash into everything.

According to the wiki the bike has a speed of 5 without stamina and 10 while using stamina. The minibike has a speed of 7 without shift and 10 with it, but it isn't limited by stamina, it also has 3 times as much storage space.

The player has a base speed of 3.5 while walking and 7 while sprinting. So the minibike is like 50% faster than a sprinting player and not limited by stamina. Motocycles and 4x4s are speed 14, and gyros are 15, and these are all without mods.

The main benefit of vehicles though is loot transportation, they have a large inventory and allow you to fully encumber your character and still travel at full/faster speed. Even the humble bicycle is a massive boost in early game loot transportation even if the base speed bonus feels marginal, because it's much faster than a fully encumbered player.

As for why they are so slow relative to what you might expect, that's because voxel based games are notoriously slow at loading terrain and if you move faster than the voxels load you generally fall through the world or they have to constantly lock you in place to load the voxels in front of you to prevent that. Max speed is then determined by the "minimum hardware" expected to be playing the game, which is going to be people on HDDs and consoles. Most of us could probably double or triple the speed without issue, but a potato on minimum requirements would have a terrible game-breaking time trying to move around any faster than like 20 tiles per second most likely.
Postat inițial de Astasia:
According to the wiki the bike has a speed of 5 without stamina and 10 while using stamina. The minibike has a speed of 7 without shift and 10 with it, but it isn't limited by stamina, it also has 3 times as much storage space.
What the wiki says doesn't match the in game stats, or the XML, so I'm guessing it is out of date.

Bicycles have a max velocity of 6/8.5 (normal/turbo), Minibikes has a max velocity of 7/9.2. The "turbo" velocity is what is shown in game for vehicles (rounded down), so if you open the bike's stat window it shows "8m/s (Slow)", while the minibike shows "9m/s (Normal)". If you change the XML so that the turbo velocity of a bike is 20, the in game speed displayed changes to 20m/s.

There is also one other factor to consider with vehicles: motorTorque. The motorTorque value in the XML controls acceleration. Interestingly enough, a bicycle has a higher motorTorque value than a minibike does (560 bike vs 400 minibike for normal mode, 750 vs 560 for turbo), at least when moving forwards. By comparison the motorcycle's motorTorque is 1400/2100 and the 4x4 is 3500/4500.

If anybody ever wonders why the minibike feels so sluggish, particularly when accelerating, that low motorTorque value is what is doing it. Bumping that value up, even with the same max velocity, makes the minibike feel a bit better. It still sucks, but it doesn't feel like you are driving through sand.
Editat ultima dată de Pain Weasel; 5 aug. 2024 la 19:22
Postat inițial de Ashkorne:
Craft the Supercharger mod and watch the scenery fly by.

You need to find one first.
And that fecker is rare...

By the time i actually find a blueprint for one I'm usually already in late game and have Gyrocopter already crafted.

:fsad:
Editat ultima dată de Alucard †; 5 aug. 2024 la 20:26
Postat inițial de DarkFaceGlow:
Motorcycle and 4x4 are the worst. 4x4 hits a stick and bounces around like a beach ball, and the motorcycle drives like it’s on ice.

lmao, true!

If you drop items while someone else (not a session host) is driving the 4x4, you can make it flip, spin and fly a bit.. Might also kill them for some reason.

The vehicle physics are awful.
Editat ultima dată de 𝓝𝓪𝓬𝓱𝓸𝓫𝓸𝓲; 5 aug. 2024 la 20:32
The minibike has never been fast. Back in the day you were happy to find your Minibike For Idiots book and scoot along with the very mild breeze in your hair. And that was it for vehicles. Da' scooter. Upgrading it to a 600 quality was Pimp My Ride in the apocalypse.

The motorcycle and gyro are the only vehicles I bother with. I grew up riding, so an overpowered, tail happy motorcycle ain't nothing. I like being able to whip and drift. Makes it east to loot and scoot. It's fast and sleek, and fits through narrow gaps.

Then there's the 4x4. Looks great, sounds OK, and has issues driving over a wet cigarette butt. Think I built a small fleet for my working drive-in theater back in A17. I was kinda surprised to see TFP feature a 4x4 flopping around like a fish out of water in the 1.0 release vid. Other than multiplayer seating, I'd rather pound my balls flat with a wooden mallet than drive it.
Postat inițial de RasaNova:
I think the minibike should be changed to a dirt bike, with better off-road handling than the motorcycle or 4x4. Keep everything else the same, but change the model. (or, add it as a 2nd entry in the "iron" vehicle tier after minibike.)

Of course I'm not sure what "better offroad handling" would mean, because as far as I know the game treats grass, snow, rubble, and pavement the same...
omg yes. A dirt bike makes so much more sense.
Jethro 5 aug. 2024 la 23:01 
Postat inițial de Trooper Bri:
I'd rather pound my balls flat with a wooden mallet than drive it.
😂
M3R 6 aug. 2024 la 3:06 
This is why I get vehicle speed increasing mods lmfao. Actually make them worth.
< >
Se afișează 16-25 din 25 comentarii
Per pagină: 1530 50

Data postării: 5 aug. 2024 la 9:44
Postări: 25