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You have a good CPU, and that is the main thing with this game I believe, so it shouldn't be your rig. What settings do you use? Is the stuttering easily reproduceable, ie: in certain places/circumstances?
I get the stuttering every time I am in an area that I would consider a town or city, street lined with buildings beside each other on both sides of the road even if I am inside one of those buildings.
Settings-wise, I found the main one to make a real difference (apart from shadow quality) is the one governing terrain mesh quality, I forget what it is called. I have everything on ultra apart from those 2 IIRC, and I just scaled them back one notch. I run a 4060Ti and an i9, I don't remember the model.
in the cities also sometimes in towns 70 fps, other times 40 fps. same town, similar conditions. idk whats going on. i tried all the settings and i cant even tell if theres a difference in fps between maxed and low. tho my gpu is alot better than my cpu and that may be why changing gfx settings dont affect fps much.
the worst place in the game fps wise are the big wasteland cities.
I did have one instance of fps drop, which was fixed by restarting, but the game had been running for about 3 days at that point (in the background, mainly, don't even log out when I put pc on standby). It generally runs for hours with no issues, so I don't worry too much.
BM's run well too, though as I say, time will tell what happens in the wasteland cities, I expect fps drops there, tbh.
Same playing at 2k resolution and been to most cities with no problems.
Most important is the shadow quality i recommend to set it to low regardless of cpu/gpu.
In generel the default setting are optimistic and only stable in simple regions like very small towns in the forest (e.g. navezgane towns).
I also recommend to restart the game after every blood moon and tier 5 poi.
Also recommend to limit your fps to 60, not just is it more stable but most importantly the animation quality of the game doesn't justify to go above.